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After earlier issues with the alpha servers in December 2015, The Repopulation has been offline since. A new post has been written on the official site with some very good news for players and fans of the game. The Repopulation is moving to the Unreal engine which will require rewriting the base code from scratch hence a significant delay in the release of the game. However, backers and players will gain access to Fragmented, a survival title based in the same game universe as The Repopulation.
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However bad news for Repopulation. Porting it to new engine is at least additional 2 years, if not more. And that on top the fact that game needed at least year more development.
In 3 years, who will still care for this title ?
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looking forward to test again..
You know they were using Hero Engine because its "Ready MMO" engine with all backed already written in.
Unreal engine is just blank slate. Think of it only as "visuals ready" engine
They were using Hero Engine because they didnt want to write backend.
So now they will not only have to RECODE all the game completely - that will take them exactly the same time as first time, because its completely new language.
But they will also need to CODE all the things they wanted to avoid coding by using hero engine.
So in the end only logical estimate is : the time they needed for coding current version + time needed to code whole MMO backend = Development time needed for Unreal version
I think 2 years is actually quite generous estimate.
Unreal Engine 4 is not just a "Visual Ready" Engine. It's a complete game engine, It comes with lots of tools integrated outside of the rendering pipeline.
A game engine is supposed to accelerate the development process. If they take two years for that they are probably not doing it correctly.
it's good they did this change now if they were going to do it. frankly it can only be a smart change because no one was going to like this game in the hero engine. no one
"Where The Repopulation was RPG first, with simulated shooter in Action Mode, Fragmented is a First/Third Person Survival Shooter with RPG elements."
TLDR; The Repopulation is now going to be an MMOFPS / MMO3PS
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It wont take two years to re-write the base code. I think a 10 to 12 month delay tops. Its fantastic news for this game.
Survival games are just a current fad, they are certainly NOT the future of MMO's. As to the rewrite, I have to agree, it will take a LONG time, especially since they have a small staff supporting the game.
Hard to say if this game will be viable when it finally is at least playable again.
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Unreal engine is good for importing assets form other software,only problem i remember was UE1 was using an odd sound/music file .ogg or something.
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they broke repopulation to the point that nobody could even play and instead of getting it back up to playable status while then working on branched code for the graphics update they instead during downtime made another prealpha?
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The whole debacle with the hero engine just makes me to nervous for any chance of success without a move of this type.
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My biggest concern though is how much they are relying on funding the next Repopulation on this other game. If they don't pool everything they have and make it the best game ever, how can it cover the cost of making a whole new MMO minus some assets? As a backer, I'd like to see Repop work out even if the survival game doesn't.
Source: I'm one of them.
Sort of correct but the problem with the connection was the provider and the contract to the cloud not the engine developer. People still using it but it will die sooner than later anyway due to lack of income. UE may suffer less because there are more games being made that are not MMORPGs.
Anyway, I wish them well on this engine.
If you are interested in making a MMO maybe visit my page to get a free open source engine.
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