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I want the feeling of pure danger

delete5230delete5230 Posts: 3,648Member Rare
I want to have that old feeling of danger, possibly worst than ever before.  Not all the time, I hope VR Realms can strike that perfect balance.


By perfect balance, I'm talking about times where you feel safe too, where you can do stuff by yourself (get your shit together), or solo that one level so you can even up with your friends.  But more often times where you have to make a decision to leave that safe haven and do the unthinkable if we as a group decide to venture.


I'm a little unclear how quest work.  Guessing from the Stream footage, they may not be kill 10 pigs in a farmers field.  But more Skyrim like where you have to cross great lands to get to the objective.  It's hard to say, VR Reams may have decided to mess around getting to different points just to display how groups work together in the footage we had......Quest may be robust, or we could still have the 10 pigs too.  I'm hoping for more robust !

What ever they decide, I PRAY THEIR NOT CHAIN QUEST.  Chain quest make it hard to get players together.  Who is on part 4?........Looking for others on part 4, anyone?.....You get the drift !


Like in Skyrim, I want unknown surprises, like that chest behind that tree or a great sward hidden in a craves after falling down a secret hole hidden in the tall grass. 

Like in the footage, I want anomalies to overcome.  Not just an Orc camp, but one guarded by nasty archers, or have a group stumble on a strange object that could weaken an unsuspecting party for an hour, or take a chance and have everyone cross a weaken bridge over looking a deep gorge.  All this with great music.

All this in trying to accomplish a single quest ! 


I day dream a lot, I could make great stories in my head.   I just hope it becomes a reality :)
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Comments

  • EldrachEldrach SandefjordPosts: 25Member Uncommon
    They're taking the singularity approach, where as many classes will be useless without a group, just like in EQ 1
  • Tiamat64Tiamat64 Posts: 414Member Uncommon
    They should add huge death penalties to the game, like losing a day's worth of exp at higher levels as well as needing to go back to your corpse naked in order to get all your gear back!
  • CrusadecrusherCrusadecrusher Posts: 258Member Uncommon
    Well you could take your laptop and play this game outside at night in Chicago...that would be pure danger I guess...
  • ste2000ste2000 londonPosts: 5,845Member Epic
    DMKano said:
    The best way to add a feeling of pure danger for most Pantheon fans is:

    Every time any player dies, the game does an RNG roll to add a cash shop to Pantheon.

    I cant think of anything else that would terrify OP more.

    I can confirm that.

  • DMKanoDMKano Gamercentral, AKPosts: 14,968Member Legendary
    Well you could take your laptop and play this game outside at night in Chicago...that would be pure danger I guess...

    Or parts of St. Louis, or Atlanta, New Orleans, Houston... any large city in US that has a major poverty and crime problems.
  • KyleranKyleran Paradise City, FLPosts: 23,970Member Epic
    DMKano said:
    The best way to add a feeling of pure danger for most Pantheon fans is:wwll

    Every time any player dies, the game does an RNG roll to add a cash shop to Pantheon.

    I cant think of anything else that would terrify OP more.

    Besides making it solo friendly and adding a dungeon finder? ;)

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    Pouring on extra "Salt" for 2017

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • CrusadecrusherCrusadecrusher Posts: 258Member Uncommon
    DMKano said:
    Well you could take your laptop and play this game outside at night in Chicago...that would be pure danger I guess...

    Or parts of St. Louis, or Atlanta, New Orleans, Houston... any large city in US that has a major poverty and crime problems.
    This is true..I mentioned Chicago because they have the highest murder rate...he wants pure danger.
  • delete5230delete5230 Posts: 3,648Member Rare
    DMKano said:
    The best way to add a feeling of pure danger for most Pantheon fans is:

    Every time any player dies, the game does an RNG roll to add a cash shop to Pantheon.

    I cant think of anything else that would terrify OP more.


    I'm sitting here thinking of a good come back but I can't........You got me good :)
  • curacura Posts: 1,082Member Uncommon
    Well you could take your laptop and play this game outside at night in Chicago...that would be pure danger I guess...
    Or play with my ex. Nah, that would be pure eveil ;-)
  • Hokanu99Hokanu99 Posts: 12Member Uncommon
    Agree with all your post @delete5230  I think we will be pleasantly surprised! :)
  • Scott23Scott23 Moline, ILPosts: 234Member Uncommon
    This will be tough no matter how good the game is.  Your first MMO has the allure of the unknown.  Once you have played several you get jaded.  Hopefully I am mistaken, but only my first MMO gave me that feeling of danger.
  • blueturtle13blueturtle13 Valve Corporation Posts: 9,280Member Legendary
    The game 'Identity' is the game you are looking for

    거북이는 목을 내밀 때만 움직입니다.











  • RockardRockard AthensPosts: 137Member Uncommon
    Try wrestling a bear.
    That should get you going.


  • tatertoadtatertoad USAPosts: 23Member Uncommon
    It's going to be 'yuge AND dangerous!  Deadly even, as in  your actual character may actually die and there will be actual consequences.

    Hey they said it's not for everybody.  Remember that when you lose connection / power / etc on a boatride!  
  • CaseyxCaseyx Lantana, FLPosts: 3Member Uncommon
    All I remember is how freaked out I was the first time I fell into that trap in the tree on the top level of Blackburrow. I made it out without dying and considered it a huge accomplishment.

    Then there was that time Choon and Froon aggroed my RL friends group and we panicked and ran in multiple directions. The screams of terror over the phone was the best part and how we all laughed at our panic later was the best.

    My first trip into Unrest...and hearing a Hag on the other side of the hedge scared me enough I ran back to the tunnel exit. I wasn't aggroed, it was just the that creepy sound and the real fear of what in the hell was over there...

    I haven't played much of anything in the last few years, hardly any MMO's really, but a few open world games like Dying Light did a good job of making me fear the consequences of my actions. I hope that's proof to myself that I'm not too jaded to get deeply immersed back into a real replacement for what I always felt EQ was.

    Just like how I remember EQ looking way better than it actually does in my screenshot archive, I hope I am not hyping it up to much.

    Caseyx

  • AmatheAmathe Miami, FLPosts: 2,634Member Rare
    DMKano said:
    I cant think of anything else that would terrify OP more.

    I can. A cash shop you access from a saddlebag on a pink unicorn mount followed by a blue kitten pet. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • ThebeastttThebeasttt Grah, ALPosts: 924Member Uncommon
    Amathe said:
    DMKano said:
    I cant think of anything else that would terrify OP more.

    I can. A cash shop you access from a saddlebag on a pink unicorn mount followed by a blue kitten pet. 
    This cash shop garbage should offend any self respecting gamer. Sadly that isn't the case these days.
  • kjempffkjempff AarhusPosts: 1,197Member Uncommon
    Yeah sure danger. Just don't repeat the mistakes of old eq, where death in certain places means it is impossible to recover corpses from (for example zones that prevent summon corpse, locked doors, see invis mobs). Personally I enjoyed old eq zones a hell lot more when guild hall summoning was possible, because it made me actually interested in going deep into dangerous places, knowing if I wipe down there it is if everything else fails, possible to recover my gear at least - the price can be discussed, a guildhall summon should cost much more than it did, for example unrezzable char would be a hefty price. Risk vs reward curve that does not end in impossible like eq did - that is still "danger".
  • KilsinKilsin AustraliaPosts: 445Member Uncommon
    Amathe said:
    DMKano said:
    I cant think of anything else that would terrify OP more.

    I can. A cash shop you access from a saddlebag on a pink unicorn mount followed by a blue kitten pet. 
    Uh oh, should we remove things like this from the game? ;)

    Community & Web Manager | Visionary Realms, Inc.
    Visit our Development Website. | Facebook | Twitter

  • KyleranKyleran Paradise City, FLPosts: 23,970Member Epic
    Kilsin said:
    Amathe said:
    DMKano said:
    I cant think of anything else that would terrify OP more.

    I can. A cash shop you access from a saddlebag on a pink unicorn mount followed by a blue kitten pet. 
    Uh oh, should we remove things like this from the game? ;)
    As long as you leave the cat/rabbit ears costumes in, sure.

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    Pouring on extra "Salt" for 2017

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • delete5230delete5230 Posts: 3,648Member Rare
    Kyleran said:
    Kilsin said:
    Amathe said:
    DMKano said:
    I cant think of anything else that would terrify OP more.

    I can. A cash shop you access from a saddlebag on a pink unicorn mount followed by a blue kitten pet. 
    Uh oh, should we remove things like this from the game? ;)
    As long as you leave the cat/rabbit ears costumes in, sure.

    I guess its not worth getting pumped up for a game that not releasing for a long time :(
  • Pyde-PyperPyde-Pyper Posts: 28Member Uncommon
    DMKano said:
    The best way to add a feeling of pure danger for most Pantheon fans is:

    Every time any player dies, the game does an RNG roll to add a cash shop to Pantheon.

    I cant think of anything else that would terrify OP more.

    @DMKano I dont always agree with you but this right here had me rolling on the floor so hard. Thanks for this! Made my day.
  • Pyde-PyperPyde-Pyper Posts: 28Member Uncommon
    I guess its not worth getting pumped up for a game that not releasing for a long time :(
    VIP backers will be playing this game by summer from the sounds of it. Alpha backers probably late in the year. That isn't very far away at all. (Speculation)
  • MendelMendel Marietta, GAPosts: 1,513Member Uncommon
    If you want to add real danger to your MMO, simply release some vipers in you gaming area.  That should get your blood pumping.  At least, you'll have some incentive to get your asp out of bed in the morning.

    Harsh death penalties don't scare me.  I am far more disappointed when I die, frustrated about the lack of ways my character had to deal with the issue.  I am annoyed with the often insane time penalties / requirements an 'old-school' death imposed, the only thing worse is a recovery timer that guarantees you have to stay in the game longer than intended.  I would feel dumb when I did something dumb that I could have prevented.  Fear doesn't enter the equation.  Never did.

    I have no real interest in games that want to punish me excessively for a character's death.  I might have simply lost my internet connection, or the power to the house may have gone out -- why am I facing the same penalty as if I had done something stupid?  I've done that all before.  I'd rather have new things to try.

    Logic, my dear, merely enables one to be wrong with great authority.

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