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Vanguard: Saga of Heroes: Event Interviews with McQuaid & Butler

In San Diego, Vanguard hosted the press. Jon Wood reports back on what the two MMO titans Brad McQuaid and Jeff Butler of Sigil had to say about SOE, diplomacy, travel and more.

image As many people will tell you, in order for a game to be successful in a crowded MMORPG fantasy market, it has to have some kind of hook, something new and exciting, to get players interested and to keep their interest. Vanguard seems to take this into account with their new Diplomacy system, which joins Adventuring and Crafting as areas for advancement. Diplomacy is meant to give the cities more meaning.

"No matter how great an adventurer you are," it was explained to us, "you can't just force your way in to see the king, you need to look the part, you need to have the diplomacy abilities."

This means that diplomacy will provide avenues for gameplay that adventuring can not provide.

The full article is here.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

«13456

Comments

  • ShiloFieldsShiloFields Member Posts: 252

    Thank you very much for asking the SOE question.  I am one of those former SWG players that decided not to buy the game because of SOE's involvement.  It was really sad actually, almost all of our guild was looking forward to reuniting in Vanguard, however, once the SOE/Sigil partnership was annouced, our interest in the game dissappeared over night. 

    For me personally, Sigils assurances that SOE won't be making any design decisions, even if I believed it, simply isn't enough.  By subscribing to Vanguard I would be paying SOE some of my subscription dollars.  Because of SOE's conduct with regard SWG, I am not going to do business with them, even if that means not playing a game I would otherwise have loved.

    As for Sigils assurances, while I believe them that is the current argreement.  However, that doesn't mean it will always be that way.   Since getting burned by SOE in SWG, if there is any significant reason not to trust the developer, I am simply not going to take the risk of what happened in SWG (years worth of effort erased overnight) happening again. Even Sigils's in house lawyer concedded that wouldnt' rule out selling Vanguard to SOE in a few years.

    It really is unfortunate as I think I really would have enjoyed playing Vanguard.  I guess it wasn't meant to be.  I would wish you luck, but since sucess for Vanguard means sucess for SOE, I can't do that either.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    "They
    are saying is that while it is their goal to create a challenging game, it is
    also important that players have fun. It is their job to find a balance between
    the two. Where that balance lies, we are told, will
    depend on how much challenge the market will bare.
    "


    I have to point out that line. As it reads to me "How mush of a time sink
    people will put up with".


    I’m sure ill get flamed. But that’s how it reads to me going by the information
    on the site about the game and the article. The more i read about the game, the
    more it sounds like a job. Its a shame too.

     

    I will stll try it when it comes out, and ill make my final judgment
    then on if this is a game that i CAN play given my lifestyle.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • VallenarVallenar Member Posts: 124
    I agree with the above post.  This game seems to be leaning towards the power gamer and not the causal gamer.  I can already see the dedicated fans scooping up all the valuable real estate and selling it for huge amounts of cash.  I hope I make it into the demo to check it out because it does sound cool.  The diplomacy, flying mounts, ships, this game seems to have it all.   I just hope I am proven wrong on the power game part.
  • dreamer05dreamer05 Member UncommonPosts: 679

    First of all. While I understand that people were abused by SOE while playing SWG, if VG looks like a game you would "love" as you say then not playing it simply because SOE is making some money off of it is stupid. If you know you'll like a game, why not play it. I understand not subscribing to a game SOE is making, has made, or has complete control of but this just isn't the case. I am a huge SOE hater and SWG player myself but when they talked about how no other publisher has experience like SOE I knew they were right. Sorry but not playing a game you could love because SOE has something to do with it is just silly.

    Secondly, this is definately going to be a more hardcore mmo. But about the housing thing, if people devote more time, they are going to get more rewards understandably. Why wouldn't they? Why should someone who only plays 10 hours a week get as many rewards as someone who plays 30? While I definately don't have enough time to be playing 30 a week I still understand why hardcore gamers could get more than casual, and its not a big deal.

    image

    "God, please help us sinful children of Ivalice.."

  • acmtalkacmtalk Member Posts: 405
    even though They say SOE won't touch the game, I won't play it!   Its about pride hehe, afeter SWG I want SOE done hehe...

    image

  • RattrapRattrap Member, Newbie CommonPosts: 1,599
    I understand the SOE hate here.

    But no other decent MMO is coming for at least 1 year from now , except for Vanguard and LOTRO.
    Lotro will probably be shit. So we will probably all end up playing Vanguard at least for little while...

    And for power gamer focus in Vanguard. Well good , on the end only the hard and dificult games stay interesting for long time... Easy games like WOW wear out fast.


    "Before this battle is over all the world will know that few...stood against many." - King Leonidas

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    I consider my relationship to be at least equal, if not better, with SoE than what it was with Verant.  From an EQ-experience, SoE is responsible for the AAs and LDoN...which completely outmatch everything else in EQ imo.

    The game will be judged for itself from my perspective.  When I repeat that a non-raiding server is a must, I really mean it.  I would raise a few questions about FUN, see, if for an adventurer something is FUN, asking him to be part of a diplomacy system is edgy at best.  I am willing to give them the credit of the doubt, I can endure a LOT of tedium anyway, from a personnal approach.  But again, I am not sure they understand the FUN part enough, yet, grouping will be fun...if there is a non-raiding server, so even if everything else is flawed, I would prolly be happy and enduring all these downtime and tedium experience (unless they manage to be more horrible than raiding, I just can't see something that bad, but it must be possible).  Making diplomacy FUN for a grouper is a challenge, I am willing to give them the chance, mostly because I can bear a critical mistake and a LOT of tedium if they misshap it.

    EPIC is all good, as long as it doesn't replace the FUN for a player.  Me, I can deal with a LOT of downtime and tedium, even with PvP...but won't deal with raiding even 5 minutes...I am quite unsure they understand that well (SoE does understand this tiny little part), see, enforcing a gameplay can rightfully be saw as tedium...anyway, if they put a non-raiding server, I will try it, if they don't, I will not even bother.

    - "If I understand you well, you are telling me until next time. " - Ren

  • RobbgobbRobbgobb Member UncommonPosts: 674

    I will not defend SOE. I am one that never got SWG just because I saw how there were problems at release and never expected it to get better. I blame Lucas and his company for the problem more than I ever will SOE and no one can offer me a reason to change my mind. Lucas has a stranglehold on the Star Wars franchise and everything has to go through him.

    Now as to Vanguard, it sounds like a game that I am really interested in. The whole thing about needing to earn the rights to things sounds like what I am interested in. I have to say that something that won't come easy sounds fun. A lot of people talk about graphics being more realistic then why can't an MMO need more of a challenge even if they seem like just time sinks. If there is a reward for doing the time then I have no problem with that. This sounds more like what I want in a game more and more.

  • AmatheAmathe Member LegendaryPosts: 7,630

    I love when game developers do a demo of the game for an interviewer from the point of view of someone on a dragon mount and probably wearing high end gear. Look how much fun the game is once you have all this stuff! Of course, it may take you years (and probably never) to get that stuff, so what kind of a demo is that? Dark & Light probably rocks in a demo where you have everything cool in the game already.

    Next time, why not say "let me experience the game from the perspective of a low level, casual character wearing crappy gear." Play that way for a while. Then write about how "fun" the game is.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • ValentinaValentina Member RarePosts: 2,080
    Very good article...


    To all the people who refuse to give it a chance just because SoE will market it, it just seems super silly...The game is going to be great, the game has somthing for everyone, and the game is developed by Sigil, NOT SoE in any way. While I understand everyone being upset at SoE about SWG, that's one big mistake, in a whole companies life, why can't you just get over it, and move on?  That was YEARS ago...it's EXTREMELY SILLY to not play somthing just because it has an SoE tag on the box, SoE has a VERY good marketing team, and that's what Sigil is working with them for, it has nothing to do with developing the game, yes, they will make a little profit off it as it is a business deal....but seriously, if the game looks good to you, give it a try. SoE isn't touching development, it's been stated numerous times over and over, and it isn't fair to the guys at Sigil, for you to judge the game before it's even had a chance to go live yet, just because of SoE marketing it. That is, I say again, totally silly.

    I am not a huge fan of SoE, either. But I am definantly going to play this game, reguardless, since I understand mistakes happen, bad decisions can be made with any company, weather it's SoE, Square-Enix, Sigil, Blizzard, EA/Mythic etc... Had SWG been with any other devs the same thing could of happend, and you would be blaming and refusing games from those companies instead......Please just get OVER IT, move on, and enjoy other games.


  • ValentinaValentina Member RarePosts: 2,080
    accidentaly doubleposted the same thing from ISP lag.


  • will200will200 Member Posts: 70
    When I first heard that SOE was going to co-publish this game I was floored. I thought, "how could Brad do this to his game?"

    After reading this article, I am certain that Sigil and team know what they are doing. This game is their baby and they would not do anything to harm it.

    If Brad, Jeff, and the rest of the Sigil Co. have absolute confidence that co-publishing with SOE is the best path for success, I'll be right behind them.

    I will buy this game when it comes out.


  • SOE as a publisher is good, they arent good devs though. They will only be supplying the servers, digital downloads, and stuff like that, nothing else, all the game content is sigil

  • MardyMardy Member Posts: 2,213

    If you think you'll like the game, might as well give it a try.  I very much dislike SOE, didn't like what they did with EQ2, etc..  But I also realize that SOE has the money and equipment power, plus the experience for running multiple MMOG's throughout a 4-5 year span.  The guy in the interview is right, SOE has more experience than most any other companies out there for running MMOG's.  While we all have our own opinions about SOE's design decisions in games, it's good to hear Vanguard will be manning the design decisions.

    I'll reserve my judgement on Vanguard later when I actually get to play it.  But I"ll definately give it a try, it can't be THAT bad :D

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • MrBootsMrBoots Member UncommonPosts: 289

    This game is going to be awful. According to this thread the game client is already over 20gb in size. A post later in the thread says the devs expect the client to be closer to 30gb at release. I have seen 1gb korean games that have better graphics than this game. It looks like this game will turn out to be a pile of bloatware crap. Well unless they have a map the actual size of the earth or something.
  • JonMichaelJonMichael Member Posts: 796

    Nope...

    Not falling for it.  Brad sold his dream to SOE so the game wouldn't be laggy?? OMG, did the man ever play EQ2 and try to move in Qeynos Harbor?

    Pre launch hype!  Rest assured a large part of subscription dollars will still end up in SOE's hands!

    _________________________________
    JonMichael

    Currently: AION, an MMO Beta under NDA
    Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
    Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth

  • MinimumMinimum Member UncommonPosts: 236



    Originally posted by Mrbloodworth

    "They are saying is that while it is their goal to create a challenging game, it is also important that players have fun. It is their job to find a balance between the two. Where that balance lies, we are told, will depend on how much challenge the market will bare."

    I have to point out that line. As it reads to me "How mush of a time sink people will put up with".

    I’m sure ill get flamed. But that’s how it reads to me going by the information on the site about the game and the article. The more i read about the game, the more it sounds like a job. Its a shame too.

    I will stll try it when it comes out, and ill make my final judgment then on if this is a game that i CAN play given my lifestyle.



    I have to agree with you myself.  Brad's EQ was the king of the timesinks.  I admit I loved playing it when it came out, but I just refuse to play anything where TIME becomes a needed skill.

    As for $OE's involvement.  I just do not believe them when they say there that $OE will not be making any decisions for them.  They can make any claims they want, only time will tell.

    I may give this a shot, a few months after it comes out and I can get a better sense of what they're doing. But personally, I'll never play another raid/time centric game again.   And I'm a long ways from being willing to give any money to $OE again also.

  • ShiloFieldsShiloFields Member Posts: 252

    I am not judging the game. I simply choose to not do business with SOE, at all.  That's a choice I have made based on SOE coduct.  SOE's conduct with regard to the NGE was at best unethical.  I don't want to do business with a company like that.  Unfortunately that decision has consequences and not playing Vanguard is one of them.

    And its perfectly fair to Sigil.  They have admitted they knew this decision was going to be controversial.  They made the business decision that the advantages of partnering with SOE was worth the upsetting a good poriton of the fans.  They are smart guys and I am sure they know their own company and what's in their best interest.  I don't have a particular problem with Sigil per se, and if they one day decide to sever their relationship with SOE I might give Vanguard a try.  Likewise if Sigil makes a game where they are not affiliated with SOE for that game, I'd also be willing to give that game a try.

    I'm just not going to reward SOE for its bad behavior by doing business with them.

    If you truly understood the magnitude and scope of SOE's actions with regard to the SOE, I don't think you would think my decision was silly, even if you still disagreed with that. 

  • mightyfelixmightyfelix Member Posts: 13



    Originally posted by Valentina
    Very good article...


    To all the people who refuse to give it a chance just because SoE will market it, it just seems super silly...The game is going to be great, the game has somthing for everyone, and the game is developed by Sigil, NOT SoE in any way. While I understand everyone being upset at SoE about SWG, that's one big mistake, in a whole companies life, why can't you just get over it, and move on?  That was YEARS ago...it's EXTREMELY SILLY to not play somthing just because it has an SoE tag on the box, SoE has a VERY good marketing team, and that's what Sigil is working with them for, it has nothing to do with developing the game, yes, they will make a little profit off it as it is a business deal....but seriously, if the game looks good to you, give it a try. SoE isn't touching development, it's been stated numerous times over and over, and it isn't fair to the guys at Sigil, for you to judge the game before it's even had a chance to go live yet, just because of SoE marketing it. That is, I say again, totally silly.

    I am not a huge fan of SoE, either. But I am definantly going to play this game, reguardless, since I understand mistakes happen, bad decisions can be made with any company, weather it's SoE, Square-Enix, Sigil, Blizzard, EA/Mythic etc... Had SWG been with any other devs the same thing could of happend, and you would be blaming and refusing games from those companies instead......Please just get OVER IT, move on, and enjoy other games.

     

    Turbine dont forget Turbine!!!!   image




  • mightyfelixmightyfelix Member Posts: 13

     

    Dang, I'm thinking to try this game but I also had bad exp. with SOE' (costumer service) when i was playing eq 1&2. For the 8 months I was playing FFXI online i never had a problem with ENIX.Anyway back to the subject,I think what Sigil is trying to do is to bring the nostalgia from EQ to Vanguard but with SOE as partnership idk about that.Still i know a lot of ppl going to give it a try and maybe so do I.

  • RamonSternsRamonSterns Member Posts: 41
    For those of you saying that the game will feel like a "job", It'll only feel like a job if you think of it that way.  And if you cant help it, play another game.  Some of us are tired of waiting for a challenging game.
  • RamonSternsRamonSterns Member Posts: 41



    Originally posted by mightyfelix

     
    Dang, I'm thinking to try this game but I also had bad exp. with SOE' (costumer service) when i was playing eq 1&2. For the 8 months I was playing FFXI online i never had a problem with ENIX.Anyway back to the subject,I think what Sigil is trying to do is to bring the nostalgia from EQ to Vanguard but with SOE as partnership idk about that.Still i know a lot of ppl going to give it a try and maybe so do I.



    If you had read the whole thing you would know that SOE will only publish and provide the servers.  Customer service will be dealt by Sigil, and only Sigil can change the game.
  • surlochsurloch Member Posts: 4

    To those saying that they only showed the developers high end content (flying around on mounts etc), Brad has stated on the official game forums that all the press members were also given beta accounts and started their own characters.

    Once the NDA is lifted all these sites will be able to post up their actual experiences leveling a newbie character. It is only the NDA that is stopping them from saying more in their article. I'm sure they were given very specific instructions on what was allowed to be said and what was covered under the NDA.

    As to the SOE thing. Most people fail to understand (although I've seen 1 person mention it) that Lucas is almost entirely to blame for SWG. Nothing gets done without his approval. In fact at the time where many of the worst changes went in, SOE and the developers had stated that they were pulling back from the game as Lucas was assuming a more direct creative control.

    SOE is not blameless, but certainly in this instance as Sigil is keeping everything to themselves except hosting and billing there should be no reason people associate SOE with this game at all.

  • ltolmanltolman Member Posts: 55

    Some ideas to keep in mind

    a.) What if Sigil allowed users to pay the Sigil company the monthly cost; would you play it?

    b.) Those that decide to keep their Station Access can choose to do so, thus giving more money to SOE for all their games combined.

    c.) I highly doubt that all revenue for the monthly income is going to SOE; where is Sigil making the money besides based on the sale of the game. Keep in mind that their Platinum Ediition of Vanguard (99.99) consists of 3 game keys so in theory they are losing money that way.

    d.) SOE decided, after 7 years to create a Progession Server, one that had the lush new landscapes but everything based on when it was released to begin with.  The only way you can gain extra zones, added features or whatever is do do quests that would complete your current expansion.  For Example upon launch of the Progression Server I think the Planes of Knowledge wasnt available to them, Great Divide wasnt available and etc.  So what I"m saying here is that whos to say that a few years down the road that SOE may create another feature about SWG; could you imagine the money they would be getting.  Those that like the NGE can continue to play and those that left cause they dont like the NGE can play the old method :)  Extra money for SOE if they bring it back

    Now on to my questions about Vanguard.

    1.) I was also under the impression that EQ2s housing would be out in the open as well, it showed a picture and or video feed that their crafting materials was out in the open (forge, etc) but yet as it turns out, it ended up being an instanced zone; is that what this is gonna be?

    2.) Travel-I heard that there was gonna be vehicles, unless the word "vehicles" meant like ships??

  • parmenionparmenion Member Posts: 260
    SWG was flawed right from inception, and thoughout beta, and it's combat dynamics were never balanceable without a major overhaul - everyone seems to forget the forums were awash with all the same things said through SWG beta - where's the content, where's the gameplay, why is PvP borked? When the changes came along they weren't uncalled for, like everyone tries to make out now, it's a great shame they were badly thought out and made things worse though. Nevertheless as a couple of folks have pointed out Lucas is probably much more responsible than SoE. I guess the lesson is be careful what you b1tch for, you may just get it.

    SoE did a good job with EQ1 by and large, particularly in the technical hosting area, providing stable and largely lagfree, reliable service - I have no issue with them handling that, area they have a great track record for, in vanguard.

    To all the SoE haters, I fully understand, the vehemence of your tone maks it sound like a first time betrayal reaction - I felt extremely strongly about EA butchering in my view Ultima Online, introducing trammel, trying to turn it more and more into diablo2 item/template based pvp, with grinding areas for key drops - rather than the player skill focused roots it began with. Don't worry you'll get over this betrayal because the next few will sting successively less and less, until you just realise, hey sometimes people just feel a need to fix things that aren't really that broken, it's just a shame that improving becomes reinventing sometimes.



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