Sandbox Done Right - Albion Online Review - MMORPG.com

2

Comments

  • REd-WindREd-Wind Member UncommonPosts: 36
    How is it done right when the enemy always sees where your are like there are cameras on the map.
    Gdemami
  • Silentman0116Silentman0116 Member UncommonPosts: 11
    this game was fun until i got to T5 stuff. and found out that there is 0 PVE past T4 because you are forced to PVP to even continue in the game to get to the 2nd half of tiers. 8 tiers but pve goes to 4....shit game.
    Ozmodanpostlarval
  • Silentman0116Silentman0116 Member UncommonPosts: 11
    i cant believe i even forgot about how premium status is per character not your account. so alts which is a must to have for farms you are fucked because your gonna have to pay per character.
    Ozmodan
  • SedrynTyrosSedrynTyros USMember EpicPosts: 1,709
    i cant believe i even forgot about how premium status is per character not your account. so alts which is a must to have for farms you are fucked because your gonna have to pay per character.
    Yes ... the exact same thing that EVE Online has been doing for 14 years.
    postlarval
  • Silentman0116Silentman0116 Member UncommonPosts: 11
    EVE online sucks ballz. pay us money to train skills to fly ships next year. lmfao that game is a joke.
    KyleranGdemamiOzmodanpostlarval
  • SedrynTyrosSedrynTyros USMember EpicPosts: 1,709
    EVE online sucks ballz. pay us money to train skills to fly ships next year. lmfao that game is a joke.
    If you didn't like EVE then I'm not sure why you thought you'd like Albion Online.  They're fairly similar in terms of how the game systems are structured.
    Kyleran
  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 25,839
    EVE online sucks ballz. pay us money to train skills to fly ships next year. lmfao that game is a joke.
    If you didn't like EVE then I'm not sure why you thought you'd like Albion Online.  They're fairly similar in terms of how the game systems are structured.
    Some players don't realize when something is out of their league.
    Thanepostlarval

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • BruceYeeBruceYee Member UncommonPosts: 894
    You guys are being baited by one or more of you know who's alt accounts.
  • meataxemeataxe redding, CAMember UncommonPosts: 10
    edited August 12
    How can this game be done right, its pay to win.  There been a number of members in my guild who have dropped over $500 so far.  The guildmaster dropped over $1000 to buy guild shops within one of the main cities on day one.  How can this be 'RIGHT' in any understanding of the word.  There's something very very very wrong when you can drop $500 to over $1000 for a f'ing game, pixels on a screen.  How gaming has changed over the last 20 years..its almost unrecognizable.
    Post edited by meataxe on
    GdemamiKyleranJeleenaOzmodanpostlarval
  • coretex666coretex666 PragueMember RarePosts: 3,169
    For me, a game done right does not allow purchasing ingame currency for real money.

    GdemamiOzmodanOG_Zorvan
  • SedrynTyrosSedrynTyros USMember EpicPosts: 1,709
    For me, a game done right does not allow purchasing ingame currency for real money.

    So only the 3rd-party gold sellers get to do that, huh?  In this case, pragmatism trumps idealism.  It's better for EVE Online to have PLEX, World of Warcraft to have the Token, and Albion Online to have Gold.  If you take those away, then the only way to purchase currency is 3rd-party gold sellers.  Removing the official method only helps gold sellers; it accomplishes nothing else.
    blueturtle13KyleranOzmodanpostlarval
  • mgilbrtsnmgilbrtsn belleville, ILMember RarePosts: 2,996
    Viper482 said:
    Not sure how anyone can post a thorough review when the game is barely playable, if you can even login, most hours of the day.
    I'm not sure what your experience is, but I play all the time and it is very playable.  Are there issues... yes.  Dealing with the DDOS is a pain in the ass, but myself and a lot of the MMORPG.COM guild are having a great time.
    blueturtle13Kyleranpostlarval

    Concentrate on enjoying yourself, and not on why I shouldn't enjoy myself.

