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I think the Darkfall Battle looks like Crap!

RightInThereRightInThere Member Posts: 53

Have you guys seen this stuff!!! www.viddyou.com/viddstream

This has to be some of the most choppy animations I have seen since Wolfenstein. My god this stuff looks outdated. I really hope they have gameplay elements in place because they can't score on animations, graphics and the smothness of the experience. 

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Comments

  • stayontargetstayontarget Member RarePosts: 6,519

    That video is a few months old. As they say looks are not everything but game play is. It does have a new angle and elements to it, maybe best to take a wait and see approach.

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  • altairzqaltairzq Member Posts: 3,811

    Animations and avatars are the worst I have seen in many years. The only explanation I can find for this, is too sad to write it here.

  • GrandoReaperGrandoReaper Member UncommonPosts: 147

    Well listen mkay they are able to have FULL looting,pvp,economy,skittles,unicorns and what ever else WoW doesnt have.   that makes up for the graphics

    image

  • xpiherxpiher Member UncommonPosts: 3,310

    large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007

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    Games:
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    Will play: Darkfall: Unholy Wars
    Past games:
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    GW 1 - Xpiher Duminous
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  • RooseveltRoosevelt Member Posts: 341
    Originally posted by altairzq


    Animations and avatars are the worst I have seen in many years. The only explanation I can find for this, is too sad to write it here.

     

    Seriously I am going to say this right here and now. You sir are the biggest troll of Darkfall. Yes you! Not the people who say "Vaporwarezzz!" over and over. Not the people who constantly belittle the games development cycle. No it is you Altairzq. Want to know why? Your a closet troll, the one who lurks in the shadows in every post, trying to find some small pointless reason to throw down the game but never coming out full force and saying anything outright "Troll-like".  Your the one who is always cheering the trolls on like some puppet colorguard for the onlookers amusement.

     

    You know what else ticks me off about you? Your EQ Avatar. Why the hell would you complain about a games character animation and graphics and then have a forum avatar respresenting a game from 1999?

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  • HivesHives Member UncommonPosts: 203

    The only thing I don't like is the blood splatter I hope they have a option to turn it off.

  • ElendilasXElendilasX Member Posts: 243
    Originally posted by xpiher


    large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007

     

    I dont think they will change much.

    Still graphics looks good enough for me. Saying that it is crap sounds just idiotic for me. Almost every game have same graphics, there is only how detailed it is. But if you wanna best graphic possible just go outside, RL have them done pretty good :)

    Games shouldnt be played for graphics ( at least it should be very small part), it should be for what we can do in game.

  • zelldevilzelldevil Member Posts: 14

    wow, this doesnt look so great, but hey w/e

  • OverpowerOverpower Member Posts: 105

     Yeah...I have no clue why this game is so overhyped.

     

    I said this game looked like crap few months earlier. Poor character models, very outdated graphics...looks like a World of Warcraft gone wrong. In conclusion, it looks like another WoW-haters bandwagon MMO.



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  • AshrikAshrik Member Posts: 381

    It looks crappy for an AAA title, which is why I'm able to excuse it because a dev team of 30 people is practically indie in these days.

  • The-NitThe-Nit Member Posts: 32

    The animations have changed since that video. 

    Atleast the run anim has.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by GrandoReaper


    Well listen mkay they are able to have FULL looting,pvp,economy,skittles,unicorns and what ever else WoW doesnt have.   that makes up for the graphics



     

    Graphics is good, animations isnt.

    And i agree, WoW and EQ never had any gameplay worth the name, so im not the slightest worried about some animations not being top of the class.

    To OP - Darkfall PvP looks amazing.

  • xpiherxpiher Member UncommonPosts: 3,310

    After watching all the trailers I can say that it appears that DF has sacrificed graphics development for game play and performance, just like WAR tried to. IMO, more games should do this since if a game has crappy game play then no amount of graphics will save it. Look at all the people that left AoC in mass. All of them say the same thing graphics doesn't make a good game.

    P.S. I still play AoC tho and find it to be a good game

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  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by RightInThere


    Have you guys seen this stuff!!! www.viddyou.com/viddstream
    This has to be some of the most choppy animations I have seen since Wolfenstein. My god this stuff looks outdated. I really hope they have gameplay elements in place because they can't score on animations, graphics and the smothness of the experience. 

    Hold your horses, i can understand animation criticism but Darkfall graphics is top of the class. So Darkfall will score very high on both graphics and gameplay if they deliver whats promised.

    And you have to remember - gameplay is always what counts in the long run.

  • BureykuBureyku Member Posts: 488

    The thing is all of the crap that has been released with improved graphics and technical feats isn't fun.  Graphics don't make a game fun, and what this genre needs right now is some fun games.  I've been playing a game that is 100% 2d and it is more fun than half the AAA graphically enhanced MMO's on the market right now. 

    If graphics are your thing then there are plenty of options already out there.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by xpiher


    large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007



     

    Agree, it requires low polygon graphics but i disagree it's poor graphics cause of that. WoW have low polygon graphics and in that case i totally agree, it's very ugly low polygon graphics.

    Darkfalls graphics is so much better then the graphics we see in WoW -

    Just compare these two, both from 2008 -

    Darkfall -

    WoW -

     WoW is cartoonish and plain awful. Just look at the WoW sky if you can call that a sky will say.

    Have a nice day

  • StopidFanboiStopidFanboi Member Posts: 65

    If i'm not wrong this battle video is from 07.

    This is the most recent and most close to what the game should look on our monitors, gameplay video. Not that the animations are A-grade here, but for the sake of accuracy research some more before posting.

  • KorhindiKorhindi Member CommonPosts: 395

    In all fairness to Darkfall, if you compare the video referenced by the OP to the video shown at the Athens Digital Event you can see that both the graphics and animations are much improved. 

    The Athens video is from Oct 18, 2008 whereas the other video footage is much older.  Also, the Athens vid is a video of a overhead screen projection presentation (a copy of a copy so to say) which makes the colors faded and the graphics fuzzy and un-detailed looking.  To see the source video would be much better to judge.

    To be sure, all the vids show a game still being polished and one that is obviously not trying to win the "prettiest game of the year" title.

    There is light chop that seems to stem both from lag and frame rate issues, and the Athen's video shows a stopping of action at certain points as if a zone is loading.

    The textures look good, especially on the mounts, but yes, the anims need polish.

    The environments are varied but do seem to have a sameness to them, especially in the lighting and color areas.

    At least the mounts can swim in DF, unlike the ones in WoW, so score one for Aventurine.

    But the OP has one valid point:   Aventurine needs to release more updated content info and polished footage to get us players stoked.  The old vids are not getting the job done as far as pimping the game goes (IMHO).

  • ElendilasXElendilasX Member Posts: 243

    Aragon100: I dont think it is worth to compare screenshots, because you can take worst ss from DF and best from WoW and make DF look like piece of shit. For minimum comparision you should take gameplay videos...

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by ElendilasX


    Aragon100: I dont think it is worth to compare screenshots, because you can take worst ss from DF and best from WoW and make DF look like piece of shit. For minimum comparision you should take gameplay videos...



     

    Darkfall will look like the best Darkfall screenshots onscreen. This is confirmed. I can bring you screenshots all day and compare Darkfall and WoW screenies and WoW will loose everytime. I think it's fun that a small Indy company like Aventurine seems to top a large dragon company as Blizzard both in graphics and gameplay. That you dont see every day, do you?

    So it will look like this onscreen which isnt at all bad as i see it -

     

     

     

  • RightInThereRightInThere Member Posts: 53
    Originally posted by Aragon100

    Originally posted by xpiher


    large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007



     

    Agree, it requires low polygon graphics but i disagree it's poor graphics cause of that. WoW have low polygon graphics and in that case i totally agree, it's very ugly low polygon graphics.

