The regular posters may be familiar with me lurking around the forums. I've been creating threads about gameplay design for the past year, learning, collecting information. After much deliberation, I decided to take all of your opinions on board and create something that will truly revolutionize the market.
One comment resonated with me the most, people are upset about linking payments to gameplay. This was an epiphany - I've been thinking about my game wrong all along. What if there was no gameplay getting in the way of paying?
Comments
This whole idea of GREED going around the industry is sickening.If a game is good people will pay 15 bucks or they should since most are spending more than that in most games and getting almost nothing for their money.
If they won't pay,your game is not good enough and that is why this whole new era of gimmicks came about,so many crappy games were trying to edge into the market with ideas NOT related to actually selling the game based on quality.
Never forget 3 mile Island and never trust a government official or company spokesman.