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I played for the first 2 years and quit and just came back.
PvP is cool, if you want to spend the hours it takes to find a group and buff up for it.
You need medic buffs/ent buffs if you want to pvp, and those can take a while to find if you are returning. If you die, you lose them, so you gotta get em all over again.
If you die you have to wait 10 mins for rez sickness to pvp again, or fly to a planet with a cantina that has ents, sometimes its impossible to find an entertainer.
But in any case, who wants to spend an hour buffing for pvp and then when you die rebuff etc?
I'm sure people who want to spend 6+ hours will find the game ok.
The game is a joke.
I still haven't found anything diffrent or better than WoW, too bad.
Hopefully Warhammer won't disappoint otherwise I'll just start a new char on WoW when Wotlk comes out.
To those who play SWG relegiously, good for you, have fun, I sure didn't.
Please note all of my negative comments on based on me not liking the game, so if you want to argue with me, go for it, but unfortunitly it's not gonna make the game better for me.
I did about 2-4 hours a day for 2 weeks and I'm definitly never coming back.
They need to remove the rez sickness and the fact you need to be buffed to play the game.
One think I hate about MMORPGs are silly timesinks like rez sickness/buffing.
In WoW, you wait 0-30 seconds to res, no res sickness, you do not need buffs to wtfpwn people, the response to controls, customization of the UI, and the movements/flow of the game for PvE/PvP is what makes it good, I wish other MMO's would pick up on that, until then WoW will always be the monopoly in the industry.
Oh and if you are reading this, don't bother trying Tabula Rasa, that game is the biggest joke of MMO history, plus the environment/graphics will give you a headache, not smooth at all.