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What we are seing is the advent of the popularity of Multiplayer Online Games with some sort of character progression.
They de-evolved from MMORPGs (they couldnt afford to be MMORPGs, but they could make a subpar multiplayer online game and throw in some elements of MMORPGs for make up) while still being able to rip the economic fruits ignited by MMORPGs.
They justify it with the "need to maintain the servers" and mostly non existant "customer support" to justify subscriptions or real money transactions.
They dont care about such deviation of our beloved genre.
They dont fulfill the first "M" of the acronymn.
The conclusion is that MMORPGs as we knew them, are ceasing to exist.
They are becoming the exception after each wannabe fake "MMO" release and the market is still growing strong, wich indicates that this tendency will remain and the genre will (de)evolve even more as the game companies start crapping more of their "MMOs".
This website, the "www.mmorpg.com" and its owners should be aware of it and play a role in the clean up of the genre, selecting the true MMORPGs that should get visibility and ignoring those "Multiplayer Online Games" with make up mechanics trying to leech on the love we have for MMORPGs.