Why are not more people playing this game here ?

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Comments

  • slgreen30slgreen30 Member CommonPosts: 1
    I've been playing since the final beta and into release. I am probably going to let my time with the game run out.

    The fact that it sounded like a modern Ultima Online running on Linux attracted me. Unlike some who have said they hate the ISO view and won't touch it, I hate the First person types of games and won't touch them (two sides)

    From my perspective this game is far too easy. There is little challenge or complexity to the crafting or economy. As an example: the number of different potions is very small around four at each level. but the levels are paired so for level 1 group A is available, at level two group B at level three more powerful group A so on with only minor twists.

    There are two main ways to advance your character gold or grind. If you grind up your Island, which I have done to level 5-6, gathering resources etc. You grind a lot. But all the resources you need are there in the market place. If I wanted the next level island I could just throw some $ get some gold and buy everything I need. Building a house gives you experience regardless how you acquired the resources. Now that the value of gold is getting higher I don't see why it would make sense to grind for the resources rather than just buy them.

    This is where I am stuck right now. I don't see the point of grinding if I can just buy it outright. The grind is the part I like, but ultimately unfulfilling because of gold. I could probably earn a lot of silver selling resources but am not interested in that.

    This game is not complex enough or hard enough to keep me long term. It amused me for a couple months.
    pantaroOzmodan
  • postlarvalpostlarval Member EpicPosts: 1,554
    I bought it, played in beta for a while.. too much of a grind, I just don't enjoy the never ending resource grind. 
    Pick your grind. All MMOs have 'em.

    Option 1: Resource grind
    Option 2: Quest grind
    Option 3: Level grind
    Option 4: Legendary weapon/armor grind
    Option 5: PK grind
    Option 6: Achievement grind
    Option 7: Crafting grind
    Option 8: Currency grind
    Option 9: Skill grind

    Shall I go on?

    If the real problem is grind, you should stop playing MMOs.

    PurplePoloPlayervito11pantaroViper482Xarkoalivenjohn25301Maelzrael
    ~ postlarval ~
    If I knew how I knew everything I knew, then I’d only be able to know half as much because my brain would be all clogged up with where I knew it from. 
  • WizardryWizardry Ontario, CanadaMember EpicPosts: 12,975
    Last poster,you nailed it on the nose and why a lot or most games are a RACE.Devs have not created games where anyone can just pop in and join,does not encourage new players,instead it is a race and nothing more.
    Yep over time,markets,AH's all that stuff will be flooded with items.A game's economy is really tough to design,there is always going to be a fine line of HOW MUCH,do we get for rewards or from selling to npc's etc etc.

    When i seek out a new mmorpg,i look at all the small details,crafting,economy design,rares if it is a simple Tier game or in depth,i look at it all.I don't just take a devs word for anything i have to actually play a bit and see for myself.Sometimes i will even sit and look over an auction house to figure out how the game is working long term and over all levels.

    The bigger picture,i hate tiered gaming, i want ALL levels to be important,i want crafting to utilize ALL levels of items and not just say a level 100 item needs level 100 area items to craft it,that would be a lazy lame design.

    So yeah point being,i never thought Albion would be that good,not at all,you need to look deep into a game design before just jumping in,although i am seeing it all over,so many new games get a large crowd instantly because gamer's are so bored.

    I have a very easy school of thought...If a developer cannot AFFORD to make a game,there is a VERY good chance they cannot afford the time or cost to design in depth systems.
    pantaro

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • SuraknarSuraknar Montreal, QCMember UncommonPosts: 852
    edited September 13
    A brand new MMO , sandbox , pvp

    Is this not something many constantly wish for on this forums.
    So why are not more people here playing it ?

    Because the game is not Sandbox. I have been playing for a month, and what I have to say is..

    the similarity to UO ends at top down isometric view...

    This is not a Sandbox game, by any stretch of the imagination. The gameplay is pretty much defined.

    This is a Hybrid Design, an Open Ended, Territorial Conquest Game. It is more Kin to Lineage II than UO, and it is also very inspired by EVE Online, as a result it has reproduced some of the less desired aspects of EVE its Dystopian Setiup and some of its Dystopian player base.

