Better described as in-your-face or slow-and-relaxed.
To understand slow and relaxed I have to sink back to nostalgia because mmo's are not made this way any more. My theory is slow and relaxed are costly to make. A massive world is needed for this style. Believe it or not if you look back at Vanilla World of Warcraft, this game was huge for land mass. Without measuring acreage with a yardstick I could say it was twice as big as any mmo even with their expansion's. Everquest 2 and FF 14 were comparable too. MMO's like this, if you were minding your own business and doing solo stuff and if someone was watching over your shoulder as you played they would say not-much-to see-here !....But in reality their was a lot !....You were building a life. You were tweaking your character ever so slowly.
This topic came to me from another post where people were arguing over pros and cons of tab targeting. Sure tab targeting is slower, but with advantages and satisfaction of getting your next ability. The next ability is extremely intriguing to me, and tons of them are more so as you slowly grind your way up the ladder. With 50 abilities and some not that important, I can choose what to use on my action bar to enhance my individuality even more so than the talent tree itself........With this I can go off into that vast world alone and do some testing and sharpening my skill. Now, it may seem like I'm a solo player when I'm sharpening my play style, but what I'm really doing is setting up my skill for playing with others. That satisfaction of being unique and contributing my part, the best I can, and knowing my character.
I'm a very active person, I'm sure many of you are too. If were not playing on the computer were doing something.
But think about fun !...... Fun has many faces !...... It can be something like going to the movies. What are you doing ? Your sitting their doing nothing, yet if someone asked " did you have fun? ".....You can say YES !
This came prevalent to me with Final Fantasy 14. Now this is in-your face. Try leaving a city or town and get from point A to B. You'll be fighting hundred's of trash mobs at an obnoxious rate along with the most frantic music known to man !..... Is frantic really that much fun with every hour of play ?...... Is it really fun to be zoning in and out every 100 yards ?..... Do you really enjoy that Chuck-a-boo riding mount Asian cowboy music ?
All other cheep short AAA modern mmos are in-your-face too. Try playing Wildstar ! ....... I guess developers feel obnoxious = fun and we all want a part of the action.