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Funcom Developer Jason Stone stops by to answer Garrett Fuller's questions about live, work and the games industry in this Developer Focus interview.
MMORPG.com:
Tell us a little about your childhood. How did school and where you live influence your choice to join the video game community?Jason Stone:
I moved a great deal, I think when I counted at around the age of eighteen I had moved something like twenty-three times. The longest I ever went to school in one place was for three years of high-school. Because my family was constantly moving I think I spent a lot more time playing with my commodore 64 and messing about in the early days online. I remember Delphi internet, the web before the web browser, and downloading Apogee shareware like Commander Keen off library BBS while playing L.O.R.D (Legend of the Red Dragon) and trying not to get eaten.
Read the whole interview here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
Noone ever wins a duel against this guy in any game, I would not have chosen anyone else to develop this game that I've been waiting for a long time now..
And beta aint a free demo or trial time people
Take my word for it, do not trust me!
This is first interview that has actually increased my interest in the game. Previous interviews did little to increase any interest I had in the game, some actually decreased them
http://www.forceofarms.com/index.php