  • mgilbrtsnmgilbrtsn belleville, ILMember RarePosts: 2,996
    Avanah said:
    LOL @ System. Spelled the word "Wrong" wrong. It should read "Sandbox done WRONG". Early game it will not be evident, but once you get to Tier 6+ your freedom is gone.

    1. Solo Play is not an Option past T6.
    2. Groups/Guilds are forced if you want to get anywhere in the game.
    3. Better grind LOTS of replacement Gear.
    4. You want the best stuff? You WILL PvP!
    5. Want to lose the best stuff? You have no choice! PvP is a Must.

    I have no issue with losing all my gear (UO Pre-trammel), but this game is made to GRIND and Stock up to lose gear and make more gear...Rinse/Repeat.

    To those who still like it, I wish you lots of fun. :)

    To each their own yes? 


    It's a PvP, Guild driven game, so you are correct.  However, since this is the direction the game was intended, I don't see how you can count it as a negative for those who play.  If you don't like those things, then it's a negative, but it would be for any game that has the mechanics that you don't like.
    blueturtle13postlarval

    Concentrate on enjoying yourself, and not on why I shouldn't enjoy myself.

  • coretex666coretex666 PragueMember RarePosts: 3,169
    For me, a game done right does not allow purchasing ingame currency for real money.

    So only the 3rd-party gold sellers get to do that, huh?  In this case, pragmatism trumps idealism.  It's better for EVE Online to have PLEX, World of Warcraft to have the Token, and Albion Online to have Gold.  If you take those away, then the only way to purchase currency is 3rd-party gold sellers.  Removing the official method only helps gold sellers; it accomplishes nothing else.
    First off, I believe that the extent of gold purchasing would be lower in a game where you can buy it only from the "black market" as I am convinced that not everyone who buys gold from cash shop, which is legitimate, would be willing to violate game's terms and conditions by buying it from the gold sellers.

    I also prefer it when developers implement other preventive and detective mechanisms to mitigate illegitimate gold selling than becoming gold sellers themselves.

    I was stating my subjective preference. I dislike it when ingame assets are purchasable with money. I understand that currently, it is probably not attainable for game developers to fully mitigate gold selling. However, I personally consider it to be better when purchasing gold represents an illegitimate action which pretty much equals cheating.

    I also understand that players have probably become more tolerant of these practices after the developments in the games funding and monetization of the last decade, but it does not mean that I am personally willing to accept it.


    Ozmodan
  • SedrynTyrosSedrynTyros USMember EpicPosts: 1,709
    For me, a game done right does not allow purchasing ingame currency for real money.

    So only the 3rd-party gold sellers get to do that, huh?  In this case, pragmatism trumps idealism.  It's better for EVE Online to have PLEX, World of Warcraft to have the Token, and Albion Online to have Gold.  If you take those away, then the only way to purchase currency is 3rd-party gold sellers.  Removing the official method only helps gold sellers; it accomplishes nothing else.
    First off, I believe that the extent of gold purchasing would be lower in a game where you can buy it only from the "black market" as I am convinced that not everyone who buys gold from cash shop, which is legitimate, would be willing to violate game's terms and conditions by buying it from the gold sellers.

    I also prefer it when developers implement other preventive and detective mechanisms to mitigate illegitimate gold selling than becoming gold sellers themselves.

    I was stating my subjective preference. I dislike it when ingame assets are purchasable with money. I understand that currently, it is probably not attainable for game developers to fully mitigate gold selling. However, I personally consider it to be better when purchasing gold represents an illegitimate action which pretty much equals cheating.

    I also understand that players have probably become more tolerant of these practices after the developments in the games funding and monetization of the last decade, but it does not mean that I am personally willing to accept it.


    Well sure, in a perfect world my preference would be no currency being sold for real money, but so far the best way to combat 3rd-party sellers is by introducing an official way to exchange real money for in-game currency.  Even Blizzard finally caved to the realization that they would never be able to effectively combat gold sellers any other way.  It's just not worth the resources.  The best way to do it is to offer an official option, which the majority of players interested in purchasing in-game currency will opt for because there's no risk of getting their account banned.
    KyleranOzmodan
  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 25,839
    For me, a game done right does not allow purchasing ingame currency for real money.

