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The latest Star Citizen Weekly Development Update has been posted to the game's official site with the exciting news that 50,000 more 'Citizens' will soon be added to Alpha 2.0 to continue to assist the team with bug squashing and to, as the letter states, take part in "emergent gameplay" as evidenced on YouTube and Twitch.
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mmorpg junkie since 1999
Can't seem to get into the servers though, ahh well, not like I didn't expect that.
Good luck to anyone else waiting for an invite.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
Well if nothing else, the recent controversy seems to have given them a good swift kick in the ass in terms of development and actually letting people see and play what they've got so far instead of pre-recorded demo footage. I'm not convinced it's not going to crash and burn yet, though.
I'm convinced it will, as much as I want it to succeed. I don't care for the game at all, but I feel that if Star Citizen folds it will have a very negative effect on the genre.
Well if nothing else, the recent controversy seems to have given them a good swift kick in the ass in terms of development and actually letting people see and play what they've got so far instead of pre-recorded demo footage. I'm not convinced it's not going to crash and burn yet, though.
Causation=correlation?
Have fun
For example, I have not poured any money into this game -yet-, although I am really into this game as far as the goal is concerned.
I do not like instanced battles though, I like open worlds.
But I signed up for the newsletter and forums years ago, and all I received were "buy this ship, buy that ship" spam in my mailbox for months.
When watching SC Twitch streamers (all 5 of them), all I see is the same boring race circuit and the same boring instanced battle. What's more to come soon?
The image this game has now is that they ar elike 5-6y away from any release, and there's no further progression shown on the game whatsoever.
Maybe unless you dig into their dev blogs deep. But who does read all the 100+ pages blogs these days?
There probably is more content already developed -probably not ready to be shown yet-, but the same thing shown on twitch for many months now and the annoying cash shop mail spam (mail filter ftw) made this company recieve much bad press.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Not that it hasn't been said before though... I wonder when Devs will finally acknowledge that it is correct?
Nothing says irony like spelling ideot wrong.
I have been in a bunch of Alpha's and Beta's. My FAVORITE was Matrix Online. That community was great. Then they changed EVERYTHING at launch and lost pretty much everyone. Shame.
But still... would be nice if they'd let their supporters from way back in.. because honestly I'm becoming very pessimistic over the entire affair.
Now consider the behemoth that is CIG, the massive cash that has been given to them, the amount of employees and resources at their disposal... Still want to cut them a lot of slack?
To each his own...
Seaspite
Playing ESO on my X-Box
Here's a word to ponder.... "scale" ...
Scale indeed. This is another 50,000. It is becoming a big test.
And - as I said in the first thread - this is a very public test. The least opportunity to say the game "doesn't exist" "will crash and burn" would have been pounced on. And I don't see that having happened.
Whether is will deliver everything promised in the time frames talked about - different questions. For now though I think we are seeing a toddler standing up and - precariously - getting its balance.
And it isn't just server stability that is being tested. Account management, logins, character handling - a host of "trivia" that we are not interested in .... except when the trivial little details don't work!
That statement will probably be true for quite a long time.
Now if they can just keep Roberts selling ships instead of gumming up the actual work...
If you are holding out for the perfect game, the only game you play will be the waiting one.
Philosophy of MMO Game Design
https://forums.robertsspaceindustries.com/discussion/133119/star-citizen-streamers-list
And that was when only 1000 players did test Alpha 2.0
There should be many more streamers now with 66.000 testers.
Have fun
Those who havent tried it you cannot imagine, the videos only reflect part of it.
The first minutes after spawning, the station sometimes shake as ships take of, you hear them roar (yeah i know space, but is cool), then you look out the window and realize the station is huge...and i mean huge...then you ask your ship ang go to the landing pad, and suddenly you are on the outer surface of this vast thing. You see others taking off. Ships fly above you....and if you want you can step off the platform to the black void, and fly around in your spacesuit.
It's just stunning. No other way to say it.
Muke said:
When watching SC Twitch streamers (all 5 of them),
You will find a link for 50+ SC Twitch streamers in the SC subsection of this forum.
https://forums.robertsspaceindustries.com/discussion/133119/star-citizen-streamers-list
And that was when only 1000 players did test Alpha 2.0
There should be many more streamers now with 66.000 testers.
Have fun
Its usually one person with 90% of the viewers (around 1k), then 8 more streamers with about 0 to 25 streamers. And every time I check in its always the same, the few streamers looking at a loading screen or walking in the hangar.
I am the Cannon Fodder God
a) solo player game (Squadron 42)
b) instanced multiplayer game (Persistent Universe)
The solo game (SQ42) will be launched first. The PU follows after SQ42.
The current Alpha 2.0 is a small sub-set of the PU (system Stanton, planet Crusader). The basic game mechanics (space combat, FPS, ship boarding etc.) being tested in Alpha 2.0 also applies to Squadron 42.
The plan to create two games is the same since start of Kickstarter - this has neither changed nor morphed.
Have fun
Just saying!
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
Don't get me wrong... I personally still think SC is the second coming of Nimrod and his tower of Babylon scheme... however regardless of my personal feelings I am glad for the sake of the Players about this news. Very Good for the Players that have supported it.
So you are talking about 66k thousand testers.
2nd 66k thousand testers is not the same thing as 66k concurrent players.
3rd it isn't an MMORPG mate so you aren't going to ever see more than their per server cap of vessels(what is it 16 ships?) and the crews to man them. I can't remember the exact number.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!