    You will not be forming a Musical Band that roams the towns and villages perfroming here.

    You get drafted and get on with the program, choose the path you wish to go and level it and then join one of the Guilds/Alliances and start fighting for some territory in the outlands. That is basically the game in a nut shell.

    If you like that sort f game, you will have fun in Albion. It has a narrow variety of players it appeals to unfortunately even if initially it attracted a wide variety of players since many thought it to be a Sandbox. Many left after the 1 month premium ended.

    I still play it, there is potential for it to go to a better direction. If they make the necessary changes. and besides I still have another couple of months premium so for now just going through the loops and hoops. Lets see the major update and decide then. most probably I will be in Albion till something better comes along such as Crowfall or Camelot unchained. Worlds adrift has my attention as well and I hear a new Isometric game too Arcfall (what is with all these Fall's in games lattely?) which has open housing like UO...and not instanced like Albion.

    Albion is a Zone based game too, The zones are small and not seamlessly connected, you have specific nodes where you can enter and exit the zones.

    One of its Unique features is that you can change abilities and role on almost the fly by wearing different gear. Of course, provided that you have leveled tha gear so that you can wear it.

    That is the other coin of the "You are what you wear", which should be "you are what you grind to wear"...

    Nevertheless overall if you pick one type of gear and weapon you can progress it fairly fast, meaning in a rl months time. Maybe 1 to two weeks of played time.

    And fortunately the difference in gear between the tiers is not that big either. The median Gear is T4 it is also what most use in hostile areas where you can lose it.

    In that regard raising all the skills to T4 is possible so, you could be what you wear in T4, beyond that though it is along term proposition.

    Game is rather grindy and repetitious with some times sinks and tediums. There are not enough Open Dungeons to go to so many people just repeat Instanced Expeditions over and over to skill up.

    Crafting is even more of a grind, and the longest skills to raise are gathering skills. You will do much gathering in this game if you want to be efficient crafter.

    There is another way to raise crafting (by simply studying items you buy) which some people use but that is not a sustainable way, because you cannot depend on the market prices which are very inflated and high to be buying your mats for crafting.

    Since gathering is based on rarity and not a surplus, right now crafting materials are more expensive in some cases than the crafted gear.

    This is a downside of emulating EVE setup too much...by spreading resources on gradually more and more hostile areas.

    Why they did that I believe is to push people towards the core of the game which is Territorial Conquest and conflict, however, this is a small game and a small map, unlike EVE...plus..in EVE you do not need to mine something or craft something to raise your skill. Skills are raised in passive mode.

    In Albion you are ion active mode, so they expect the average player seeking to raise their crafting to T7/T8 to venture in to alliance territory to do it?

    Who goes to 0/0 to mine if they are not part of the owning Corp or alliance in EVE? No one..so why they expect players to do it here..is beyond me, design oversight, is my best guess.

    Something is really wrong with the setup here..it is not fitting with a land based game. it fits EVE maybe because it is in Space, but not here.

    We will see how it evolves, but I hope the answer to the OP question lies within this reply. Again, if you like this type of game and fit the player profile you can have fun in it. Remember though it is not Sandbox.
    Post edited by Suraknar on
    Kyleran
    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • TheReporter1000TheReporter1000 Member CommonPosts: 4
    edited September 17
    Albion online all around pretty much sucks!  The game claims to be a sandbox type game but yet they force the same people that want to craft and do gathering into PVP zones in order to be able to gather those materials.  What the clueless developers of Albion Online don't seem to understand is that not everyone wants to PVP and some of us are just happy gathering and crafting. 

    If it was a true sandbox game then the players  should not be forced into PVP and
    all materials from tier 1 to tier 8 should be able to be gathered outside of PVP
    zones and they should not force the players into PVP areas if they do not want to
    go there.

    Basically all this game turns into is another giant gank fest where once you get past
    tier 4 materials for crafting anyone that wants to do crafting gets ganked
    repeatedly over and over again by teams of gank squads who roam around the
    zones. There are 8 different tiers of materials you can get up to tier 8.

    Also the servers seem to be pretty piss poorly run too you will be running around a
    zone collecting materials then boom all of a sudden you are logged out of the game and you have to log back in again.  There are no connection issues on my side what so ever I can go do everything else just fine. It is on the server side.

    Or I have had a few times where I could not even connect to their login server to be able to log into the server again it isn't my connection it is on the server side I could surf and do everything else normally except connect to the game.

    The servers are over crowded with 13 year old kids masturbating every time they kill a crafter and steal their stuff.

    The game is also full of bots as well out gathering materials and
    you do a /report on the bot and nothing gets done about it
    seems the admins of this game don't give a shit as long as they
    get your money.


    This is absolutely the worst "Sandbox" game I have ever seen.
    I use the term "sandbox" lightly for this game because really it isn't
    because a true sandbox game would not force a person who wants to
    craft to go into PVP zones to get materials and you should be able to just
    craft all the way up if you wish without having to do PVP.

    Albion online got the whole open world PVP concept totally wrong.

    Customer service on this game is rude and uncaring and they really don't give a shit. 

    The game is NOT free either I saw some sites advertising the this game is free to play it is not you have to buy a "starter pack" which ranges anywhere from $29.95
    USD (Veteran) up to $99.95 USD (Legendary) and then after that you can purchase
    a "premium" to be able to keep other perks in the game and pay a monthly fee of
    $9.95 USD a month.  This game is in NO way free to play!

    Avoid this game at all costs the player base is toxic and rude and just full of assholes.

    Rating of Albion Online 1/10

    Post edited by TheReporter1000 on
    KyleranTealaGobstopper3D
  • RaquisRaquis hartenbosMember UncommonPosts: 774
    i was interested in the game but cause they want to release it on mobile devises the graphics and gameplay sucks.
  • TheHavokTheHavok San Jose, CAMember UncommonPosts: 2,417
    I float in and out of this game.  Its fun but...idk...I just get bored of massive ZvZ and GvG...not to mention playing as a healer is pretty brutal, especially when solo.  With that said, i'm looking forward to the Arena and PvE updates.
    KyleranBruceYee
  • Viper482Viper482 Somewhere, FLMember RarePosts: 1,654
    edited September 17
    I bought it, played in beta for a while.. too much of a grind, I just don't enjoy the never ending resource grind. 
    Pick your grind. All MMOs have 'em.

    Option 1: Resource grind
    Option 2: Quest grind
    Option 3: Level grind
    Option 4: Legendary weapon/armor grind
    Option 5: PK grind
    Option 6: Achievement grind
    Option 7: Crafting grind
    Option 8: Currency grind
    Option 9: Skill grind

    Shall I go on?

    If the real problem is grind, you should stop playing MMOs.

    Not all grinds are created equal; this is intellectually dishonest and way too general to really solidify any point.
    Post edited by Viper482 on
  • LobotomistLobotomist ZagrebMember RarePosts: 5,636
    Suraknar said:
    A brand new MMO , sandbox , pvp

    Is this not something many constantly wish for on this forums.
    So why are not more people here playing it ?

    Because the game is not Sandbox. I have been playing for a month, and what I have to say is..

    the similarity to UO ends at top down isometric view...

    This is not a Sandbox game, by any stretch of the imagination. The gameplay is pretty much defined.

    This is a Hybrid Design, an Open Ended, Territorial Conquest Game. It is more Kin to Lineage II than UO, and it is also very inspired by EVE Online, as a result it has reproduced some of the less desired aspects of EVE its Dystopian Setiup and some of its Dystopian player base.

    You will not be forming a Musical Band that roams the towns and villages perfroming here.

    You get drafted and get on with the program, choose the path you wish to go and level it and then join one of the Guilds/Alliances and start fighting for some territory in the outlands. That is basically the game in a nut shell.

    If you like that sort f game, you will have fun in Albion. It has a narrow variety of players it appeals to unfortunately even if initially it attracted a wide variety of players since many thought it to be a Sandbox. Many left after the 1 month premium ended.

    I still play it, there is potential for it to go to a better direction. If they make the necessary changes. and besides I still have another couple of months premium so for now just going through the loops and hoops. Lets see the major update and decide then. most probably I will be in Albion till something better comes along such as Crowfall or Camelot unchained. Worlds adrift has my attention as well and I hear a new Isometric game too Arcfall (what is with all these Fall's in games lattely?) which has open housing like UO...and not instanced like Albion.

    Albion is a Zone based game too, The zones are small and not seamlessly connected, you have specific nodes where you can enter and exit the zones.

    One of its Unique features is that you can change abilities and role on almost the fly by wearing different gear. Of course, provided that you have leveled tha gear so that you can wear it.

    That is the other coin of the "You are what you wear", which should be "you are what you grind to wear"...

    Nevertheless overall if you pick one type of gear and weapon you can progress it fairly fast, meaning in a rl months time. Maybe 1 to two weeks of played time.

    And fortunately the difference in gear between the tiers is not that big either. The median Gear is T4 it is also what most use in hostile areas where you can lose it.

    In that regard raising all the skills to T4 is possible so, you could be what you wear in T4, beyond that though it is along term proposition.

    Game is rather grindy and repetitious with some times sinks and tediums. There are not enough Open Dungeons to go to so many people just repeat Instanced Expeditions over and over to skill up.

    Crafting is even more of a grind, and the longest skills to raise are gathering skills. You will do much gathering in this game if you want to be efficient crafter.

    There is another way to raise crafting (by simply studying items you buy) which some people use but that is not a sustainable way, because you cannot depend on the market prices which are very inflated and high to be buying your mats for crafting.

    Since gathering is based on rarity and not a surplus, right now crafting materials are more expensive in some cases than the crafted gear.

    This is a downside of emulating EVE setup too much...by spreading resources on gradually more and more hostile areas.

    Why they did that I believe is to push people towards the core of the game which is Territorial Conquest and conflict, however, this is a small game and a small map, unlike EVE...plus..in EVE you do not need to mine something or craft something to raise your skill. Skills are raised in passive mode.

    In Albion you are ion active mode, so they expect the average player seeking to raise their crafting to T7/T8 to venture in to alliance territory to do it?

    Who goes to 0/0 to mine if they are not part of the owning Corp or alliance in EVE? No one..so why they expect players to do it here..is beyond me, design oversight, is my best guess.

    Something is really wrong with the setup here..it is not fitting with a land based game. it fits EVE maybe because it is in Space, but not here.

    We will see how it evolves, but I hope the answer to the OP question lies within this reply. Again, if you like this type of game and fit the player profile you can have fun in it. Remember though it is not Sandbox.
    Yes ... you are 100% right.

    I left too. The game was fun a bit. And it has potential maybe. But at the moment its really paint by the numbers - even more than non sandbox MMO.

    Beside from that leaving of players left the game unfeasible for single player.


    Suraknar



  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,245
    Albion online all around pretty much sucks!  The game claims to be a sandbox type game but yet they force the same people that want to craft and do gathering into PVP zones in order to be able to gather those materials.  What the clueless developers of Albion Online don't seem to understand is that not everyone wants to PVP and some of us are just happy gathering and crafting. 

    If it was a true sandbox game then the players  should not be forced into PVP and
    all materials from tier 1 to tier 8 should be able to be gathered outside of PVP
    zones and they should not force the players into PVP areas if they do not want to
    go there.

    Basically all this game turns into is another giant gank fest where once you get past
    tier 4 materials for crafting anyone that wants to do crafting gets ganked
    repeatedly over and over again by teams of gank squads who roam around the
    zones. There are 8 different tiers of materials you can get up to tier 8.

    Also the servers seem to be pretty piss poorly run too you will be running around a
    zone collecting materials then boom all of a sudden you are logged out of the game and you have to log back in again.  There are no connection issues on my side what so ever I can go do everything else just fine. It is on the server side.

    Or I have had a few times where I could not even connect to their login server to be able to log into the server again it isn't my connection it is on the server side I could surf and do everything else normally except connect to the game.

    The servers are over crowded with 13 year old kids masturbating every time they kill a crafter and steal their stuff.

    The game is also full of bots as well out gathering materials and
    you do a /report on the bot and nothing gets done about it
    seems the admins of this game don't give a shit as long as they
    get your money.


