There is no finished product. The development of the game "is" the product. The industry realized years ago people would pay for alpha/beta access and this is the result of it. People are paying hundreds to thousands of dollars to participate in the development process. People are paying a monthly sub to produce the game's development process's infomercials. What you you're paying for, while you think you're paying for a game, is actually the development process.
There is no "game" (yet), there is the production of a "game". That is the product for which you are paying. Not sure how many different ways I can say it. You're tricked into believing it's amazing future technology, but it's just the production of a game. "The game" has not even been the product for which you're paying, you have always been paying to watch, participate in, produce the production of a game.
"The game" is not B2P because there is not yet a game. "The production of the game" is the product, and people are so caught up, they're defending what they're doing like it's obviously a great idea.
"The game" is not B2P because there is not yet a game. "The production of the game" is the product, and people are so caught up, they're defending what they're doing like it's obviously a great idea.
lol there we go again with the cheap attacks, oh you...
For all that is factual, the game is B2P, COMPLETELY independent of the Crowdfund the game was already said after release to be selling game packages; you don't have a point there into saying it is F2P.
Independent of the game being yet released or not, nobody but you is stating the game is F2P over your speculation that it will be. No facts, no proof, only what you make up of it inside your head
"The game" is not B2P because there is not yet a game. "The production of the game" is the product, and people are so caught up, they're defending what they're doing like it's obviously a great idea.
lol there we go again with the cheap attacks, oh you...
For all that is factual, the game is B2P, COMPLETELY independent of the Crowdfund the game was already said after release to be selling game packages; you don't have a point there into saying it is F2P.
Independent of the game being yet released or not, nobody but you is stating the game is F2P over your speculation that it will be. No facts, no proof, only what you make up of it inside your head.
You believe, or you understand the game to be B2P because the actual product which is B2P is "the production of the game". That is the product. You are not actually giving them money for a game, you get the game for free when it is released. The game is free, the development process is the product for which you are paying.
You believe, or you understand the game to be B2P because the actual product which is B2P is "the production of the game". That is the product. You are not actually giving them money for a game, you get the game for free when it is released. The game is free, the development process is the product for which you are paying.
I'm not understanding, I'm reading what this was IS officially said about the game, since the KS times this game is NOT said to be F2P.
You are on a delusional ride of hate desperately trying to justify with the ToS that the game is free; like that implies anything towards the business model of the game. For all that is implied in there alone SC could as much be a B2P, F2P or even a Subscription game.
You believe, or you understand the game to be B2P because the actual product which is B2P is "the production of the game". That is the product. You are not actually giving them money for a game, you get the game for free when it is released. The game is free, the development process is the product for which you are paying.
I'm not understanding, I'm reading what this was IS officially said about the game, since the KS times this game is NOT said to be F2P.
You are on a delusional ride of hate desperately trying to justify with the ToS that the game is free; like that implies anything towards the business model of the game. For all that is implied there SC could as much be a B2P, F2P or even a Subscription game.
Wake up!
You are not paying for a game. The product, the thing you are paying for, the thing for which you are giving them money, that thing is the development process.
You wake up. You have it so f'd up, I can set it right in front of you in plain sight and you still don't believe what you're viewing.
You are not paying for a game. The product, the thing you are paying for, the thing for which you are giving them money, that thing is the development process.
Again, what does whatever terminology in there implies that the business model of the game is going to be F2P, and not B2P or even Subscription-based? You're desperately trying to imply that.
Once again, wake up!
Adjuvant1 said: You have it so f'd up, I can set it right in front of you in plain sight and you still don't believe what you're viewing.
You are not paying for a game. The product, the thing you are paying for, the thing for which you are giving them money, that thing is the development process.
Again, what does whatever terminology in there implies that the business model of the game is going to be F2P, and not B2P or even Subscription-based? You're desperately trying to imply that.
Once again, wake up!
"...the business model of the development of the game.."
You get the game free. It says that in the TOS. The game is not the product. The development of the game is the product. You are not, ever, paying for the game. You are paying for participation in the development of the game.
This is the last post on the subject. I don't know how else to say it and I'm just repeating myself. It's blatantly obvious, as obvious as the snout on your pig avatar's face. The game is not the product.
