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Ok, so I just read a lengthy interview with Thornqvist, and in it I found this snippet (I bolded the important part);
"...but to also have a game that's proven to work for a long time, to have a longer beta period, to make sure that we're very very confident about the RPG system, and to invest that extra time. I think that's our team's takeaway; to be absolutely sure that we have the content and the mechanics that will support people for a long time and not just for that initial launch month."
Perhaps they actually are learning from their mistakes? The biggest issue with the conan launch was that it was rushed out the door, and launched far too early. Only now, a year later, is the game coming into its own.
Do you believe that they will give TSW the development time it deserves before it is released? Do you believe that the third times a charm?
Source: http://www.massively.com/2009/04/07/gdc09-interview-with-the-secret-worlds-creator-ragnar-tornqui/
Comments
Te've been working properly in the game for 3 years, they had already worked in it for the 03 E3 (they had a trailer back then, but they moved into Dreamfall), they have been working in a way or another in the concept for longer... it seems they are willing to take their time (they presented this first glimpse, stated no dates for anything, not even beta nor further updates, and ragnar said they won't be talking about beta till they feel it's ready for beta test)
Time is not what worries me this time, FC has enough cash reserves as to take their time on this, they know they can't rush it before it's ready, as it represent more long term loss than quick term gains.
If they can accomplish all they are proposing... that's a concern, there are a lot of bold ideas, hard and costly to implement. The main thing they need to avoid is the rampant hype, beyond possibilities, that's likely what hurt AoC the most, people came with some very unrealistic expectations, or some with ideas that were never part of the game, but part of the fan hype machine, that weren't properly stopped and addresed by FC. DOn't let the Hype inflate the game like a bubble, it would only lead to the bubble bursting, even if the game is really good in the end.
The only thing I would tell you is read some the interviews about AOC a year before it launched. They were saying the same thing about all the things they learned about the AO disaster.
This is not Blizzard or Bioware, this is a company that releases unfinished products and try and hype it and make a quick buck. Read the dev posts from AOC last summer.. all they talked about was how many boxes they sold, not about all the major problems with the launch.
Expect a lot of hype, a lot of deceit, a lot of screenshots and a game that gets released unfinished and unplayable. Just like AOC and AO
I disagree.
Name a unpolished or unfinished game produced by Bioware or Blizzard?
Name a polished or finished MMORPG released by Funcom?
History does matter. I will buy every single game released by Bioware or Blizzard just because I know it will be worth the money. You are right, AOC and AO are both worth playing 'now'... which is why people should wait 6 months after TSW launches before the spend money on it.
Or, we can just relax, avoid bold declarations on either side, and do the only thing we have the option of right now anyway:
Wait and see.
TSW's still a ways off from release. To paraphrase Ragnar, "we're not going into beta for a long time yet"
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
There Track Record says they will " Hype " and " Lie "
MAGA
On which case i hope they do ! If the game is going to deliver what is promised to deliver, all the conspirational truths and lies, hypes and distasters are justified. But I am a fc fanboi *smiles* or i could be someone random . Either way lies and deceit for TSW is the way to go , the secretive as well the better. *sings*
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More time?!?! THAT's ALL they're taking away from AOC? AOC has been out for almost a year and it's still crap. I just renewed a few weeks ago and some the flaws are as bad as they were at launch.
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