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The Exiled News - The Exiled entered Early Access last month and in the intervening days has been listening to and responding to community feedback about the game. That has led to today's release of Season 2 with a number of improvements to key areas in the game including the Party System, Diplomacy, a new Healer class, camera options, performance improvements, and the usual bug fixes.
Comments
I went to the US server to steal resources from there as well (the ping wasn't too bad and quite playable), and I talked to some of the players on there. They said that they decided to all work together and form alliances, and didn't compete with the Europeans for score (nor invade our servers), so they just dissipated without participating in an important part of the game (i.e. winning on the leaderboards individually or as a group).
I also made a solo character to see what it was like. While I couldn't compete with big clans on raw total score, I could "win" by being efficient in getting resources related to my size, so I climbed on the leaderboards (there are different ones) which rewarded quality over quantity. I was also competing with smaller groups, but the large "zerg" groups could never compete on these leaderboards.
I'm going to start recommending this game to some of my Dota 2 and LoL playing friends, that is probably a better target market than the typical (modern) MMORPG crowd given the isometric combat and punishing (i.e winners and losers) loot mechanics, along with the fact that you have "winners" each season (much like upcoming Crowfall campaigns).