Morrowind PTS Patch Notes Released, Controversy Sparked - Elder Scrolls Online News

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  • NycteliosNyctelios Novo Hamburgo - RS - BrazilMember EpicPosts: 2,248
    Out of control power creep and forcing players to purchase a new experience and content by launching a broken unbalanced OP class/character while nerfing things that people found out tinkering with the mechanics?

    Did RIOT gave them any sort of council? Sounds like to me.

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  • illutianillutian There, OHMember UncommonPosts: 237
    Won't make a difference. People will still animation cancel you to 'dead' in a few seconds.

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  • RaquisRaquis hartenbosMember UncommonPosts: 794
    ESO has been screwing players from the start,when i bought the game when it came out they forced you to subscribe for 3 months!
  • DragnelusDragnelus UtrechtMember RarePosts: 2,007

    Raquis said:

    ESO has been screwing players from the start,when i bought the game when it came out they forced you to subscribe for 3 months!


    lol, I think you forced yourself?!!

    I bought the game before launch (pre order) played a month (was inc game + 1 month sub) and unsubbed after that.




  • cheyanecheyane EarthMember EpicPosts: 4,854
    edited April 24




    Raquis said:




    ESO has been screwing players from the start,when i bought the game when it came out they forced you to subscribe for 3 months!








    I also only subbed month by month granted I did not stay beyond the first free one but when I came back a year later it was a much better game. I have only played it as a subbed game though I left before it went B2P.

    Are they really nerfing the Templar that is the only class I played.
    Post edited by cheyane on
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  • coehidecoehide LiverpoolMember UncommonPosts: 2
    All those that are quitting the game 
    Can I have your stuff ? 
  • TorvalTorval Member LegendaryPosts: 14,729

    coehide said:

    All those that are quitting the game 
    Can I have your stuff ? 


    It's on the AH. :chuffed:
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  • Holyavenger1Holyavenger1 CanadaMember UncommonPosts: 654
    Sounds like a needed balance pass, two thumbs up.
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  • SweedeSweede NorsborgMember UncommonPosts: 193
    Sounds like WoW, here be a tank, dps and healer in one, at leaste on self heals.

    image

  • SlyLoKSlyLoK Sugar Grove, VAMember RarePosts: 2,223
    Salty tears. 

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  • rounnerrounner Member UncommonPosts: 657
    ESO is the best early - mid level PVE MMO out today. Huge amount of content and a good combat experience. It is not a great game for end game min maxers or PVPers due to several design flaws. Being over CP 160, I am just cruising until Pantheon or Crowfall.
  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,657

    Iselin said:




    d_20 said:








    Iselin said:





    A video that does a good job of explaining the problems with this particular set of changes. It'll probably mean a bit more to you if you're an old timer who remembers soft caps and life before the Champion Point power creep.

    He does throw a lot of F bombs around so be aware.












    Fengrush (another streamer) is not happy with it either. The point is that people who play the game for a living, basically, are hypersensitive to these changes. 

    I'm not commenting on the business aspect of this, but I do think this is pertinent to those people saying "bunch of whiners" don't know what they're talking about. I believe that as far as people who are knowledgeable about the mechanics of the game, these guys are good sources of information and their points of view are based on experience playing the game.






    Some are better than others and more importantly, only some of the time.

    Deltia, for example has gone into full ragequit mode especially over the Templar changes and he's drawing a direct link in his opinion, between those Templar nerfs and the Warden being a P2W class.

    Alcast, OTOH, doesn't go there. He just points out intelligently the things that are good and the ones that are bad and gives valid reasons for his opinions. I also wholeheartedly agree with him that ZOS's system of making 1000 changes at once is stupid.

    It's those 1000 changes that people are ignoring as they focus on the nerfs to their favorite class that they hate the most. We never really know how things are going to work out with massive changes until they go live and we all come up with the best new way to do things.

    I think it'd be funny as hell if after all the angst about Templar nerfs and Warden P2W it turns out to be a Sorcerer using Dark Conversion and a Twilight Matriarch who ends up as the top healer just because of their better on demand resource regen.

    It's that resource regeneration thing that had become so trivial thanks to passives, CPs and gear that very few builds ever used drinks instead of food and there were very few fights where we even needed to think about managing it that's the big target here and what everyone will feel the most.

    I'm sure we'll figure out over time just how far to stack stats now that they are less beneficial (just a bit over 30K would be my guess now that most things will scale off your level and not your pool) and we'll see things like drinks that give you regen buffs becoming the FOTM, the BIS items will change again, the builds will get tweaked, etc. In other words business as usual after a major change.


    All true, the remaining player base will adjust, but some subset will move on, never to return so such rebalancings in MMOs have often puzzled me.

    I'm thinking rebalancing almost never brings in more or new customers so I assume these changes are done to prevent an even greater loss of players by not doing them.


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