    Darkfalls graphics is so much better then the graphics we see in WoW -

     WoW is cartoonish and plain awful. Just look at the WoW sky if you can call that a sky will say.

    Have a nice day

     

    You are not getting my point. This game suffers from the Vanguard syndrom. I tell you, nice snapshot but very choppy synthetic animations and worlddynamics....as in poor shadow dynamics (for christ sake a barrel in that vid looked like it was made of plastic), poor 3D feel to landscape, the polygoncount is not all that good (hexagonal Cannons), animations in general just have to few frames pr second (smacks the smoothnes), disasterous little detail to any of the scenes showed in this vid and so on...

    Don't get me wrong I admire the idealism in the Darkfall team, and I really hope they are getting something decent in place out of all theitr hard work. And they can if gameplay kicks ass. All I am saying is that this game will probably not change the MMO landscape that much. WOW,LotRO,AoC,WAR, EvE are fierce competitors and I think they will keep leading the industry in whatever direction we are moving.... fortunately or unfortunately depending on what kind of a fanboi you are.

     

  • nathanpinardnathanpinard Member Posts: 146
    Originally posted by RightInThere

    Originally posted by Aragon100

    Originally posted by xpiher


    large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007



     

    Agree, it requires low polygon graphics but i disagree it's poor graphics cause of that. WoW have low polygon graphics and in that case i totally agree, it's very ugly low polygon graphics.

    Darkfalls graphics is so much better then the graphics we see in WoW -

     WoW is cartoonish and plain awful. Just look at the WoW sky if you can call that a sky will say.

    Have a nice day

     

    You are not getting my point. This game suffers from the Vanguard syndrom. I tell you, nice snapshot but very choppy synthetic animations and worlddynamics....as in poor shadow dynamics (for christ sake a barrel in that vid looked like it was made of plastic), poor 3D feel to landscape, the polygoncount is not all that good (hexagonal Cannons), animations in general just have to few frames pr second (smacks the smoothnes), disasterous little detail to any of the scenes showed in this vid and so on...

    Don't get me wrong I admire the idealism in the Darkfall team, and I really hope they are getting something decent in place out of all theitr hard work. And they can if gameplay kicks ass. All I am saying is that this game will probably not change the MMO landscape that much. WOW,LotRO,AoC,WAR, EvE are fierce competitors and I think they will keep leading the industry in whatever direction we are moving.... fortunately or unfortunately depending on what kind of a fanboi you are.

     

     

    There's nothing wrong with the shadows or lighting effects in DFO

  • AshrikAshrik Member Posts: 381
    Originally posted by Aragon100  Originally posted by ElendilasX


    Aragon100: I dont think it is worth to compare screenshots, because you can take worst ss from DF and best from WoW and make DF look like piece of shit. For minimum comparision you should take gameplay videos...



     

    Darkfall will look like the best Darkfall screenshots onscreen. This is confirmed. I can bring you screenshots all day and compare Darkfall and WoW screenies and WoW will loose everytime. I think it's fun that a small Indy company like Aventurine seems to top a large dragon company as Blizzard both in graphics and gameplay. That you dont see every day, do you?

    LOL

    This might have more punch, or any punch at all, if WoW hadn't come out over 4 years ago. As for gameplay, well we can make all the subjective arguments we like but the only thing that won't lie are numbers. Which is pretty moot as well, seeing as how they're two completely different and very nearly incomparable types of games.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by RightInThere

    Originally posted by Aragon100

    Originally posted by xpiher


    large scale wars require crappy graphic. If you played AoC at launch you'd realize this. However, I'm pretty sure that vid is from like 2007



     

    Agree, it requires low polygon graphics but i disagree it's poor graphics cause of that. WoW have low polygon graphics and in that case i totally agree, it's very ugly low polygon graphics.

