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I know everyone here has their own favorite (upcoming) mmo. Fine.
But hand on heart - disregarding your keen interest in YOUR upcoming favorite mmo - isn't the selection and industry in general rather lackluster?
SW:ToR - has a huge following due to it being Star Wars and Bioware combined. But this is going to be a shiny co-op game with story that drives your character in a way with no freedom at all. Hardly an mmo.
JGE - is like EVE without all the things that makes EVE great. Player economy won't be the same. It will be heavily instanced. PvP is arena like. Sure it appeal to the joystick crowd, but without depth it looks like meh..
Aion - probably the most polished game coming out. But despite the many nicer aspects of it it still just look like the same old, same old...
MO - Word on the street is that is is bad in a big way. The whole "pay for beta" and "we will releash it unfinished" is pretty bad, I think. Some will be happy - but certainly not a game of perfection coming out.
CO - this is just an update (copy paste, says some) of COH. I like the comic book graphics, actually. But again with no villain side from the get go, no real pvp, I see little incentive to play it. Slapping Villains on as an afterthought is just not a good or stable idea. For COH I had already gotten tired of it before COV came out.
EaRi - This is the one I really would like to like. On paper it got all the right things. Game videos though show it is still far from being great when it comes to combat. I am still keeping an eye out, though. Hopefully they can do something with this.
DC - this is just not going to fly. The game videos released look completely lackluster. And there is nothing in what they have released that looks anything but a boring theme park. It will flunk way more than CO, that at least have a cohesive style (hate it or love it)..
FE - Fallen Earth has some cool concepts, sandboxy elements. But the graphics look like something of the mid nineties. Like the first Rainbow 6 game. I can't get excited with something that looks worse than the average games for my iPhone. Also word on the street is pretty, pretty, PRETTY bad...
STO - after going in and out of development, I am kinda sceptical. Still to early to call, but I can't see any way that this can work and be true to the IP. With cockpits it will be a mess. With pure spaceships like JGE it will not be Star Trek. I think this is a hit and run attempt to milk the IP, but let's be fair - we have no clue yet.
Huxley - pay pr. month to play Counterstrike? Hmm.. I don't think so. From what I have seen it lacks the depth and massiveness to make it an mmo worth paying a monthly fee for.
Black Prophecy - JGE-like game. I hope it will have more depth than JGE seems to have. Less instances, more open world, more hardcore pvp. I haven't followed it too much. We shall see..
All in all there is little to be excited about. At least not if you are looking for a massive - in-depth game. I am not looking for real life simulators as some might say - merely an in-depth game that offers everything the technology can bear. We have the chance to have real, large online games where you can build up and tear down worlds - and all we get is games that take us by the hands in their little IP theme parks. OR we get "hardcore" games like Darkfall that essentially just is bad development and bad ideas in the sense that to me (!) there is nothing hardcore about full loot ffa pvp either in an environment stripped of any pve or world content.
There is a big lack of intelligent design, great stories built upon massive worlds. I would play EVE which I respect a lot, if it just didn't feel boring to me.
I guess the class of 2009 - 2010 will not be a major one to remember...
CASUAL CONFESSIONS - Draccan's blog