Any thoughts on this, just some news articles where study's find that piracy doesn't hurt game, music, or movie sales but is said to actually boost their income?http://www.dsogaming.com/news/piracy-actually-increases-legitimate-sales-of-video-games-according-to-eu-commisions-report/
Suggests that PC gamers refuse to buy games with Denuvo DRM.https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy-doesnt-hurt-game-sales-may-actually-help/ https://www.engadget.com/2017/09/22/eu-suppressed-study-piracy-no-sales-impact/ http://steamcommunity.com/app/582160/discussions/0/2333276539588611918/?ctp=16
Originally saw this posted in the discussion on Assassins Creed people refuse to buy games running Denuvo DRM myself included.
Also there are multiple news reports from 2013 after searching this which say that Piracy doesn't hurt music, or movie sales, but instead boosts their over-all revenue, sure they might lose some sales because people choose to watch an unauthroized copy, but with internet streaming of movies not being illegal people do this anyways, and any of 1000 people or more can still put a tape in a recorder and record the music or whatever content is being played therefore that being illegal, but its said not to harm the sales?
Not encouraging piracy, I buy my games legally through steam, but I am curious to why developers still use strict DRM which impacts legitimate players, causes harm, requires additional PC hardware requirements up to 1GB Extra ram for a game running Denuvo, and wears down components faster because of this in a matter of speaking, when there are plenty of other reputable DRM including "Steam DRM" which is okay doesn't impact legitimate customers, although generally all DRM is cracked so is Denuvo and evne after a pirated copy is released this still impacts the legitimate customers who purchased the game off steam, such as the game called Neir automata, which has a FPS cap, and I think resolution,
but modders could easily fix this if it didn't use Denuvo.