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Today and tomorrow we are bringing you a behind the scenes preview of Pirates of the Burning Sea. Recently, Staff Writer Carolyn "Sylvene" Koh took the time to visit the Seattle office of FlyingLab and see the game. Here is part one.
the sounds of a ship under sail
the snap of canvas, the creak of ropes, the slap of waves as a ship cuts through the water, the cry of a sea-gull, the chant of the crew
it will all be in, as will the boom of cannons, the whistle of the ball as it travels through the air, the crash as it hits your ship.
PotBS has bragged that they want to have the best looking water in MMOs. Well, at this time, I believe that they do. The game started out with some beautiful graphics in the vistas shown at E3 in May 2005, and won a Best Graphics award from MMORPG.com. The graphics and animation had improved at PAX August of 2005, and the progression was even more obvious today. Bruce treated me to a quick tour of a few towns. The Pirate docks that weve seen screenshots of, a Spanish town with the pale sandstone colors of Spanish Colonial Architecture, a British town with steep Tudor gables and a galleon sailing on the Spanish Main with sails billowing and sunlight sparkling on rippling waves.
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Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios