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Warhammer Online : Age of Reckoning: Chaos Magus Tier 1 Combat Guide

StraddenStradden Managing EditorHalifax, NSPosts: 6,696Member Common Warhammer Online Correspondent Andrew Bobb writes this guide to combat for the first ten levels of the Magus career in Mythic's RvR game.

The Magus is the ranged damage dealer of the Chaos forces. However, this servant of the Raven God is gifted with a versatile skill set including single and multi target close combat spells as well as the standard long range magic expected of casters. Though still fragile, the Magus does have decent defenses for a caster, thus complementing the multi role skill set. While not a true pet class like the Goblin Squig Herder, the Magus can summon Daemonic servants that add to the disc riding caster's firepower.
The multi role ability of the Magus is shown right from the start with the skills Flickering Red Fire and Daemonic Maw. Flickering Red Fire is a long range elemental damage spell with a two second cast time and no cooldown. Daemonic Maw is a melee range ability that casts instantly and has no cooldown. In addition to dealing damage, Daemonic Maw will cause a hexed target to lose forty percent speed for ten seconds.

Read Chaos Magus Tier 1 Combat Guide

Jon Wood
Managing Editor


  • maniacfoxmaniacfox SheffieldPosts: 171Member Uncommon

    Although it is one of your worst spells for AP conservation, Demonic Lash can be lethal in the thick of battle. Combined with DOTs you can get top of the table for damage done and killing blows by spamming this spell. It rocks... until some MDPS class clicks onto you then comes and whoops your ass... oh well, fun all the same hehe

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