Will you play on a PvE or PvP server ?

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  • Soki123Soki123 Kelowna, BCMember RarePosts: 2,316
    Distopia said:
    Soki123 said:
    Would be a lame PvP if you ask me.
    That depends on the PVP community more so than anything else. 

    Ya true, but the combat just doesn t seem like it would be a fun PvP game to me. Have to see, look forward to the pve game of it anyways.
  • PottedPlant22PottedPlant22 Member RarePosts: 722
    I'm not sure what type of server I would want.  I prefer for it to be based on faction.  So if you kill a bunch of dark elves as an example, your faction with dark elves will drop.  This then makes you 'flagged' to be attacked by players that happen to be dark elves.  So I guess PVP contigent on your actions based on faction PVE.
  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,669
    Distopia said:
    Soki123 said:
    Would be a lame PvP if you ask me.
    That depends on the PVP community more so than anything else. 
    PVP communities are always lame, its up to the devs to direct and control the bad behavior.

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  • zzaxzzax EpicMember UncommonPosts: 322
    Mylan12 said:
    zzax said:
    If game has servers split into PvP and PvE I won't play it. One type of servers or nothing, no workarounds.
    Guess you will not be playing it then. 
    Why? Theres huge chance that it will be PvE only.
  • Mylan12Mylan12 Member UncommonPosts: 98
    zzax said:
    Mylan12 said:
    zzax said:
    If game has servers split into PvP and PvE I won't play it. One type of servers or nothing, no workarounds.
    Guess you will not be playing it then. 
    Why? Theres huge chance that it will be PvE only.
    Maybe I misunderstood your post. They have stated they will have mostly PVE servers with likely a separate PVP server or two and maybe a few others with different rules. 
  • Mylan12Mylan12 Member UncommonPosts: 98
    Kyleran said:
    Distopia said:
    Soki123 said:
    Would be a lame PvP if you ask me.
    That depends on the PVP community more so than anything else. 
    PVP communities are always lame, its up to the devs to direct and control the bad behavior.
    The only game that I liked the PVP being a PVE type person was "early" DAoC. The server I played on had very little lameness and the RvR was fun. I not seen a game before or since that I could stand the PvP. 
  • ZuljanZuljan Member UncommonPosts: 121
    edited February 21
    zzax said:
    Mylan12 said:
    zzax said:
    If game has servers split into PvP and PvE I won't play it. One type of servers or nothing, no workarounds.
    Guess you will not be playing it then. 
    Why? Theres huge chance that it will be PvE only.
    They explicitly said multiple times PvP and PvE servers will be in at release along with RP (role playing)
    Post edited by Zuljan on
  • Mylan12Mylan12 Member UncommonPosts: 98
    Zuldan1 said:
    zzax said:
    Mylan12 said:
    zzax said:
    If game has servers split into PvP and PvE I won't play it. One type of servers or nothing, no workarounds.
    Guess you will not be playing it then. 
    Why? Theres huge chance that it will be PvE only.
    They explicitly said multiple times PvP and PvE servers will be in at release along with RP (role playing)
    I think maybe zzax was misunderstood in his post? I took it as he meant that all the servers should be pvp or all should be pve.  I "think" he really meant that they should be either only pvp or pve but not all mixed pve/pvp servers. I am not really sure though but it has lead to a chain of confusing posts. :p
  • DullahanDullahan Member EpicPosts: 4,390
    The only PvP on PvE servers would be duels and maybe arenas. Arenas like EQ where it's an actual area in the open world where you can fight, not to be confused with instanced arena competitions.


  • SavageHorizonSavageHorizon ParisMember RarePosts: 3,286
    PVP and PVE servers will be separate, anyone thinking that this game is going to put equal resources into both play styles is delusional. 

    This game is a PVE mmo first and foremost, make no mistake on that. 




  • mysticmousemysticmouse LOVELAND, COMember UncommonPosts: 134
    PVE if I play. I am currently playing  fallout 4 because my current job and life don't allow me the time for an MMO. I will have to wait and see the finished game before even thinking about it.
  • NanfoodleNanfoodle Member EpicPosts: 7,600
    Pantheon FAQ also says they have a way of balancing classes for PvP without it effecting PvE balance. So PvPers wont be snubbed, they are important to the devs as well. 



  • ZuljanZuljan Member UncommonPosts: 121
    PVP and PVE servers will be separate, anyone thinking that this game is going to put equal resources into both play styles is delusional. 

    This game is a PVE mmo first and foremost, make no mistake on that. 
    True there will be separate servers, but even the traditional PvE servers will have PvP elements, areas, arenas etc. In EQ1 there was a gladiator arena behind the bazaar trading area, the GMs had tournaments with the winner getting a special title before their name you couldn't get anywhere else and special things like that.
  • HrimnirHrimnir Member RarePosts: 2,385
    They should just make the game PVE only and focus on that...Quit trying to please the minority PVPers in every single game

    I don't really care if they have some PvP servers, as long as they're not making design decisions and balance decisions based on PvP.  If you want PvP go for a game designed for that like Camelot Unchained.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • delete5230delete5230 Member RarePosts: 4,182
    edited February 22
    Hrimnir said:
    They should just make the game PVE only and focus on that...Quit trying to please the minority PVPers in every single game

    I don't really care if they have some PvP servers, as long as they're not making design decisions and balance decisions based on PvP.  If you want PvP go for a game designed for that like Camelot Unchained.

    Yes, I agree with both.


    Even if PvP is 10% of the game, do you know how many people will judge the entire game by PvP and it's problems ?

    Everyone !

    .
    Post edited by delete5230 on
  • NanfoodleNanfoodle Member EpicPosts: 7,600
    Hrimnir said:
    They should just make the game PVE only and focus on that...Quit trying to please the minority PVPers in every single game

    I don't really care if they have some PvP servers, as long as they're not making design decisions and balance decisions based on PvP.  If you want PvP go for a game designed for that like Camelot Unchained.

    Yes, I agree with both.


    Even if PvP is 10% of the game, do you know how many people will judge the entire game by PvP and it's problems ?

    Everyone !

    .
    From thier FAQ...

    16.1 Many games struggle to create unique classes because of the balancing issues that PvP creates. How do you prevent PvP from affecting PvE?

    The issue with balance and PvP vs PvE is not one that is that difficult to solve but it does require planning: you just use different formulas and data - you don't cross your streams. That way, if we need to make Paladins in PvE more powerful, we can do that without disrupting PvP balance. And vice versa.



  • boojiboyboojiboy Hudson, WIMember UncommonPosts: 1,548
    Always been a PvE guy myself.  Personally, I'd rather not see Pantheon expend development efforts on PvP servers if the vast majority attracted to this game are PvE'ers.
  • boojiboyboojiboy Hudson, WIMember UncommonPosts: 1,548
    boojiboy said:
    Always been a PvE guy myself.  Personally, I'd rather not see Pantheon expend development efforts on PvP servers if the vast majority attracted to this game are PvE'ers.
    LOL..oops

  • svannsvann san jose, CAMember UncommonPosts: 2,013
    Nanfoodle said:
    Hrimnir said:
    They should just make the game PVE only and focus on that...Quit trying to please the minority PVPers in every single game

    I don't really care if they have some PvP servers, as long as they're not making design decisions and balance decisions based on PvP.  If you want PvP go for a game designed for that like Camelot Unchained.

    Yes, I agree with both.


    Even if PvP is 10% of the game, do you know how many people will judge the entire game by PvP and it's problems ?

    Everyone !

    .
    From thier FAQ...

    16.1 Many games struggle to create unique classes because of the balancing issues that PvP creates. How do you prevent PvP from affecting PvE?

    The issue with balance and PvP vs PvE is not one that is that difficult to solve but it does require planning: you just use different formulas and data - you don't cross your streams. That way, if we need to make Paladins in PvE more powerful, we can do that without disrupting PvP balance. And vice versa.

    I think that would imply a completely separate spellset for pvp.  You could call them the same names but each one would need to be crafted anew.
  • NanfoodleNanfoodle Member EpicPosts: 7,600
    svann said:
    Nanfoodle said:
    Hrimnir said:
    They should just make the game PVE only and focus on that...Quit trying to please the minority PVPers in every single game

    I don't really care if they have some PvP servers, as long as they're not making design decisions and balance decisions based on PvP.  If you want PvP go for a game designed for that like Camelot Unchained.

    Yes, I agree with both.


    Even if PvP is 10% of the game, do you know how many people will judge the entire game by PvP and it's problems ?

    Everyone !

    .
    From thier FAQ...

    16.1 Many games struggle to create unique classes because of the balancing issues that PvP creates. How do you prevent PvP from affecting PvE?

    The issue with balance and PvP vs PvE is not one that is that difficult to solve but it does require planning: you just use different formulas and data - you don't cross your streams. That way, if we need to make Paladins in PvE more powerful, we can do that without disrupting PvP balance. And vice versa.

    I think that would imply a completely separate spellset for pvp.  You could call them the same names but each one would need to be crafted anew.
    Not really. Same spells that say snares could have description of:

    Snare

    NPC Target: Snares movement 75% for up to 60 seconds

    Player Target: Snares movement 40% for up to 20 seconds


    Same skills different effect on a different target. 



  • CopperfieldCopperfield RotterdamMember UncommonPosts: 561
    what info is known about pvp?

    are there racial wars? city capturing and so fort?

  • DullahanDullahan Member EpicPosts: 4,390
    edited February 26
    what info is known about pvp?

    are there racial wars? city capturing and so fort?

    It hasn't been determined yet which ruleset the PvP server(s) will have, or even how many there will be. If by launch there is enough interest shown by the community, there could be more than one.

    All we know at this point is that they have assured us there will be a PvP server. That may just be a free for all server, or it could be some sort of teams set up based on races or factions.

    My personal preference would be that faction plays a part in any PvP server, and killing players of your own race or allied races results in a faction hit. That would discourage senseless ganking and encourage teamwork and rivalry against hostile peoples determined by the world lore.
    Post edited by Dullahan on


  • Nightbringe1Nightbringe1 Bluefield, WVMember UncommonPosts: 1,254

    Strictly PvE


    I have, and have never had, any interest in PvP.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • bentrimbentrim Member UncommonPosts: 192

    This IS NOT AND WILL NOT BE A PVP GAME. MMORPGs were designed at the heart to be PVE centric. 98% of the people interested in this game HATE PVP!!!!

  • MensurMensur CopenhagenMember UncommonPosts: 483
    PvP
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