    This is absolutely the worst "Sandbox" game I have ever seen.
    I use the term "sandbox" lightly for this game because really it isn't
    because a true sandbox game would not force a person who wants to
    craft to go into PVP zones to get materials and you should be able to just
    craft all the way up if you wish without having to do PVP.

    Albion online got the whole open world PVP concept totally wrong.

    Customer service on this game is rude and uncaring and they really don't give a shit. 

    The game is NOT free either I saw some sites advertising the this game is free to play it is not you have to buy a "starter pack" which ranges anywhere from $29.95
    USD (Veteran) up to $99.95 USD (Legendary) and then after that you can purchase
    a "premium" to be able to keep other perks in the game and pay a monthly fee of
    $9.95 USD a month.  This game is in NO way free to play!

    Avoid this game at all costs the player base is toxic and rude and just full of assholes.

    Rating of Albion Online 1/10

    You really don't understand the concept of a FFA PVP sandbox world.

    You don't have a "right" to do anything, including top tier PVE and crafting.

    You want to do those,  join a group who will make such territory available to you.

    Even in EVE you cannot mine the best ores unless you go into 0.0, and though.the game will let you train for them its a bit pointless if a player never goes into 0.0.
    Sovrathpantaro

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • cheyanecheyane EarthMember EpicPosts: 4,787
     RNG is the one feature that makes me hesitant to play new MMORPGs because it is the one thing I have no control over. I can grind if I need to but I sincerely have the most horrible luck when it comes to rolling for items and stuff like that so the RNG is the single thing I will avoid unless the end game holds no interest to me like Black Desert which I played in spite of RNG because I don't like end game PvP as a goal.
    image
  • majinantmajinant ChristchurchMember UncommonPosts: 417
    edited September 18
    Because it was supposed to be free at release. They said it would be for years then at the last minute decided to charge us! I am not going to pay for it before I get to try! Been screwed over way to many times to do that again!
    Post edited by majinant on



  • Solar_ProphetSolar_Prophet Columbus, OHMember RarePosts: 1,686
    Because full loot OWPvP + class, skills, and abilities primarily determined by gear = Really, really stupid design. 

    Also, changing the pricing model from F2P to B2P relatively late into development just screams, "Oh crap, we need more money!", which is never a good sign.
    Kyleranmajinant

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!


    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 


  • SatanikzSatanikz Member CommonPosts: 20
    The game is not very good, I am a legendary founder and started following it in 2015. The game has gotten worse since the first betas to be honest. They are trying to please everybody and not staying true to vision.

    It's turned into an amalgamation of poorly implemented features not suitable for the genre and they keep removing the things that were good, like the original openworld chests. 
    Kyleran
  • TealaTeala SomewhereMember RarePosts: 7,593
    Any game that claims to be a sandbox game that forces players to participate in an aspect of the game that requires them to perform an act against their will is not a true sandbox game.
    pantaroKyleranSuraknar
  • SedrynTyrosSedrynTyros USMember EpicPosts: 1,799

    Also, changing the pricing model from F2P to B2P relatively late into development just screams, "Oh crap, we need more money!", which is never a good sign.
    Not really; I think it screams "Oh crap, F2P means more gold sellers".  The developers have made some mistakes, but moving from F2P to B2P isn't one of them.
  • BestinnaBestinna Member UncommonPosts: 141
    maybe once it's f2p i'll give it a try
  • NycteliosNyctelios Novo Hamburgo - RS - BrazilMember EpicPosts: 2,248
    edited September 20

    Also, changing the pricing model from F2P to B2P relatively late into development just screams, "Oh crap, we need more money!", which is never a good sign.
    Not really; I think it screams "Oh crap, F2P means more gold sellers".  The developers have made some mistakes, but moving from F2P to B2P isn't one of them.
    Would be the case if they didn't have a post in their official forums about the reason to extend the closed beta test with founders pack. On the words of the devs themselves: We want raise more money selling founders pack.

    No testing, no tweaks. Just wanted more money from founders pack.
    Post edited by Nyctelios on

    " Tawnos's blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt. "
    —Urza

    - Steam ID Discord ID: Night # 6102
  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,245
    Nyctelios said:

    Also, changing the pricing model from F2P to B2P relatively late into development just screams, "Oh crap, we need more money!", which is never a good sign.
    Not really; I think it screams "Oh crap, F2P means more gold sellers".  The developers have made some mistakes, but moving from F2P to B2P isn't one of them.
    Would be the case if they didn't have a post in their official forums about the reason to extend the closed beta test with founders pack. On the words of the devs themselves: We want raise more money selling founders pack.

    No testing, no tweaks. Just wanted more money from founders pack.
    I missed that post,  can you link it?

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,245
    Teala said:
    Any game that claims to be a sandbox game that forces players to participate in an aspect of the game that requires them to perform an act against their will is not a true sandbox game.
    I'm  not aware of this game forcing players to do anything against their will, can you provide specific example?




    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • SovrathSovrath Boston Area, MAMember LegendaryPosts: 22,867
    Kyleran said:
    Teala said:
    Any game that claims to be a sandbox game that forces players to participate in an aspect of the game that requires them to perform an act against their will is not a true sandbox game.
    I'm  not aware of this game forcing players to do anything against their will, can you provide specific example?




    I'm gong to guess she means that players, in order to get certain resources, have to go into pvp zones? I think I read something like that.

    It's amazing how people have different idea about what makes a "sandbox" game.
    Kyleran



  • Gobstopper3DGobstopper3D Member UncommonPosts: 503
    Kyleran said:
    Albion online all around pretty much sucks!  The game claims to be a sandbox type game but yet they force the same people that want to craft and do gathering into PVP zones in order to be able to gather those materials.  What the clueless developers of Albion Online don't seem to understand is that not everyone wants to PVP and some of us are just happy gathering and crafting. 

    If it was a true sandbox game then the players  should not be forced into PVP and
    all materials from tier 1 to tier 8 should be able to be gathered outside of PVP
    zones and they should not force the players into PVP areas if they do not want to
    go there.

    Basically all this game turns into is another giant gank fest where once you get past
    tier 4 materials for crafting anyone that wants to do crafting gets ganked
    repeatedly over and over again by teams of gank squads who roam around the
    zones. There are 8 different tiers of materials you can get up to tier 8.

    Also the servers seem to be pretty piss poorly run too you will be running around a
    zone collecting materials then boom all of a sudden you are logged out of the game and you have to log back in again.  There are no connection issues on my side what so ever I can go do everything else just fine. It is on the server side.

    Or I have had a few times where I could not even connect to their login server to be able to log into the server again it isn't my connection it is on the server side I could surf and do everything else normally except connect to the game.

    The servers are over crowded with 13 year old kids masturbating every time they kill a crafter and steal their stuff.

    The game is also full of bots as well out gathering materials and
    you do a /report on the bot and nothing gets done about it
    seems the admins of this game don't give a shit as long as they
    get your money.


    This is absolutely the worst "Sandbox" game I have ever seen.
    I use the term "sandbox" lightly for this game because really it isn't
    because a true sandbox game would not force a person who wants to
    craft to go into PVP zones to get materials and you should be able to just
    craft all the way up if you wish without having to do PVP.

    Albion online got the whole open world PVP concept totally wrong.

    Customer service on this game is rude and uncaring and they really don't give a shit. 

    The game is NOT free either I saw some sites advertising the this game is free to play it is not you have to buy a "starter pack" which ranges anywhere from $29.95
    USD (Veteran) up to $99.95 USD (Legendary) and then after that you can purchase
    a "premium" to be able to keep other perks in the game and pay a monthly fee of
    $9.95 USD a month.  This game is in NO way free to play!

    Avoid this game at all costs the player base is toxic and rude and just full of assholes.

    Rating of Albion Online 1/10

    You really don't understand the concept of a FFA PVP sandbox world.

    You don't have a "right" to do anything, including top tier PVE and crafting.

    You want to do those,  join a group who will make such territory available to you.

    Even in EVE you cannot mine the best ores unless you go into 0.0, and though.the game will let you train for them its a bit pointless if a player never goes into 0.0.
    Haven't played EVE since 2008, but 0.0 used to be safer than low sec..lol  Used to take my corp there to do mining runs with our mining barges which hadn't been out long and never had a problem.  Getting them through low sec though was a pain.  Don't know about now though.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,245
    Kyleran said:
    Albion online all around pretty much sucks!  The game claims to be a sandbox type game but yet they force the same people that want to craft and do gathering into PVP zones in order to be able to gather those materials.  What the clueless developers of Albion Online don't seem to understand is that not everyone wants to PVP and some of us are just happy gathering and crafting. 

    If it was a true sandbox game then the players  should not be forced into PVP and
    all materials from tier 1 to tier 8 should be able to be gathered outside of PVP
    zones and they should not force the players into PVP areas if they do not want to
    go there.

    Basically all this game turns into is another giant gank fest where once you get past
    tier 4 materials for crafting anyone that wants to do crafting gets ganked
    repeatedly over and over again by teams of gank squads who roam around the
    zones. There are 8 different tiers of materials you can get up to tier 8.

    Also the servers seem to be pretty piss poorly run too you will be running around a
    zone collecting materials then boom all of a sudden you are logged out of the game and you have to log back in again.  There are no connection issues on my side what so ever I can go do everything else just fine. It is on the server side.

    Or I have had a few times where I could not even connect to their login server to be able to log into the server again it isn't my connection it is on the server side I could surf and do everything else normally except connect to the game.

    The servers are over crowded with 13 year old kids masturbating every time they kill a crafter and steal their stuff.

    The game is also full of bots as well out gathering materials and
    you do a /report on the bot and nothing gets done about it
    seems the admins of this game don't give a shit as long as they
    get your money.


    This is absolutely the worst "Sandbox" game I have ever seen.
    I use the term "sandbox" lightly for this game because really it isn't
    because a true sandbox game would not force a person who wants to
    craft to go into PVP zones to get materials and you should be able to just
    craft all the way up if you wish without having to do PVP.

    Albion online got the whole open world PVP concept totally wrong.

    Customer service on this game is rude and uncaring and they really don't give a shit. 

    The game is NOT free either I saw some sites advertising the this game is free to play it is not you have to buy a "starter pack" which ranges anywhere from $29.95
    USD (Veteran) up to $99.95 USD (Legendary) and then after that you can purchase
    a "premium" to be able to keep other perks in the game and pay a monthly fee of
    $9.95 USD a month.  This game is in NO way free to play!

    Avoid this game at all costs the player base is toxic and rude and just full of assholes.

    Rating of Albion Online 1/10

    You really don't understand the concept of a FFA PVP sandbox world.

    You don't have a "right" to do anything, including top tier PVE and crafting.

    You want to do those,  join a group who will make such territory available to you.

    Even in EVE you cannot mine the best ores unless you go into 0.0, and though.the game will let you train for them its a bit pointless if a player never goes into 0.0.
    Haven't played EVE since 2008, but 0.0 used to be safer than low sec..lol  Used to take my corp there to do mining runs with our mining barges which hadn't been out long and never had a problem.  Getting them through low sec though was a pain.  Don't know about now though.
    Pretty much still true, I relocated to 0.0 as it was easier to identify the bad guys, especially with the great intel networks.

    Though wormholes make it possible to get to 0.0 to mine without going through low sec if you like.

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • KajidourdenKajidourden Panama City, FLMember RarePosts: 1,422
    Bestinna said:
    maybe once it's f2p i'll give it a try

    I give it a year or two tops.
  • mgilbrtsnmgilbrtsn belleville, ILMember RarePosts: 3,033
    I only see a limited amount of territory, but the are where I'm at, seems to have a fairly good population.  I'm not on often atm, playing other things, but I pop in/out, and things seem to be trucking along.  Is it the masses of ESO or WoW?  Of course not, everyone knew that from early on.  It's been an acknowledged niche game since waaaaaayyyy back.

    My advise is to stop worrying about the numbers, and enjoy the game.

    Concentrate on enjoying yourself, and not on why I shouldn't enjoy myself.

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