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MMORPG.com Managing Editor Jon Wood gets behind the zone control feature in Mythic's Warhammer Online both in its current state and in terms of what's to come through an interview with two of the game's dervelopers.
As pretty much anyone who might be interested is already aware, Warhammer Online is a game based on an RvR (or Realm vs. Realm) system. It’s a form of PvP that allows for more than just the standard “my guy against your guy” fight to the death style combat. Instead, it implies a larger purpose for the PvP as my faction fights your faction.
In Warhammer Online, these lines are pretty obvious. On the one side, you have Order, on the other side, you have Destruction. The two factions battle it out for zone control, indicated by a blue and red bar on the top right hand side of the default UI aptly named the Zone Control Bar. If your side is winning, more of your color is visible. It’s a pretty good system, designed to make all players feel as though they are contributing to the overall war effort. There’s only one problem: Many players find it confusing.
Read the Zone Control Overview and Interview