Favorite game for grinding

d_20d_20 SeoulMember RarePosts: 1,635
Is there a game you enjoy grinding in? For whatever reasons: You like the combat and just find it fun, the grind pays off in some positive result, it's relaxing, it's challenging, etc.


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Comments

  • Abuz0rAbuz0r Lexington, KYMember UncommonPosts: 550
    Aion was always sort of like that for me.  Unfortunately the PvP is so imbalanced I quit for that reason on 2 separate occasions.  The 2 opposing races never have a balanced population, it always 1 is outnumbered 3 to one.
  • DKLondDKLond AlbertslundMember RarePosts: 2,162
    I despise grinding.

    But I would imagine competing against yourself for the perfect score in Minesweeper could be the ideal grind. There's even a number to ultimately aim for (0 seconds) - which makes it somewhat less meaningless than most MMOs - where the number you're aiming for jumps about as they change and add stuff.
    Thunder073
  • AoriAori Carbondale, ILMember EpicPosts: 3,856
    Lineage 2, I really enjoyed just disappearing into a catacomb for hours on end on my BD or AOEing on my Warlord/Dreadnought.

    BDO could fill that void.. if they had more viable grind spots 50+ so much empty space and far to many sparse enemies.
    Thunder073
  • xyzercrimexyzercrime Bogor, West JavaMember RarePosts: 862
    edited January 24
    Risk Your Life, never ever grind in high level spots without chanter or priest/cleric.

    Edit: I like it because action based combat and class dependency.
    Post edited by xyzercrime on
    Thunder073



    When you don't want the truth, you will make up your own truth.
  • IshkalIshkal Schaumburg, ILMember UncommonPosts: 211
    edited January 24
    Blade and soul was fun, even grinding : D. because of the combat system
    Post edited by Ishkal on
    Thunder073
  • blueturtle13blueturtle13 Valve Corporation Member LegendaryPosts: 9,758
    Tera, Aion and EQ2 have proven fun to grind for me.

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  • NycteliosNyctelios Novo Hamburgo - RS - BrazilMember EpicPosts: 2,257
    Yes.

    Ragnarok Online, Tree of Savior and Lord of the Rings Online.

    All of them have one thing in common - which makes combat satisfying: The skills are fun and enjoyable to use.

    Either due the effects, the sounds or simply because the rotation feels good - I never had problem with repetition in those games.

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  • ShaighShaigh Member RarePosts: 1,535
    I kinda enjoy grinding for titanite in dark souls. I enjoyed doing mission after mission after mission in darkest dungeon. I generally enjoy dungeon running in mmorpg as long as its not the same place day in and day out. Didn't mind the battleground grinding.

    I absolutely can't stand grinding mobs in mmorpg. Combat just isn't good enough to make it enjoyable.
    The cynic knows the price of everything and the value of nothing.
  • ste2000ste2000 londonMember EpicPosts: 6,194
    BDO for solo grinding and  EQ for group grinding.
     

  • cameltosiscameltosis ipswichMember EpicPosts: 1,761
    SWG Pre-CU - I really enjoyed grinding combat classes in that game. Even though PvE combat was really basic and just about the meta-game, I loved running around tattooine killing everything in site, or getting in leveling groups and grinding missions. Mostly this was due to the aesthetics - I love star wars!


    LotRO - Best combat in any game I've ever played. Group content just kicked ass so was more than happy to get together with 5 friends and grind dungeons all night. Hell, we'd grind dungeons even when we didn't need to get anything, just because we enjoyed them. 


    SW:TOR (PvP) - So, 99% of SW:TOR sucked donkey balls. It was linear, boring and far too easy. However, the game started to come alive in PvP. All those useless CC skills from PvE suddenly become useful. Teamwork and tactics were suddenly important and varied from map to map. I used to spend 4 or 5 nights a week just grinding warzones with friends in a premade. Voidstar and Huttball in particular were great fun. 
  • beebop500beebop500 IndianaMember UncommonPosts: 169
    Tera and Blade & Soul are both great grinders imho, since they both have wonderful graphics and their combat systems are fun and engaging.

    Unfortunately both games' "end game" content involves almost nothing besides said combat, which to me makes them fun grinders but not much else.
    "We are all as God made us, and many of us much worse." - Don Quixote
  • DistopiaDistopia Baltimore, MDMember EpicPosts: 21,173
    SWG by far, as grinding bettered skills rather than raising levels. There were also a variety of activities grinds could entail. You could just be sitting around chatting and healing people with combat fatigue. The skill choices also lead to a far more interesting character building system than anything I've played since IMO.

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  • JabasJabas Caldas da RainhaMember UncommonPosts: 1,248
    Im current playing BDO only for the grinding (solo or duo).
    The combat makes the grinding very pleasure to me, brainless grinding or a bit more chalenge, depends the spot i chose to go for it.

    Im taking a break from real mmorpgs (in my opinion ofc) where comunity is the most important feature and BDO is a great game to keep me entertain in my 2h daylie i have atm for online games.
  • ikcinikcin AmberMember UncommonPosts: 880
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?

    image

  • LeiloniLeiloni PhiladelphiaMember RarePosts: 1,093
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.
  • SovrathSovrath Boston Area, MAMember LegendaryPosts: 23,221
    It used to be Lineage 2 and now it's Black Desert.
    ConstantineMerus



  • WellzyCWellzyC Stillwater, MNMember UncommonPosts: 589
    I loved DAOC Grinding. Pulling 3-4 mobs with a mezzer and assisting was pure fun. Each pull had to be done perfectly, took skill.


    I did like Hasla grinding in Archeage, it was fun to compete for a camp. 

    Asherons Call grinding was fun if you had a good group, but the best exp was solo... which kinda sucked.



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  • ikcinikcin AmberMember UncommonPosts: 880
    Leiloni said:
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.

    But there is no challenge, no progression, you just hit few buttons over and over again. The grind could be evolved to something impressive. I mean one mate in L2 grinded alone with two parties controlled only by him, without any bots. I cannot do it. But still I do not understand how that is entertaining. It is like working on assembly line. Hour after hour doing the same move.

    Psychologically probably you feel relaxed because you win over and over again, and there is no real danger. Or the simple repetition, like the mantras of the buddhist monks, makes you feel calm. But in general it seems to me like a terribly boring thing. Well, I admit running to NPCs for pointless text dialogs is even more boring.

    image

  • SpiiderSpiider BinzMember UncommonPosts: 623
    Wurm online. So rewarding and it feels good to achieve hard earned levels of crafting or combat. If you haven't made bricks in Wurm you don't know what grind is. Made 2 colossus alone. Try that!
    Thunder073

    No fate but what we make, so make me a ham sandwich please.

  • LeiloniLeiloni PhiladelphiaMember RarePosts: 1,093
    edited January 24
    ikcin said:
    Leiloni said:
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.

    But there is no challenge, no progression, you just hit few buttons over and over again. The grind could be evolved to something impressive. I mean one mate in L2 grinded alone with two parties controlled only by him, without any bots. I cannot do it. But still I do not understand how that is entertaining. It is like working on assembly line. Hour after hour doing the same move.

    Psychologically probably you feel relaxed because you win over and over again, and there is no real danger. Or the simple repetition, like the mantras of the buddhist monks, makes you feel calm. But in general it seems to me like a terribly boring thing. Well, I admit running to NPCs for pointless text dialogs is even more boring.

    Well there is progression but you don't always want challenge. That gets physically and mentally tiring after a while. In short bits its fun, but for long periods of time, not at all. In most other MMO's you're still just killing easy mobs but less of them, and instead spend that time turning in quests. So there's really no difference. The only challenging part in other games is when you enter an instanced dungeon.
    Post edited by Leiloni on
    Thunder073
  • ikcinikcin AmberMember UncommonPosts: 880
    Leiloni said:
    ikcin said:
    Leiloni said:
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.

    But there is no challenge, no progression, you just hit few buttons over and over again. The grind could be evolved to something impressive. I mean one mate in L2 grinded alone with two parties controlled only by him, without any bots. I cannot do it. But still I do not understand how that is entertaining. It is like working on assembly line. Hour after hour doing the same move.

    Psychologically probably you feel relaxed because you win over and over again, and there is no real danger. Or the simple repetition, like the mantras of the buddhist monks, makes you feel calm. But in general it seems to me like a terribly boring thing. Well, I admit running to NPCs for pointless text dialogs is even more boring.

    Well there is progression but you don't always want challenge. That gets physically and mentally tiring after a while. In short bits its fun, but for long periods of time, not at all. In most other MMO's you're still just killing easy mobs but less of them, and instead spend that time turning in quests. So there's really no difference. The only challenging part in other games is when you enter an instanced dungeon.

    The lesser evil does not seem to me as a rational choice when we are talking about games.
    Thunder073

    image

  • SovrathSovrath Boston Area, MAMember LegendaryPosts: 23,221
    edited January 24
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    I think if that's your take on it then obviously it can't.

    You could apply the same idea to fps games; how does re-killing the same monsters/players be fun?

    It's more about "doing something", about the ebb and flow of combat, the rhythm of it all. I love being in areas with fast spawns that allow one to overwhelm you if you don't stay on top of it.

    It's about "being active" and in some ways it can also be relaxing.

    It can be very fun in a group in a dangerous, fast spawning area.

    But if your take on it is "killing mobs over and over" then you aren't really appreciating the forest from the trees.


    Post edited by Sovrath on
    Thunder073



  • SovrathSovrath Boston Area, MAMember LegendaryPosts: 23,221
    Leiloni said:
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.
    very much this. I despise running to one glowy area on the map, doing something for 5 seconds and running to the next place.



  • LeiloniLeiloni PhiladelphiaMember RarePosts: 1,093
    ikcin said:
    Leiloni said:
    ikcin said:
    Leiloni said:
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.

    But there is no challenge, no progression, you just hit few buttons over and over again. The grind could be evolved to something impressive. I mean one mate in L2 grinded alone with two parties controlled only by him, without any bots. I cannot do it. But still I do not understand how that is entertaining. It is like working on assembly line. Hour after hour doing the same move.

    Psychologically probably you feel relaxed because you win over and over again, and there is no real danger. Or the simple repetition, like the mantras of the buddhist monks, makes you feel calm. But in general it seems to me like a terribly boring thing. Well, I admit running to NPCs for pointless text dialogs is even more boring.

    Well there is progression but you don't always want challenge. That gets physically and mentally tiring after a while. In short bits its fun, but for long periods of time, not at all. In most other MMO's you're still just killing easy mobs but less of them, and instead spend that time turning in quests. So there's really no difference. The only challenging part in other games is when you enter an instanced dungeon.

    The lesser evil does not seem to me as a rational choice when we are talking about games.
    It's not the lesser evil, it's fun. I already explained why.
  • cameltosiscameltosis ipswichMember EpicPosts: 1,761
    ikcin said:
    Leiloni said:
    ikcin said:
    OK, as obviously here are many people who understand it, I have a question - how repetitive killing of one mob over and over again for hours could be fun?
    Because the combat is fun, grinding is relaxing, and it's nice to not have to run around doing different things. Some games make you talk to too many NPC's and run around the map when all you want to do is kill stuff. It's also a great way to chill and chat with friends in Discord.

    But there is no challenge, no progression, you just hit few buttons over and over again. The grind could be evolved to something impressive. I mean one mate in L2 grinded alone with two parties controlled only by him, without any bots. I cannot do it. But still I do not understand how that is entertaining. It is like working on assembly line. Hour after hour doing the same move.

    Psychologically probably you feel relaxed because you win over and over again, and there is no real danger. Or the simple repetition, like the mantras of the buddhist monks, makes you feel calm. But in general it seems to me like a terribly boring thing. Well, I admit running to NPCs for pointless text dialogs is even more boring.

    Why is there no challenge or progression?

    For me, the fun comes from the combat - I am having to think about what skills to use, then press the buttons at the right time, then get rewarded with visual effects and success. My brain is engaged, my eyes and ears are rewarded, and usually I get ingame rewards like XP/gold/gear. 

    The only difference when talking about grinding compared to other activities is that it is repetitive. But, if you enjoy what you are repeating, where is the problem?


    I guess the OP is a little oxymoronic as grind implies that it isn't enjoyable. But, essentially he's just asking if you enjoy any repetitive tasks in game. For me, if the combat system is enjoyable and there are challenging things to kill with some reward, I'll grind it for hours! I would also much rather grind mobs for xp than grind quests, the only reason I don't is it takes forever to level up. 


    But, the core of it is the actual activity itself is fun and thus repetition isn't a problem. 
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