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MMORPG.com Warhammer online Correspondent Asaf Younsian writes this quick opinion piece throwing in his two cents about the population imbalances in Mythic Entertainment's Warhammer Online: Age of Reckoning.
After a smooth launch and a lot of buzz, we're starting to see dents in Mythic Entertainment’s Warhammer Online world.
As it's not my intent to go on and list them, I wanted to narrow it down on one specific problem that might cause a series of problems that might very well drop the entire game a notch – Population imbalance between the different factions.
First, let's take a look at what this imbalance means and how it affects the world:
Most (if not all) servers seem to have a population of around 60% Destruction oriented characters and only 40% Order. While those numbers may change slightly, the majority remains on the destruction side.
Read more here.