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So I heard from a couple people that post here on their ideas of soloing I heard that people who raid should not be allowed gear that gives them huge benefits over those who solo I also hear a lot that there should be solo dungeons where people go through dungeons solo and get loot on par to those who go in group dungeons.
Why? Soloing is easy, if it was hard you would need more than one person. and if everything can be soloed and not grouped what does that say for classes that have it harder to solo than those who dont IE pet classes vs healing classes. Should people who play pet classes be allowed to plow through content and get gear easier and faster than those who have harder jobs/classes?
Why do people like soloing in a mmorpg? You plow through content no matter how slow you take it, its still fast when soloing, you solo and beat all the content then what? You want for a new patch to come a long when can take months for more content. Soloing is what is killing mmorpgs now a days.
Even single player RPGS do not have soloing, you are always grouped with other characters or NPCs. Any so called solo rpg IE legend of zelda is classified as an adeventure game or hack and slash or dungeon crawler not a RPG. Companys today are trying their hardest to balance soloing and group play that it will always hurt group play. The easier you make solo the less people want to group, the less content there will be to group. Lets take WoW for example after you solo all the way to 80 there are what 7 small man dungeons and 4 raids, before content patch there were three PVE raids.
Now take those numbers and what % of the content is that? Especially for raiders they have to see the same four raids over and over and over again just to get loot. Solo players have many different sites and quest to go by alone. The instances now a days even for any new mmorpg are just that fast instansted content, group play does not even have options we are told to go here if we want to group.
Yes we can group in solo content but why? we are hit hard for exp if we invite some one, the quest are longer, not kill quest but definately loot quest are much longer. It is much more of a pain in the ass to group than to solo in the solo aspect of the game. and even if we did group it just makes the game 100x more easier than it already is, grouping is supposed to be a challenge, overcoming challenges with others not plow through content asap.
Should there be some soloing in games, yes there should be, should soloing be the main aspect of mmorpgs like it is today? No