    Darkfalls graphics is so much better then the graphics we see in WoW -

     WoW is cartoonish and plain awful. Just look at the WoW sky if you can call that a sky will say.

    Have a nice day

     

    You are not getting my point. This game suffers from the Vanguard syndrom. I tell you, nice snapshot but very choppy synthetic animations and worlddynamics....as in poor shadow dynamics (for christ sake a barrel in that vid looked like it was made of plastic), poor 3D feel to landscape, the polygoncount is not all that good (hexagonal Cannons), animations in general just have to few frames pr second (smacks the smoothnes), disasterous little detail to any of the scenes showed in this vid and so on...

    Don't get me wrong I admire the idealism in the Darkfall team, and I really hope they are getting something decent in place out of all theitr hard work. And they can if gameplay kicks ass. All I am saying is that this game will probably not change the MMO landscape that much. WOW,LotRO,AoC,WAR, EvE are fierce competitors and I think they will keep leading the industry in whatever direction we are moving.... fortunately or unfortunately depending on what kind of a fanboi you are.

     



     

    This contradicts what you're saying. Videos isnt reliable at all. You never get the same experience from them as you get ingame looking at your monitor.

    Read these judgement on graphics from beta players and you might understand Darkfall is a beatiful world to play in -

    http://forums.darkfallonline.com/showthread.php?t=82111

    Tasos

    Darkfall Developer

    The World-Graphics-Technology

    The consensus about the graphics is that they’re much better than expected, something we’ve been saying all along. The game has been very stable and smooth overall, even in the full debug mode it’s running in. We’re experiencing really good gameplay from all over the world, even though our beta servers are in Germany, we’ve had no problems reported by testers in Western N. America, or in the Far East.



    "The Client is astonishingly stable (except for the Crashes while changing resolutions/graphic settings - though this has got alot better since the last patches too.”

    “The meticulously detailed world map is as huge as promised and feels so much more 3-dimensional than past MMORPG's that relied on height mapping. The overpasses, caves, chasms and crags, they add huge amounts of atmosphere to the environment.”

    “Only testing for a couple of hours now, but i just have to say, everything looks just so detailed... i am not really into gfx, but i am really amazed on all the things i've seen so far... very impressive...”

    “I walked from Chopping Necks (westernmost Ork starter town) to the coast to the east over 2 or 3 hours and NOT ONCE was I bored with repetitive landscape. There is almost always a settlement of goblins, freaky bird-men, hivekin, or something going on, and it's on all sides of you. I swam to an island off the coast, then to a second island. In total, the trip took about 4-5 hours one-way. I explored what looked like ~3% of the total map. Do the math! The world is gigantic!”

    “Build 50 is extremely stable. I haven't crashed once and I've been playing a lot of hours. I have found very few bugs.”

    “The amount of scaling possible with the graphics is genius. You have more options than ever and they all make sense. You don't have to have an enthusiast-level rig to enjoy df.”

    “The graphics scale pretty well apparently. The game looks fine. They need to do some optimization, but everything is running in debug mode and I get 60-90 FPS.”

    “From the moment of logging in I was in awe. The world is simply amazing and one cannot describe the intricacies and details of the vast world of Agon. I have never been a visually captivated gamer but I can't help but stop to admire the craftsmanship that formed this virtual world.”

    “The world is amazing, I must say. I've only been around the Alfar parts so far - pure awesomesauce there - and every part there feels unique.

    I walked around fighting some goblins near one of the starting zones and looked up and thought that the sky looked abit strange, but then realized that it was not the sky that I was looking at, I were inside the mountain and I was looking at a huge cliff that were hanging over me. So you can see that they have spent alot of work shaping the world, which is again, pure awesomesauce.

    Climbing mountains feels really cool as well. To stand up there looking down at the world and you get the feeling that you can almost touch the sky.

    I've only been around the Alfar parts, but never get bored exploring. The world really is huge, when you look at how long it took to walk from A to B on the map.”

    “I wont nit pick for silly things but the game it self ran very smooth I was running at 120-150 ping to the European servers. I only ran across one lag spot as I was running around the land. I love seeing the skill gain system working just from using abilities, it's been to long to see that. I have a high end system but I run on an 8800GT (waiting for release to get my new card) and it still ran smooth.”

    “I think there should be more about the quality of the graphics as that was one of the major criticisms made by your detractors. After playing, I honestly think you guys managed to make fools out of them.”

    “The client is very stable, haven't had a single crash. The worldbuilding is very good indeed (as other's have noted as well). It looks and feels believable as a world filled with strange creatures, and that you can go wherever you want is really fun.”

    “Performance is better than I would have ever imagined on my machine.”

    “The graphics are strange in some places and absolutely superb in others. Some stuff like rocks, gardens and books just blew me away with the detail and beauty. Some rocks looked like a photograph while others had some pretty sharp edges to them and didn't look very real. Note that I have not seen much of the world and it is strictly limited to the dwarven starting area.”

    “Main thing that has impressed me so far is the quality of the worldbuilding. The people responsible for that really outdid themselves and should be proud of their work. It is sheer delight to go striking out in a random direction and seeing what you can see; both overall settings and nuanced details are superb.”

    “Have u ever stop playing, sit back and admire the sunrise or the sunset in ANY other MMO? Darkfall was my first...

    Yes the graphics ARE that good”

    “Every bit of the music I've heard so far fits the setting it's in, especially the Alfar starting areas and Shoal itself. It's not the typical fantasy MMO style tunes that I had expected but more eerie and dark, sometimes hollow feeling. Even the weird almost digital/ambient-industrial sounding splash screen music is well done and gets you in just the right mood to play.

    And the sound effects are everything they should be, from the blocking of a wooden shield, the tinking of metal on metal, the character's vocal grunts and the spattering of blood... on everything. Even when I don't have arrows sticking out of me already, I can tell something is shooting at me and usually from which direction, when I hear the whizzing of an arrow fly past my head.”

    “Client is stable and amazing, i've been playing since the MUD/"The Realm"/

    UO 97 before T2A (The Second Age) and i've seen bad clients and good clients, ive seen non-stop .exe crashes and memory leaks (shadowbane.exe anyone? lovely memory leak that took over 6+ months to address) to amazing stability (darkfall client) WoW was another well done and stable client, even with all the add-ons that could be attached to the GUI, I also beta tested both WoW and Warhammer, my experience with warhammer was less than satisfying and there graphics aren't as good as people claim they are because for the graphics I receive compared to the performance I

    get, to me indicates they did not optimize their graphics/polygons/etc. In closing the Darkfall client does not seem to have any noticeable memory leaks, however cluster loads can seem completely random at times, however are short, 5-15 seconds range = great.”

    "The world is massive feeling and as I looked up at the sky I saw the sun moving. The shadows drew closer to me from a tower up on a hillside and I was looking at how the shadow changed as the sun moved. Then I got annihilated by a pack of goblins scouts because I was paying too much attention to the wrong parts of my surroundings."

    “I can't give enough credit to the art direction. Everywhere you go, you get a pretty clear "Darkfall" ambience that is truly unique and immersive. There is a lot of attention to detail and you can tell that there was a lot of love put into some of the design. The quality of graphics and animation have a little inconsistency, but overall there is a "wow" factor that I never expected from an MMO that gives you free range over everything. Just watching the sun/moon phases takes up way too much of my time. I never thought I'd be sitting in the swamps of Morak and commenting on the beauty of the sun eclipsing as it sets under a misty horizon.”

     

  • AshrikAshrik Member Posts: 381

    ah, the advantages of 1000 hand-picked and loving closed beta testers.

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