    So only the 3rd-party gold sellers get to do that, huh?  In this case, pragmatism trumps idealism.  It's better for EVE Online to have PLEX, World of Warcraft to have the Token, and Albion Online to have Gold.  If you take those away, then the only way to purchase currency is 3rd-party gold sellers.  Removing the official method only helps gold sellers; it accomplishes nothing else.
    First off, I believe that the extent of gold purchasing would be lower in a game where you can buy it only from the "black market" as I am convinced that not everyone who buys gold from cash shop, which is legitimate, would be willing to violate game's terms and conditions by buying it from the gold sellers.

    I also prefer it when developers implement other preventive and detective mechanisms to mitigate illegitimate gold selling than becoming gold sellers themselves.

    I was stating my subjective preference. I dislike it when ingame assets are purchasable with money. I understand that currently, it is probably not attainable for game developers to fully mitigate gold selling. However, I personally consider it to be better when purchasing gold represents an illegitimate action which pretty much equals cheating.

    I also understand that players have probably become more tolerant of these practices after the developments in the games funding and monetization of the last decade, but it does not mean that I am personally willing to accept it.


    It's also important to fully understand what the term "win" means.

    In your example, what did setting up guild shops actually do which resulted in a definitive win state?

    If you are confusing the term as many do, and really mean gain an advantage, then I'll agree this mechanic does provide one.

    But then again, people who play 12 hours a day, have a mega guild with a long term history of cooperation, are just really very skilled in PVP or game mechanics or can even manage to play without being kicked have long held one sort if advantage or another.

    Play a game like EVE and you'll see in the long run it likely won't matter,  gold buyers will be at the same competitive level as the other groups I mentioned.


    Liljna

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • TweFojuTweFoju Saitama & Jakarta ( current )Member UncommonPosts: 1,114
    i never came back to this game after the first 2 alpha which is like 3 years ago or so ?

    looks like i made the right decision, it just suck that i bought the Legendary, there goes my 99 bucks for nothing, lol

    So What Now?

  • MadFrenchieMadFrenchie Nashville, TNMember RarePosts: 1,931
    edited August 12
    The fact that a certain percentage of folks will always search for a way to cheat whenever there's an advantage to be had from doing so, does not mean that the enforcement of rules against such actions is hopeless or unnecessary.

    Sumo wrestlers cheat, in one of the most honor-centered sports in the world.  Does that mean they should just give in, change the rules so that throwing matches is legal, because they'll never stomp it out completely?
    Post edited by MadFrenchie on
    Gdemami

    image
  • mgilbrtsnmgilbrtsn belleville, ILMember RarePosts: 2,996
    TweFoju said:
    i never came back to this game after the first 2 alpha which is like 3 years ago or so ?

    looks like i made the right decision, it just suck that i bought the Legendary, there goes my 99 bucks for nothing, lol
    A shame that u take that view based on some of these negative comments.  Try it and see for yourself.  If u still don't like it, then fine.  It doesn't cost you anything but a bit of time, because u already paid for it.


    This Community (some of) thrives on the negative.  If u based your decision on this, you'd never play anything.

    Concentrate on enjoying yourself, and not on why I shouldn't enjoy myself.

  • OzmodanOzmodan Hilliard, OHMember RarePosts: 8,595
    Hey Robin Baird why not just admit it, you have never ever played a good sandbox game.  Labeling this game as a sandbox done right is ludicrous.  It is a sandbox, just not a very good one.

    Next time MMORPG, get someone that has some experience in the subject matter before letting that make a fool of themselves with an idiotic review!
    postlarval
  • RhoklawRhoklaw Ft. Bliss, TXMember EpicPosts: 5,009
    Kyleran said:
    Sovrath said:
    Viper482 said:

    Sovrath said:


    Rhoklaw said:

    I have an unused $100 copy of the founders pack if that's any indication of what I think about this game.


    Why did you waste $100 if you didn't like the game?



