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The core content of KurtzPel is action and PVP. The team does not want to delay the launch schedule of KurtzPel unless it is to refine the action combat and PVP system. It hopes to have KurtzPel playable in 2018 in one form or another (meaning either Alpha, Closed Beta, or Open Beta).
There is still PVE content as well, and players can enjoy various missions with different stories that are scattered across the game world. Players can listen to stories related to various NPCs, and learn more about the world view through events with NPCs. The team does not want PVE to be linear like hero narratives in movies or comics.
In the US, I think you can get arrested for having something like this on your PC.