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This past weekend. MMORPG.com's Joe Iuliani and Anthony Love attended the Games Workshop Games Day in Baltimore, MD. In this column, Joe gives his impressions of the game.
The power of the WAAAGH radiated through the Baltimore Convention Center Lobby, at Games Day 2007, hosted by Games Workshop. The cheers and screams of Masses of Games Workshop fans heralded the start of the event. Fortunately for me, I was on the inside of the doors. Despite being separated from the crowd, you could sense the enthusiasm waiting to come on through.
The day's events consisted of painting contests, scenery construction, and of course, tons of table top gaming (both individual games, and "BIG" games) The Big Games consisted of dozens of players forming two separate teams and cooperating with each other to crush their competitors. Sound Familiar? Table top gaming is one of the oldest forms of competitive and cooperative massive multiplayer games. At the heart of modern table top gaming lies Games Workshop. Games Workshop's miniatures, board and role playing games have spanned the globe for nearly thirty years now. Fans of Games Workshop games don't just play these games, they love these games. No really, they LOVE these games. The level of detail and commitment dedicated to amassing, assembling, and displaying their forces is overwhelming. For anybody who has never seen any Golden Daemon, do yourself a favor and search out some images on the net. You won't be disappointed, well unless you completely aren't into that, in which case you may be disappointed.
Read all of Joe's column here.