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In San Diego, Vanguard hosted the press. Jon Wood reports back on what the two MMO titans Brad McQuaid and Jeff Butler of Sigil had to say about SOE, diplomacy, travel and more.
| As many people will tell you, in order for a game to be successful in a crowded MMORPG fantasy market, it has to have some kind of hook, something new and exciting, to get players interested and to keep their interest. Vanguard seems to take this into account with their new Diplomacy system, which joins Adventuring and Crafting as areas for advancement. Diplomacy is meant to give the cities more meaning.
"No matter how great an adventurer you are," it was explained to us, "you can't just force your way in to see the king, you need to look the part, you need to have the diplomacy abilities."
This means that diplomacy will provide avenues for gameplay that adventuring can not provide.
The full article is here.
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios