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Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down in separate interviews with Jeff Hickman, Josh Drescher and Mark Jacobs to talk about the launch of Warhammer Online, the game that they have both been working on diligently for the last three years. In today's Part Two Josh Drescher answers the questions.
How do you feel now that this stage of development is over for Warhammer Online?
Josh's answer to this question was almost metaphysical. He actually referenced "Lost in the Cosmos" by Walker Percey who at one point talked about how people can get so involved in what they're doing that day to day things get lost in the shuffle. You stop remembering your drive to work... that kind of thing. He went on to tell me that the day after they let the players in for the head start, he actually walked outside and noticed the sky for the first time.
While this may seem like a bit of an odd answer, it isn't as much as you'd think. Making a game like this, on this scale, can be all-consuming. It's funny what happens to people when it ends.
Read the interview here.