    Obviously he backed it then ended up not liking it.
    IF that's the case then that's where I have a disconnect with all of this. I generally don't give money to things I haven't tried or that there are gray areas that might contribute to me not liking a game.

    How much money must players throw away each year?!?!?!
    I bought in last year,  purchased the lowest  tier to try it out and currently am holding on playing until things stabilize.

    As I could upgrade at any time to a higher tier I saw  no advantage to spending more until I tried it.

    I had a bit of fun but as I play for mostly for progression I set it aside until after launch.

    I was able to determine it wasn't a game I'd want to invest more into, at least until it went live when I would definitely pay for premium.

    If I really got into it multiple accounts are definitely on the table if I can see clear benefit to doing so.


    Just be careful they don't ban all your accounts for what they would consider as gold farming.

  • hfztthfztt GlostrupMember UncommonPosts: 1,196
    edited August 12
    meataxe said:
    How can this game be done right, its pay to win.  There been a number of members in my guild who have dropped over $500 so far.  The guildmaster dropped over $1000 to buy guild shops within one of the main cities on day one.  How can this be 'RIGHT' in any understanding of the word.  There's something very very very wrong when you can drop $500 to over $1000 for a f'ing game, pixels on a screen.  How gaming has changed over the last 20 years..its almost unrecognizable.
    The guild I am in got a lot of plots in Caerleon on day one, not by throwing money in, but by playing smart.

    Sure money can buy you some things, but in the long run, you are f'd as an alliance if you cannot field at least one good 5-man GvG team. No amount of money is going to fix that for you.
    Post edited by hfztt on
    Kyleran
  • coretex666coretex666 PragueMember RarePosts: 3,169
    Kyleran said:
    For me, a game done right does not allow purchasing ingame currency for real money.

    So only the 3rd-party gold sellers get to do that, huh?  In this case, pragmatism trumps idealism.  It's better for EVE Online to have PLEX, World of Warcraft to have the Token, and Albion Online to have Gold.  If you take those away, then the only way to purchase currency is 3rd-party gold sellers.  Removing the official method only helps gold sellers; it accomplishes nothing else.
    First off, I believe that the extent of gold purchasing would be lower in a game where you can buy it only from the "black market" as I am convinced that not everyone who buys gold from cash shop, which is legitimate, would be willing to violate game's terms and conditions by buying it from the gold sellers.

    I also prefer it when developers implement other preventive and detective mechanisms to mitigate illegitimate gold selling than becoming gold sellers themselves.

    I was stating my subjective preference. I dislike it when ingame assets are purchasable with money. I understand that currently, it is probably not attainable for game developers to fully mitigate gold selling. However, I personally consider it to be better when purchasing gold represents an illegitimate action which pretty much equals cheating.

    I also understand that players have probably become more tolerant of these practices after the developments in the games funding and monetization of the last decade, but it does not mean that I am personally willing to accept it.


    It's also important to fully understand what the term "win" means.

    In your example, what did setting up guild shops actually do which resulted in a definitive win state?

    If you are confusing the term as many do, and really mean gain an advantage, then I'll agree this mechanic does provide one.

    But then again, people who play 12 hours a day, have a mega guild with a long term history of cooperation, are just really very skilled in PVP or game mechanics or can even manage to play without being kicked have long held one sort if advantage or another.

    Play a game like EVE and you'll see in the long run it likely won't matter,  gold buyers will be at the same competitive level as the other groups I mentioned.


    You did not mean to quote me, did you :)
    SedrynTyros
  • RenoakuRenoaku Member RarePosts: 2,199
    You really don't need shops in the main city's just have a few different alts setup between private islands with all your crafting needs.
  • BlackboaBlackboa Member UncommonPosts: 67
    edited August 12
    Server issues over the last two days were non existent. Many people who are writing negative comments probably played the game for 30 minutes and didn't give it a fair shake. Love this game with a passion. Best Sandbox in it's class by far. Give it a shot.
    Post edited by Blackboa on
    KyleranOzmodanforcelimapostlarval
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