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Greg Frame, the Chief Gaming Officer and Co-Founder of Kaneva Inc., has take the time to write a developer journal about their product and how they believe it will alter game development.
|About seven years ago, I, like many of you, had a dream of creating a MMO game. After months of research and investigation, I found that to get into game development I needed to possess one of two things: 1) millions of dollars or 2) talent. Since I didnt have any cash and I had some talent, I decided to create my own engine from scratch. I took a trip to the bookstore and purchased some game programming books and got to work. About one year later I had something that could be played. A few friends and I logged in and shot each other and all in all it was a great personal success for me. Now the question loomed how can I take this to the next level? I started to dig more into the game design and features that I thought would make my game the next big thing and to be honest, I simply gave up my idea of becoming an uber game developer. There were too many complexities and too many tasks to be completed in my lifetime and I wasnt aware of any free local game programmers that were available to help me.|
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Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios