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| MMORPG.com: How do you propose to combat the problem of CoH having many more high level players than CoV in regards to PvP?
David "Zeb" Cook: Getting PvP where we want it to be is no small concern for us. We want to make sure it feels fun for all sides. We've taken what we've learned from building, playing and watching the Arenas and improved on it. The different PvP zones are set at different power levels, so players will be more or less equal. There are goals and objectives in the PvP zones that do and don't relate to PvP itself. And each zone has different gameplay so that players can engage in the kind of action they want.
You can read the full Q&A here.
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios