BDO - PvP server being added

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Comments

  • DMKanoDMKano Gamercentral, AKMember LegendaryPosts: 17,142
    edited September 23
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Post edited by DMKano on
    Azaron_NightbladeGdemami
  • MrMelGibsonMrMelGibson USAMember EpicPosts: 2,357
    d_20 said:
    Yes, fishing in peace. People who gank others while fishing are not really looking for pvp, are they?
    I think they probably just got tired of torturing and killing small animals in real life.  
  • IselinIselin Vancouver, BCMember LegendaryPosts: 10,288
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.
    You say you never compromise
    With the mystery tramp, but now you realize
    He's not selling any alibis
    As you stare into the vacuum of his eyes
    And say "Do you want to make a deal?"
  • Azaron_NightbladeAzaron_Nightblade KingsmouthMember EpicPosts: 4,286
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.
    To a degree that's exactly what is happening. A good number of players would probably opt out of the PvP if given the option. Or at least PvP on their terms. There's a reason most OWPvP games don't have huge playerbases after all. BDO's probably the most successful game in that genre right now, and a good deal of that success is strongly linked to the very strict karma system, and the harsh penalties you suffer for going red. If they ever nerf the hell out of those penalties, prepare to see the population dwindle rapidly.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    Feel free to send me a message if you want a guest pass to try Black Desert Online as well!

  • DMKanoDMKano Gamercentral, AKMember LegendaryPosts: 17,142
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.

    In BDO, after level 50 currently on any channel you can be killed at will in most 50+ zones, against your will.

    So while I agree with you that PvE players should know this and understand the game systems before deciding to go to 50+ in BDO - it is a common complaint.

    I certainly don't have a problem with this as to me BDO is a PvP game and this is a part of it, but again to diehard PvE players who want to play in 100% safety after level 50 - they certainly feel forced into PvP against their will.
  • SpottyGekkoSpottyGekko JohannesburgMember EpicPosts: 6,571
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.
    That's undoubtedly true for a certain % of the population.

    But there's also no doubt that the need for "better gear" for PVP indirectly drives a significant cash shop income.
    DMKano
  • cheyanecheyane EarthMember EpicPosts: 4,918
    I am one of those people who never levelled beyond 45 I think the old PvP level was when I played 45 so count me as one of those people that played in this PvP game and avoided it at all costs.
    Excession
    image
  • IselinIselin Vancouver, BCMember LegendaryPosts: 10,288
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.

    In BDO, after level 50 currently on any channel you can be killed at will in most 50+ zones, against your will.

    So while I agree with you that PvE players should know this and understand the game systems before deciding to go to 50+ in BDO - it is a common complaint.

    I certainly don't have a problem with this as to me BDO is a PvP game and this is a part of it, but again to diehard PvE players who want to play in 100% safety after level 50 - they certainly feel forced into PvP against their will.
    I actually liked BDO quite a bit when I played it. But the parts of it that I liked where the solid world building, atmosphere and character classes. I found the PVP there half-assed and little more than brief hissy fits over PVE grind spots.

    I'm much more of a large scale PVP guy and in that respect it was sadly lacking. I didn't stick around long enough to see the node wars and other territory control reasons for having larger scale fights. That would have been much more my kind of PVP but I have no idea how well it was implemented or how popular it is because I never saw it in action.

    I find casual grind spot PVP as annoying as those pests in other games who follow you around saying "duel me, bro."
    Gdemami
    You say you never compromise
    With the mystery tramp, but now you realize
    He's not selling any alibis
    As you stare into the vacuum of his eyes
    And say "Do you want to make a deal?"
  • DMKanoDMKano Gamercentral, AKMember LegendaryPosts: 17,142
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.
    That's undoubtedly true for a certain % of the population.

    But there's also no doubt that the need for "better gear" for PVP indirectly drives a significant cash shop income.

    Exactly - BDO (purely speaking from a business perspective here) - is monetized in a brilliant way. The game is masterfully designed in every way to create just enough pain and inconvenience as well as the feeling of "must gear to stay competitive" to compel the player to keep spending money month after month in the cash shop.

    The gearing up system in particular with repairing durability is an ingenious system that makes end-game players open their wallets time and time again to be able to upgrade their end-game gear.

    It is not uncommon to find active players today that spend at least $200+ every month in BDO.


    Gdemami
  • PhryPhry OxfordshireMember EpicPosts: 9,035
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.

    In BDO, after level 50 currently on any channel you can be killed at will in most 50+ zones, against your will.

    So while I agree with you that PvE players should know this and understand the game systems before deciding to go to 50+ in BDO - it is a common complaint.

    I certainly don't have a problem with this as to me BDO is a PvP game and this is a part of it, but again to diehard PvE players who want to play in 100% safety after level 50 - they certainly feel forced into PvP against their will.
    While it is possible to be attacked, it generally doesn't happen, if you aren't flagged for PVP then whoever attacks you takes a karma hit, quite a large one if they kill you too, and if you are killed yourself while in negative karma status you can lose equipment not just experience which at high levels is time consuming to acquire, so yes, you can be attacked, but the person attacking you will be punished for doing so, and as a deterrence it does seem to be working, i have a number of level 56 toons now, and while i spend a lot of time travelling between calpheon and shakatu and a shed load of places in between, i don't get attacked in the process. Ganking in BDO is really not that prevalent, the PVP is really the node wars and guild v guild war decs, the game doesn't really need PVE servers, and i have to wonder if a PVP server would even be all that popular.
  • DMKanoDMKano Gamercentral, AKMember LegendaryPosts: 17,142
    edited September 23
    Phry said:
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.

    In BDO, after level 50 currently on any channel you can be killed at will in most 50+ zones, against your will.

    So while I agree with you that PvE players should know this and understand the game systems before deciding to go to 50+ in BDO - it is a common complaint.

    I certainly don't have a problem with this as to me BDO is a PvP game and this is a part of it, but again to diehard PvE players who want to play in 100% safety after level 50 - they certainly feel forced into PvP against their will.
    While it is possible to be attacked, it generally doesn't happen, if you aren't flagged for PVP then whoever attacks you takes a karma hit, quite a large one if they kill you too, and if you are killed yourself while in negative karma status you can lose equipment not just experience which at high levels is time consuming to acquire, so yes, you can be attacked, but the person attacking you will be punished for doing so, and as a deterrence it does seem to be working, i have a number of level 56 toons now, and while i spend a lot of time travelling between calpheon and shakatu and a shed load of places in between, i don't get attacked in the process. Ganking in BDO is really not that prevalent, the PVP is really the node wars and guild v guild war decs, the game doesn't really need PVE servers, and i have to wonder if a PVP server would even be all that popular.


    I have a character that's at max negative Karma - this is what I use to kill players in situations where I don't want to take karma hits on my main characters. 

    This is not unique anymore - many BDO players have realized that instead of taking karma hits on their "mains" - it makes sense to have an alt where karma hits don't mean anything.

    this is why you'll see 100s of AFK players getting ganked - because having a negative karma alt means karma hits are meaningless - so you can feel free to slaughter unsuspecting players at your whim.

    But you are right - this is still rare as an average player in BDO sticks to safe areas/cities etc... and most players in BDO are risk averse. So I agree - getting ganked randomly is pretty rare, but if you get on someone shit list - they will kill your over and over again with their neg-karma alt.

    I sure have done this - usually after killing someone for 5-6 times, they change the channel, because they realize that I am on perma-red character.
    Post edited by DMKano on
  • DMKanoDMKano Gamercentral, AKMember LegendaryPosts: 17,142
    Iselin said:
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.

    In BDO, after level 50 currently on any channel you can be killed at will in most 50+ zones, against your will.

    So while I agree with you that PvE players should know this and understand the game systems before deciding to go to 50+ in BDO - it is a common complaint.

    I certainly don't have a problem with this as to me BDO is a PvP game and this is a part of it, but again to diehard PvE players who want to play in 100% safety after level 50 - they certainly feel forced into PvP against their will.
    I actually liked BDO quite a bit when I played it. But the parts of it that I liked where the solid world building, atmosphere and character classes. I found the PVP there half-assed and little more than brief hissy fits over PVE grind spots.

    I'm much more of a large scale PVP guy and in that respect it was sadly lacking. I didn't stick around long enough to see the node wars and other territory control reasons for having larger scale fights. That would have been much more my kind of PVP but I have no idea how well it was implemented or how popular it is because I never saw it in action.

    I find casual grind spot PVP as annoying as those pests in other games who follow you around saying "duel me, bro."

    Honestly you're not missing much - to be competitive in both sieges and node wars - you need to be geared out of the ass (TRI/TET) and be one of the handful of classes that are good at mass PvP

    Also the lag and server performance is still shit - so I avoid mass PvP in BDO like the plague.

    But small scale PvP - it's actually quite good.
  • Azaron_NightbladeAzaron_Nightblade KingsmouthMember EpicPosts: 4,286
    DMKano said:
    Phry said:
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    Iselin said:
    So... is this the first step for a PVE only channel? If they'd done a PVE-only one first there'd be a huge outcry. If they do it after this, they can get away with it.
    Maybe. A PvE only channel won't be without its own issues though. Trolls going out of their way to steal your mobs, knowing you can't touch them, being a very big one of them. Overpopulation will be another one lol.
    Yeah I've heard that traditional argument many times. I was thinking much more along the lines of fishing in peace lol.

    It'd be interesting to see how the population eventually breaks down if there are as many standard, PVP and PVE channels as needed for the population.
    If PVE-only channels are introduced, the population ingame will most likely increase noticeably. Pearl Abyss will make more money, which should make them very happy.

    The only question is how many PVP'ers will leave the game in protest ?

    Would we see forum posts for the next 20 years complaining about how the PVE channels "ruined the game" ? Echoes of UO...


    The real issue with adding PvE only channels - 99% of the current playerbase would migrate there - causing major overcrowding, lag and general player unhappiness.

    If PvE channels were something they want to do - the only viable way of doing this is converting most if not all existing channels to PvE channels.

    Or change PvP flagging mechanic to where an unflagged player would not be a viable PvP target - aka consentual PvP on all channels outside PvP channels.


    But adding a handful of PvE channels would be a complete disaster.

    The other downside of PvE channels would be - reduced player spending in the cash shop, because people wouldn't worry about gearing up to TRI+ as PvE content is perfectly doable in PRI/DUO gear. 

    This would tank the current sales of Artisian Memory in the cash shop - which is how BDO rakes in the cash - so IMO they would lose a lot of money if they introduced PvE channels - as again players would realize - why bother gearing up past DUO?


    Lol. You and others make it sound like the player base is being made to PVP against their will.

    In BDO, after level 50 currently on any channel you can be killed at will in most 50+ zones, against your will.

    So while I agree with you that PvE players should know this and understand the game systems before deciding to go to 50+ in BDO - it is a common complaint.

    I certainly don't have a problem with this as to me BDO is a PvP game and this is a part of it, but again to diehard PvE players who want to play in 100% safety after level 50 - they certainly feel forced into PvP against their will.
    While it is possible to be attacked, it generally doesn't happen, if you aren't flagged for PVP then whoever attacks you takes a karma hit, quite a large one if they kill you too, and if you are killed yourself while in negative karma status you can lose equipment not just experience which at high levels is time consuming to acquire, so yes, you can be attacked, but the person attacking you will be punished for doing so, and as a deterrence it does seem to be working, i have a number of level 56 toons now, and while i spend a lot of time travelling between calpheon and shakatu and a shed load of places in between, i don't get attacked in the process. Ganking in BDO is really not that prevalent, the PVP is really the node wars and guild v guild war decs, the game doesn't really need PVE servers, and i have to wonder if a PVP server would even be all that popular.


    I have a character that's at max negative Karma - this is what I use to kill players in situations where I don't want to take karma hits on my main characters. 

    This is not unique anymore - many BDO players have realized that instead of taking karma hits on their "mains" - it makes sense to have an alt where karma hits don't mean anything.

    this is why you'll see 100s of AFK players getting ganked - because having a negative karma alt means karma hits are meaningless - so you can feel free to slaughter unsuspecting players at your whim.

    But you are right - this is still rare as an average player in BDO sticks to safe areas/cities etc... and most players in BDO are risk averse. So I agree - getting ganked randomly is pretty rare, but if you get on someone shit list - they will kill your over and over again with their neg-karma alt.

    I sure have done this - usually after killing someone for 5-6 times, they change the channel, because they realize that I am on perma-red character.
    Or if you piss off enough people, they keep your guild perma dec'd.

    Doesn't work against solo players of course, but those are kind of the minority. You give up some pretty nice bonuses by opting out of a guild after all.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    Feel free to send me a message if you want a guest pass to try Black Desert Online as well!

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