You are not paying for a game. The product, the thing you are paying for, the thing for which you are giving them money, that thing is the development process.
Again, what does whatever terminology in there implies that the business model of the game is going to be F2P, and not B2P or even Subscription-based? You're desperately trying to imply that.
Once again, wake up!
"...the business model of the development of the game.."
You get the game free. It says that in the TOS. The game is not the product. The development of the game is the product. You are not, ever, paying for the game. You are paying for participation in the development of the game.
This is the last post on the subject. I don't know how else to say it and I'm just repeating myself. It's blatantly obvious, as obvious as the snout on your pig avatar's face. The game is not the product.
"...the business model of the development of the game.."
You get the game free. It says that in the TOS. The game is not the product. The development of the game is the product. You are not, ever, paying for the game. You are paying for participation in the development of the game.
This is the last post on the subject. I don't know how else to say it and I'm just repeating myself. It's blatantly obvious, as obvious as the snout on your pig avatar's face. The game is not the product.
This is just... lol
Again, you dodged the question. Nothing in there implies the business model of the game once it releases of being of F2P, and not B2P or subscription model. Over what terminology is put towards the PLEDGE during the crowdfund.
As the same video you posted before states, "new players would be buying game packages", as such, the B2P model is still currently the stated business model for this game for when it releases.
There is no finished product. The development of the game "is" the product.
For Squadron 42 there most certainly will be a finished product and that will be chapters 1 - 3 starting with the release of chapter 1. The persistent universe will always be in development as long as the game is supported to allow further development and content creation just like any successful MMO. There will be a time however that the PU will move from being a 'pledge to develop' product to a 'minimum viable' product aka as an MMO launch where further funding of development will be covered (in current plans) by starter packages (b2p) and micro transactions (RL cash for in game gold).
As for your statement of people being tricked, that is just laughable, no one is being tricked about anything. The whole point of the pledge is to give CIG the ability to produce the game.
"Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root
@Oriphus the really silly thing about this is that he used the pledge and the ToS terminologies to claim that game IS free.
Yet at the same time, SQ42 is ran by the same PLEDGE and the same ToS; that'd be implying SQ42 is going to be a F2P game... or admit that the terminology on the ToS does NOT imply shit jack towards the business model of the game will have.
@Oriphus the really silly thing about this is that he used the pledge and the ToS terminologies to claim that game IS free.
Yet at the same time, SQ42 is ran by the same PLEDGE and the same ToS; that'd be implying SQ42 is going to be a F2P game... or admit that the terminology on the ToS does NOT imply shit jack towards the business model of the game will have.
He is trying to use semantics and misdirection to create a narrative to reduce potential funding, but he sucks at it, not as bad as his psychobabble, but still bad. Desperation always stinks.
"Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root
30 gig download though, so if your net is slow, probably not worth the time, with only 2 days of open access lol
Still have to re-download the entire game every time there is a patch? or have they actually figured out how the rest of the world does it?
It's not a release product so quit finding stupid stuff to bitch about just to be negative. The rest of the industry isn't that great at patching either so get over it.
Really? Because games I was alpha testing over 10 years ago could figure this stuff out yet CIG can't after 4+ years of dev?
I've tested plenty of games new and old... where you had to re-download the client, it's not that out of the ordinary.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
30 gig download though, so if your net is slow, probably not worth the time, with only 2 days of open access lol
Still have to re-download the entire game every time there is a patch? or have they actually figured out how the rest of the world does it?
It's not a release product so quit finding stupid stuff to bitch about just to be negative. The rest of the industry isn't that great at patching either so get over it.
Really? Because games I was alpha testing over 10 years ago could figure this stuff out yet CIG can't after 4+ years of dev?
I've tested plenty of games new and old... where you had to re-download the client, it's not that out of the ordinary.
I agree that some just make you redownload the entire client but others would actually just patch the files that were changed once you started getting bigger updates.
Anyone with problems about download sizes could just step back and let the alpha testing for the alpha testers and wait for the Beta or better the gold release.
30 gig download though, so if your net is slow, probably not worth the time, with only 2 days of open access lol
Still have to re-download the entire game every time there is a patch? or have they actually figured out how the rest of the world does it?
It's not a release product so quit finding stupid stuff to bitch about just to be negative. The rest of the industry isn't that great at patching either so get over it.
Really? Because games I was alpha testing over 10 years ago could figure this stuff out yet CIG can't after 4+ years of dev?
I've tested plenty of games new and old... where you had to re-download the client, it's not that out of the ordinary.
I agree that some just make you redownload the entire client but others would actually just patch the files that were changed once you started getting bigger updates.
Sure, that's true, I'd also agree it can be an annoyance. For testing events like this though it's not that big of a deal, as you only have to do it so often. For ongoing testing though, I'd rather just wait until release to play rather than suffer that regularly. I can't imagine this client is small..
Post edited by Distopia on
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
30 gig download though, so if your net is slow, probably not worth the time, with only 2 days of open access lol
Still have to re-download the entire game every time there is a patch? or have they actually figured out how the rest of the world does it?
It's not a release product so quit finding stupid stuff to bitch about just to be negative. The rest of the industry isn't that great at patching either so get over it.
Really? Because games I was alpha testing over 10 years ago could figure this stuff out yet CIG can't after 4+ years of dev?
I've tested plenty of games new and old... where you had to re-download the client, it's not that out of the ordinary.
I agree that some just make you redownload the entire client but others would actually just patch the files that were changed once you started getting bigger updates.
Sure, that's true, I'd also agree it can be an annoyance. For testing events like this though it's not that big of a deal, as you only have to do it so often. For ongoing testing though, I'd rather just wait until release to play rather than suffer that regularly. I can't imagine this client is small..
its something like 30+ gigs and if you go back in this forum you can see people complaining about having to redownload it often.
Comments
There is no "game" (yet), there is the production of a "game". That is the product for which you are paying. Not sure how many different ways I can say it. You're tricked into believing it's amazing future technology, but it's just the production of a game. "The game" has not even been the product for which you're paying, you have always been paying to watch, participate in, produce the production of a game.
"The game" is not B2P because there is not yet a game. "The production of the game" is the product, and people are so caught up, they're defending what they're doing like it's obviously a great idea.
For all that is factual, the game is B2P, COMPLETELY independent of the Crowdfund the game was already said after release to be selling game packages; you don't have a point there into saying it is F2P.
Independent of the game being yet released or not, nobody but you is stating the game is F2P over your speculation that it will be. No facts, no proof, only what you make up of it inside your head
I'm not understanding, I'm reading what this was IS officially said about the game, since the KS times this game is NOT said to be F2P.
You are on a delusional ride of hate desperately trying to justify with the ToS that the game is free; like that implies anything towards the business model of the game. For all that is implied in there alone SC could as much be a B2P, F2P or even a Subscription game.
Wake up!
You wake up. You have it so f'd up, I can set it right in front of you in plain sight and you still don't believe what you're viewing.
Once again, wake up!
Hmm, must be talking about yourself on that one.
You get the game free. It says that in the TOS. The game is not the product. The development of the game is the product. You are not, ever, paying for the game. You are paying for participation in the development of the game.
This is the last post on the subject. I don't know how else to say it and I'm just repeating myself. It's blatantly obvious, as obvious as the snout on your pig avatar's face. The game is not the product.
mmorpg junkie since 1999
This is just... lol
Again, you dodged the question. Nothing in there implies the business model of the game once it releases of being of F2P, and not B2P or subscription model. Over what terminology is put towards the PLEDGE during the crowdfund.
As the same video you posted before states, "new players would be buying game packages", as such, the B2P model is still currently the stated business model for this game for when it releases.
THAT is the point.
As for your statement of people being tricked, that is just laughable, no one is being tricked about anything. The whole point of the pledge is to give CIG the ability to produce the game.
"Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root
Yet at the same time, SQ42 is ran by the same PLEDGE and the same ToS; that'd be implying SQ42 is going to be a F2P game... or admit that the terminology on the ToS does NOT imply shit jack towards the business model of the game will have.
"Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
o7
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
its something like 30+ gigs and if you go back in this forum you can see people complaining about having to redownload it often.