Im getting sick of no free trials.

124

Comments

  • ReizlaReizla 127.0.0.1Member RarePosts: 4,040
    filmoret said:
    We have reached the stage in gaming no matter if mmo or solo where they are not offering demo's or trial versions.  This is very frustrating because I don't want to fork over 40+$ for a game that I might end up deleting within a few hours.  But somehow the market has went in this direction and now people pay money to beta test games.  I remember the days where every game had a demo and every mmo had free trial versions.  Some of the mmo's even paid people to beta test.  Do the developers get more money from blind hopefulls because if they offered the demo's then half the people wouldn't even buy the game?  I mean I guess you can't blame them considering players still buy the games and they are willing to pay hundreds of dollars just to beta test.
    I've been complaining about this issue for years already. The only thing the industry achieves because of not providing demo games is a loss in income. People will not buy the game if they're not sure they'll like it (as you said), AND people will grab a pirated copy of the game (or play on a private server in case of a MMO) elsewhere. 

    Sadly the industry has such a tunnel vision (mainly focused on selling only and gain profit) on both subjects (pirated games and not providing demos of their games) that they're actually their own downfall on sales.

    I even suspect the industry not to provide demos anymore because they know that most games released these days suck balls anyway :D

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  • LumiLumiLumiLumi UKMember UncommonPosts: 48
    It really sucks. I understand why (gold sellers etc) but I wish there were more alternatives like player invitations. I know FFXIV does both invitations and normal free trials but just giving codes to current players and letting them hand them out would be a great way to combat a bit of the random account situation. 
  • JermzyJermzy Ortonville, MIMember UncommonPosts: 210
    All these young folks talking about the 90's.  Pffft.  Raise your hand if you were a hardcore 1970's Oregon Trail junkie.  :)
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  • scorpex-xscorpex-x IAMember RarePosts: 1,030
    filmoret said:
    We have reached the stage in gaming no matter if mmo or solo where they are not offering demo's or trial versions.  This is very frustrating because I don't want to fork over 40+$ for a game that I might end up deleting within a few hours.  But somehow the market has went in this direction and now people pay money to beta test games.  I remember the days where every game had a demo and every mmo had free trial versions.  Some of the mmo's even paid people to beta test.  Do the developers get more money from blind hopefulls because if they offered the demo's then half the people wouldn't even buy the game?  I mean I guess you can't blame them considering players still buy the games and they are willing to pay hundreds of dollars just to beta test.
    The simple reason is because they don't have to, people will buy it no matter what.

    Why offer a demo when it doesn't boost sales?  Modern gamers are retards, with more money than sense.  You treat these kinds of people with the disdain they deserve.
  • kishekishe aitooMember UncommonPosts: 2,010
    Noobs, when I was young shareware disks costed 25% of the regular games price.
  • filmoretfilmoret Palm Bay, FLMember EpicPosts: 4,906
    Nibs said:

    Quizzical said:
    Distopia said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Not in the RPG or RTS genres..
    Yes...they did
    RTS games are a relatively recent phenomenon.  The earliest that I'm aware of is Command and Conquer in 1995.  Other early hits included Age of Empires in 1997 and StarCraft in 1998.  But there weren't any RTS games in the eighties, so any questions of free trials for RTS games is necessarily a question of free trials for relatively recent games.
    I would like to bring to your attention the Westwood classic Dune II, which released in 1992 and pretty much created the format that RTS games would follow from then on.

    Dude how can you forget Warcraft.  Your humans would just stand there getting hit by orcs untill you told them to fight back.  They didn't even have drag for multiple characters either.  Man that was really bad.

    kishe said:
    Noobs, when I was young shareware disks costed 25% of the regular games price.
    Yea but back then when you were walking through the snow 5 feet tall and you were only 4 feet yourself.  The games only cost 10$.
    Are you onto something or just on something?
  • ArthasmArthasm LoznicaMember UncommonPosts: 780
    Quizzical said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Rentals, perhaps, but free game demos used to be just shy of impossible.  There used to be no Internet, you know.

    Which games are you complaining about, anyway?  If it's something that hasn't launched yet or only launched in the last few months, I'm going to laugh at you.
    There were demos on diskettes and CD's with PC/Games related magazines.
  • Arkade99Arkade99 Parsippany, NJMember UncommonPosts: 319
    OP, I suggest you make an effort to understand the economics behind why it has changed. Developers aren't charging for beta because they are greedy, they are doing it because that's the only way they can afford to make the game. The days of big publishers throwing money at game studios is all but gone.
  • nariusseldonnariusseldon santa clara, CAMember RarePosts: 27,395
    Arkade99 said:
    OP, I suggest you make an effort to understand the economics behind why it has changed. Developers aren't charging for beta because they are greedy, they are doing it because that's the only way they can afford to make the game. The days of big publishers throwing money at game studios is all but gone.

    It is not my problem if some devs cannot raise enough capital to properly fund a game. There are plenty of entertainment out there. 
  • QuizzicalQuizzical Member EpicPosts: 18,160
    filmoret said:
    Quizzical said:
    Distopia said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Not in the RPG or RTS genres..
    Yes...they did
    RTS games are a relatively recent phenomenon.  The earliest that I'm aware of is Command and Conquer in 1995.  Other early hits included Age of Empires in 1997 and StarCraft in 1998.  But there weren't any RTS games in the eighties, so any questions of free trials for RTS games is necessarily a question of free trials for relatively recent games.
    All those games you listed had free demo's.  I know because I owned and played them.
    The entire argument here, which you have done nothing to contradict and don't even seem to comprehend, is that while recent games have commonly had free demos, older games didn't because the technology made it impractical.  Listing even recent games in the Internet era as having free demos does exactly nothing to advance your arguments.
  • QuizzicalQuizzical Member EpicPosts: 18,160
    Arthasm said:
    Quizzical said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Rentals, perhaps, but free game demos used to be just shy of impossible.  There used to be no Internet, you know.

    Which games are you complaining about, anyway?  If it's something that hasn't launched yet or only launched in the last few months, I'm going to laugh at you.
    There were demos on diskettes and CD's with PC/Games related magazines.
    But my entire point is that there weren't demos on CDs before there were CDs.  Saying I had a CD demo of this, that, and the other is completely ignoring the entire argument.  Do you not realize that there was a time in history when the CD-ROM did not exist?  And that even after it did exist, it took a while to become prevalent?  It wasn't for no reason that AOL gave out free copies on floppies that they knew everyone had drives for for years before eventually moving to CDs.
  • MisterZebubMisterZebub Not In ESOMember EpicPosts: 2,229
    filmoret said:
    Nibs said:

    Quizzical said:
    Distopia said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Not in the RPG or RTS genres..
    Yes...they did
    RTS games are a relatively recent phenomenon.  The earliest that I'm aware of is Command and Conquer in 1995.  Other early hits included Age of Empires in 1997 and StarCraft in 1998.  But there weren't any RTS games in the eighties, so any questions of free trials for RTS games is necessarily a question of free trials for relatively recent games.
    I would like to bring to your attention the Westwood classic Dune II, which released in 1992 and pretty much created the format that RTS games would follow from then on.

    Dude how can you forget Warcraft.  Your humans would just stand there getting hit by orcs untill you told them to fight back.  They didn't even have drag for multiple characters either.  Man that was really bad.

    kishe said:
    Noobs, when I was young shareware disks costed 25% of the regular games price.
    Yea but back then when you were walking through the snow 5 feet tall and you were only 4 feet yourself.  The games only cost 10$.
    Backwards, uphill ..... both ways. Yeah back in the day I remember the old Doom shareware disk was around three bucks. 

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  • TorvalTorval Member LegendaryPosts: 14,784
    Arthasm said:
    Quizzical said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Rentals, perhaps, but free game demos used to be just shy of impossible.  There used to be no Internet, you know.

    Which games are you complaining about, anyway?  If it's something that hasn't launched yet or only launched in the last few months, I'm going to laugh at you.
    There were demos on diskettes and CD's with PC/Games related magazines.
    If you bought the magazine for $3 - $5. You could sometimes find a shareware diskette or CD at the game/computer/book store for $5 with a few games on it, but then that wasn't free either.

    Really free demos were rare. People passed stuff around on BBS and other places, but those weren't official distributions and were often cracks.
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  • nariusseldonnariusseldon santa clara, CAMember RarePosts: 27,395
    Torval said:

    Really free demos were rare. People passed stuff around on BBS and other places, but those weren't official distributions and were often cracks.
    Reminds me of the days when a 2400 baud modem is considered super fast :p
  • filmoretfilmoret Palm Bay, FLMember EpicPosts: 4,906
    Quizzical said:
    filmoret said:
    Quizzical said:
    Distopia said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Not in the RPG or RTS genres..
    Yes...they did
    RTS games are a relatively recent phenomenon.  The earliest that I'm aware of is Command and Conquer in 1995.  Other early hits included Age of Empires in 1997 and StarCraft in 1998.  But there weren't any RTS games in the eighties, so any questions of free trials for RTS games is necessarily a question of free trials for relatively recent games.
    All those games you listed had free demo's.  I know because I owned and played them.
    The entire argument here, which you have done nothing to contradict and don't even seem to comprehend, is that while recent games have commonly had free demos, older games didn't because the technology made it impractical.  Listing even recent games in the Internet era as having free demos does exactly nothing to advance your arguments.
    Dude you realize you are calling 20 year old games recent?
    Are you onto something or just on something?
  • GestankfaustGestankfaust Hidingfromyou, ORMember UncommonPosts: 1,989
    kishe said:
    Noobs, when I was young shareware disks costed 25% of the regular games price.
    Such insight.

    Tell us....those who were unaware...of those days please.

    shareware...lol. You sure schooled us...

    "This may hurt a little, but it's something you'll get used to. Relax....."

  • QuizzicalQuizzical Member EpicPosts: 18,160
    filmoret said:
    Quizzical said:
    filmoret said:
    Quizzical said:
    Distopia said:
    filmoret said:
    Horusra said:
    I remember when you only had the back of a box at a store to determine if a game was good or not.......kids these days.
    Most of those game had demo's.  Guess you didn't know that.
    Not in the RPG or RTS genres..
    Yes...they did
    RTS games are a relatively recent phenomenon.  The earliest that I'm aware of is Command and Conquer in 1995.  Other early hits included Age of Empires in 1997 and StarCraft in 1998.  But there weren't any RTS games in the eighties, so any questions of free trials for RTS games is necessarily a question of free trials for relatively recent games.
    All those games you listed had free demo's.  I know because I owned and played them.
    The entire argument here, which you have done nothing to contradict and don't even seem to comprehend, is that while recent games have commonly had free demos, older games didn't because the technology made it impractical.  Listing even recent games in the Internet era as having free demos does exactly nothing to advance your arguments.
    Dude you realize you are calling 20 year old games recent?
    Compared to 30 year old games, they are.  And the entire argument with this whole long quote storm is pretty much exclusively about games more than 20 years old.

    If the argument is about whether something was ever rare, saying it's been common since some particular date doesn't settle it.
  • nariusseldonnariusseldon santa clara, CAMember RarePosts: 27,395
    Quizzical said:


    If the argument is about whether something was ever rare, saying it's been common since some particular date doesn't settle it.
    and why would anyone care if something was ever rare? Humans were rare once. Anything that have to do with humans were rare by extension.

    You can always find a time where something is rare. It is pointless to state so. 
  • KonfessKonfess Dallas, TXMember RarePosts: 1,614
    Why no demos?  Because people don't buy Magazines anymore.  At one time I had subscriptions to Byte, PC, DDJ, PCG, and GD.  Today I don't.  Back at the Beginning of Gaming (BG) the population was small.  The ways of getting the word out that you had a game, and it was worth playing were limited.  

    Today the population is large and growing, there are many venues for getting the word out about new games.  Hell, there are so many people waiting in line at the developer's door that they can charge people to beta test their product now.

    The gaming market has lost 6M+ gamers.  But it is still so massive that dev's will not go back to free demos to advertise their products.  There are free demos out there.  But there are few AAA games.  I remember Mass Effect 2 had a free demo.  But I don't remember the time frame, but that was some time ago (5+ years?).

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  • filmoretfilmoret Palm Bay, FLMember EpicPosts: 4,906
    Konfess said:
    Why no demos?  Because people don't buy Magazines anymore.  At one time I had subscriptions to Byte, PC, DDJ, PCG, and GD.  Today I don't.  Back at the Beginning of Gaming (BG) the population was small.  The ways of getting the word out that you had a game, and it was worth playing were limited.  

    Today the population is large and growing, there are many venues for getting the word out about new games.  Hell, there are so many people waiting in line at the developer's door that they can charge people to beta test their product now.

    The gaming market has lost 6M+ gamers.  But it is still so massive that dev's will not go back to free demos to advertise their products.  There are free demos out there.  But there are few AAA games.  I remember Mass Effect 2 had a free demo.  But I don't remember the time frame, but that was some time ago (5+ years?).

    Welcome to the future.
    If your theory was correct then they could have just made game trailers instead of demo's.  But they had both a trailer and demo.
    Are you onto something or just on something?
  • nariusseldonnariusseldon santa clara, CAMember RarePosts: 27,395
    We are still talking about it?

    Just buy games on steam, and every game is a demo for 48 hours. Problem solved. 
  • IselinIselin Vancouver, BCMember LegendaryPosts: 10,203
    Torval said:

    Really free demos were rare. People passed stuff around on BBS and other places, but those weren't official distributions and were often cracks.
    Reminds me of the days when a 2400 baud modem is considered super fast :p
    Hey it was fast considering my first was 300 baud :)
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  • UbradolUbradol Member UncommonPosts: 45
    As previously said a few times: It's a cash-grab.

    I'm currently developing a MMORPG from Open-source, a copy of Tibia(Open-beta, F2P, 23 August but servers are already up). This game has at least 20k paying players, maybe over 100k.. it is hard to know. A lot of players are using Bots and a lot of Servers are faking their online-numbers. It's about 50/50.. the amount of players playing the original Tibia and the amount of players playing "OT"/Open-Tibia.

    Anyways: On this OT-scene let's say there's about 10,000 players. And then there are about 10-20 Hosts, people that grab a copy of Open-Source and Host it as it is or people that develop/change the game in their own way(Like me). And let's say about 50% of the servers that are launched are real crap. Basically the definition of "Cash-grab".. teams of developers build up hype with multiple forum-accounts for a server that has 0 new and have little to no plans on being serious/longterm.

    But what does the players do?

    They "donate" like crazy..  The game is, I think on all OTs aswell as original, F2P but you can buy "Premium accounts"(benefits like teleportations, mounts etc) and on OTs even in-game items for $$.

    It's basically a huge living community of fans and developers that is going down a slow buy steady path to a black empty abyss. And it's the players fault.

    Why?

    Because they don't DEMAND anything better.



    And same goes for MMORPGs/PC-games/Games in general.. As said, 50% of games that are released are probably expected by developers to die out after just a few months/1-2 years.. if there would be a Beta/Demo that's free: Huge amounts of $$ is lost

    My point is: It's the players fault.. the gaming world is 100% in the hands of the developers. Only small things that change this is Forums like this, where players can talk and evolve as a group.. to demand better things from developers.

    Until players do this(Which I doubt they ever will, because 99% of gamers never read or write on forums) it will continue to be EASY living for developers..
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  • nariusseldonnariusseldon santa clara, CAMember RarePosts: 27,395
    Iselin said:
    Torval said:

    Really free demos were rare. People passed stuff around on BBS and other places, but those weren't official distributions and were often cracks.
    Reminds me of the days when a 2400 baud modem is considered super fast :p
    Hey it was fast considering my first was 300 baud :)

    lol .. I remember those days. 2400 baud modem (my first is 1200, i believe) and trying to find BBS to call. 
  • IselinIselin Vancouver, BCMember LegendaryPosts: 10,203
    Iselin said:
    Torval said:

    Really free demos were rare. People passed stuff around on BBS and other places, but those weren't official distributions and were often cracks.
    Reminds me of the days when a 2400 baud modem is considered super fast :p
    Hey it was fast considering my first was 300 baud :)

    lol .. I remember those days. 2400 baud modem (my first is 1200, i believe) and trying to find BBS to call. 
    I also paid Compuserve for the privilege of posting in their forums :)
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    As you stare into the vacuum of his eyes
    And say "Do you want to make a deal?"
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