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Dawid "Zolthar" Makowski returns for his second developer journal. In this month's article he discusses the perils of being an independent developer without the benefit of external funding.
| The market is growing extremely fast, new games are being released almost every single day. Most of them pass unnoticed, only few of them manage to gain player attention for a significant time. Competition among developers, boosted with enormous amount of money as well as better and better hardware, results in higher game standards - every few of months the performance of published games is doubled.
In the past, you were able to produce a blockbuster, working alone or in a small group. All you needed was a good idea. Now, having the idea is simply not enough production process, especially concerning MMOG market, requires a great deal of effort. What is more, players expectations are constantly growing bigger, and meeting their needs is a matter of flexibility and taking into concern every issue that comes along.
You can read the full article here.
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios