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Level 31, and "done" it seems?

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  • VolgoreVolgore Member EpicPosts: 3,872
    eye_m said:
    I decided to take up tennis, so I went and bought a tennis racket and some tennis balls and even a full tennis outfit. I walked on to the court hit the ball forehand and backhand and realized there was nothing left for me to add or do so I quit.  Wow, tennis sucks.
    What about leveling your analogy skills then?

    image
  • observerobserver Member RarePosts: 3,685
    moonbound said:
    What are you guys talking about? There is some endgame stuff, gear and pvp, pvp is a big part of this game and the expansion coming out is all about endgame, you can play more then one class.

    1. Cosmetic endgame: getting the perfect look and dyes, prestige armor and weapons (dungeon skins, MF crafted skins, Legendaries).

    2. Stats endgame: Ascended gear must be crafted or purchased with Laurels; both require a significant amount of time and effort. Also do not forget legendary gear.

    3. Completionist endgame: doing all dungeon paths, jumping puzzles, world exploration, etc.

    4. World bosses and temples: large meta events that require 20+ people to complete.

    5. Living Story: bi-weekly new content for all levels of play.

    6. sPvP, WvW: competitive modes that are both familiar in their design but unique because of GW2's combat and classes. Their progression is unique and mostly detached from PvE (except the up leveling in WvW of course).

    Most people are not satisfied with these examples. I imagine by saying "endgame," they want to hear "raiding and a gear treadmill," but that doesn't really exist too much in this game. If people dismiss the game because they don't think there is anything "to do" after they hit an 80 level cap, there's not much convincing that can be done.


    Sure you posted things that could be done but let's look closer at them:

    1.  I don't care about the cosmetic endgame so doesn't apply
    2.  I don't care about the small boost to stats Ascended gives me.  A lot of work for little payout, again doesn't apply
    3. I don't care to complete anything, not what I play for so doesn't apply
    4. I don;t care about world bosses/temples or other meta events, doesn't apply
    5. I could care less about it, horrible writing, etc so doesn't apply
    6. PvP & WvW (again pvp) I don't like pvp so it doesn't apply

    So the bottom line for me is the 6 things that you might enjoy I don't and if I don't enjoy them I have no reason to do them.  Thus those items will not keep me playing.  Again not much incentive to level up and I have even less incentive to buy the expansion.
    Then what to do you care about in your other MMOs?  They all have pretty much the same thing at max lvl.
  • lordbooslordboos Member UncommonPosts: 4
    edited September 2015
    observer said:
    Then what to do you care about in your other MMOs?  They all have pretty much the same thing at max lvl.
    Exactly. Other mmos gives you what? For example WoW gives you only 1, 2, 3, 4, 6 (like any other mmo).
    If you do not like PvP and PvE and completion/achievements you play wrong games. Basicaly ALL mmos give you this so they are not the right genre for you.
  • AmjocoAmjoco Member UncommonPosts: 4,860
    vtravi said:
    This is what happens when you have a buy to play game, where there is no incentive for the devs to keep players playing. They got your money already. 
    That makes no sense. Any company wants people to buy more from them at one point. Logitech got my money for this keyboard, but if it's a good keyboard I will buy another one. I honestly don't think any legitimate company in the world wants to take the time to develop or manufacture something so you only buy it once, unless it's a casket. /shrug

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    edited September 2015
    So you have access to 1 of the 3 specs you can have active (you don't even master (lvl 46 and grandmaster traits level 71).
    So you are missing 2/3 of your build.
    You don't have access to 3 attributes gear yet.
    You don't have access to superior runes

    Sorry, you don't have a build.
    You have a full skill bar.
    Post edited by Gaia_Hunter on

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    You can reach lvl 80 in 3 days.

    gotta love the no-lives around here complaining theres nothing to do after rushing the game in 3 days.

    How do you explain me taking a month+ to reach lvl 80?

    If you rush, its your fault. The game has plenty to do even if you get all the skills at lower level.




  • Stuka1000Stuka1000 Member UncommonPosts: 955
    Painlezz said:
    So i'm not missing anything?  IE, once I got 31 and unlocked the last ability slot and maxed out the spec points.... That's it?

    I noticed you can farm/grind to get better gear and it will make you a bit stronger... But stronger for what?  To farm achievements in lower zones?

    I hate to say it... but even in a game like WoW they have you level all the way up to 100 and slowly give you new kills and perks along the way.  If I have everything unlocked by level 31 for a spec then I guess all I have to look forward to is unlocking other specs that I don't want to play... 

    *sigh*

    You're talking BS.  You can only add your 3rd specialisation at 71 and it takes more than 31 levels to aquire the hero points available to max out the skills.  So I guess it's learn the game mechanics before talking about stuff you obviously do not understand.
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    edited September 2015

    You can reach lvl 80 in 3 days.

    gotta love the no-lives around here complaining theres nothing to do after rushing the game in 3 days.

    How do you explain me taking a month+ to reach lvl 80?

    If you rush, its your fault. The game has plenty to do even if you get all the skills at lower level.
    When they say 3 days they are talking about 12+ hours played per day, although it seems they are doing it leisurely, playing a couple hours every day, don't they?
    I can reach level 80 in about 5 minutes btw.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PainlezzPainlezz Member UncommonPosts: 646
    I'm not trying to argue if this is a good game.  Obviously fans are going to love it and haters are going to hate it.

    My question was if I'm missing something with character progression.  I think I got my answer in that at level 31 you unlock everything for any specific spec more or less and the rest of the leveling is just for gear or alternate specs. 

    And to add to that, for a few days now being level 31+ (I think 37 now?) I've been unable to find or see any groups to do the instance that unlocked at this level range.  The only instance groups posted are typically 80's only or groups requiring a specific class.  It's not fun for new players to make it difficult to join group content like that.   I know many people hate the idea of LFG tools such as wow that auto groups you.... But that tool makes content available for "casual" players that don't have the desire or time to spam chat channels and build a group or maintain groups of friends to play content with regularly.

    Some people just want to load the game up, play it with random strangers, have some fun, and log off.
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    edited September 2015
    Painlezz said:

    My question was if I'm missing something with character progression.  I think I got my answer in that at level 31 you unlock everything for any specific spec more or less and the rest of the leveling is just for gear or alternate specs. 


    If you consider adding more traits that synergise with each other and your skills not progressing, well...

    There is a reason they want level 80s - runes and traits (9 major traits and 9 minor traits is much different than 1 minor trait and 1 major trait) make a huge difference.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PainlezzPainlezz Member UncommonPosts: 646
    If you consider adding more traits that synergise with each other and your skills not progressing, well...

    There is a reason they want level 80s - runes and traits (9 major traits and 9 minor traits is much different than 1 minor trait and 1 major trait) make a huge difference.
    I'm confused?  What more do you get past 31 for a single spec?

    Are the 2 other "trait tree" things whatever they're called active when playing?  To me it looks like you have to pick 1 of the 3 as the active spec you're running?   
  • lordbooslordboos Member UncommonPosts: 4
    Painlezz said:
    I'm not trying to argue if this is a good game.  Obviously fans are going to love it and haters are going to hate it.

    My question was if I'm missing something with character progression.  I think I got my answer in that at level 31 you unlock everything for any specific spec more or less and the rest of the leveling is just for gear or alternate specs. 

    And to add to that, for a few days now being level 31+ (I think 37 now?) I've been unable to find or see any groups to do the instance that unlocked at this level range.  The only instance groups posted are typically 80's only or groups requiring a specific class.  It's not fun for new players to make it difficult to join group content like that.   I know many people hate the idea of LFG tools such as wow that auto groups you.... But that tool makes content available for "casual" players that don't have the desire or time to spam chat channels and build a group or maintain groups of friends to play content with regularly.

    Some people just want to load the game up, play it with random strangers, have some fun, and log off.
    You can actually create your own group. Just name it "story" and wait. It usually takes from 5 seconds to 2 minutes and *poof* you have full dungeon group ready to do story mode. Problem is that people mostly just watch and refresh LFG until "story" pops there, but they are too lazy to create a group. Because of this if you create a group, you have almost instant full dungeon ready group.
  • CelciusCelcius Member RarePosts: 1,868
    You need to unlock atleast 3 specialization lines in order to gain your maximum character potential even if you just want to run with Minions. There is also ascended gear / exotic gear to earn as you get to max / higher level. There is also plenty to do at end gam, don't let some of the ignorance in this thread trick you. 
  • shalissarshalissar Member UncommonPosts: 509
    moonbound said:
    What are you guys talking about? There is some endgame stuff, gear and pvp, pvp is a big part of this game and the expansion coming out is all about endgame, you can play more then one class.

    1. Cosmetic endgame: getting the perfect look and dyes, prestige armor and weapons (dungeon skins, MF crafted skins, Legendaries).

    2. Stats endgame: Ascended gear must be crafted or purchased with Laurels; both require a significant amount of time and effort. Also do not forget legendary gear.

    3. Completionist endgame: doing all dungeon paths, jumping puzzles, world exploration, etc.

    4. World bosses and temples: large meta events that require 20+ people to complete.

    5. Living Story: bi-weekly new content for all levels of play.

    6. sPvP, WvW: competitive modes that are both familiar in their design but unique because of GW2's combat and classes. Their progression is unique and mostly detached from PvE (except the up leveling in WvW of course).

    Most people are not satisfied with these examples. I imagine by saying "endgame," they want to hear "raiding and a gear treadmill," but that doesn't really exist too much in this game. If people dismiss the game because they don't think there is anything "to do" after they hit an 80 level cap, there's not much convincing that can be done.


    Sure you posted things that could be done but let's look closer at them:

    1.  I don't care about the cosmetic endgame so doesn't apply
    2.  I don't care about the small boost to stats Ascended gives me.  A lot of work for little payout, again doesn't apply
    3. I don't care to complete anything, not what I play for so doesn't apply
    4. I don;t care about world bosses/temples or other meta events, doesn't apply
    5. I could care less about it, horrible writing, etc so doesn't apply
    6. PvP & WvW (again pvp) I don't like pvp so it doesn't apply

    So the bottom line for me is the 6 things that you might enjoy I don't and if I don't enjoy them I have no reason to do them.  Thus those items will not keep me playing.  Again not much incentive to level up and I have even less incentive to buy the expansion.
    I have the same opinion about all of these game features and that's why I don't play GW2 (except for world bosses and meta events, I love these features).

    But I mean not every mmorpg has to be tailored to your specific tastes. If you don't care about any of these defining features then GW2 is clearly not for you. Just move on.
  • MalaboogaMalabooga Member UncommonPosts: 2,977

    You can reach lvl 80 in 3 days.

    gotta love the no-lives around here complaining theres nothing to do after rushing the game in 3 days.

    How do you explain me taking a month+ to reach lvl 80?

    If you rush, its your fault. The game has plenty to do even if you get all the skills at lower level.
    GW2 is kind enough to let you play in whole world even if you rushed.

    But the dude you responded to is conditioned by certain games and GW2 doesnt tick that conditioning so it really just isnt the game for him (and many like him).

    But OTOH, what GW2 showed is that there are ton of people who just want to play and have fun while playing.
  • YaevinduskYaevindusk Member RarePosts: 2,094
    At present, this is a game that you boot up when your other games are in maintenance.  Though I'm hoping they change quite a bit in Heart of Thorns.  Especially with their new progression system.
    Due to frequent travel in my youth, English isn't something I consider my primary language (and thus I obtained quirky ways of writing).  German and French were always easier for me despite my family being U.S. citizens for over a century.  Spanish I learned as a requirement in school, Japanese and Korean I acquired for my youthful desire of anime and gaming (and also work now).  I only debate in English to help me work with it (and limit things).  In addition, I'm not smart enough to remain fluent in everything and typically need exposure to get in the groove of things again if I haven't heard it in a while.  If you understand Mandarin, I know a little, but it has actually been a challenge and could use some help.

    Also, I thoroughly enjoy debates and have accounts on over a dozen sites for this.  If you wish to engage in such, please put effort in a post and provide sources -- I will then do the same with what I already wrote (if I didn't) as well as with my responses to your own.  Expanding my information on a subject makes my stance either change or strengthen the next time I speak of it or write a thesis.  Allow me to thank you sincerely for your time.
  • GhavriggGhavrigg Member RarePosts: 1,308
    It took me a few tries since GW2 launched but for the longest time I couldn't even bring myself to push passed 25... I think maybe I hit 23 or something and just couldn't be bothered to log in. But then I finally pushed through just to finally see how the story played out late last year. I had some fun leveling to 80, story went from decent, to bad, to good enough (as long as you don't take story too seriously), probably spent as much time in combat as I did just wandering around exploring and getting POI's and vista's and such.

    Not long after hitting 80, though, I just lost all desire to log in and play because I didn't see much of a point. The end-game doesn't have progression that motivates me, and I absolutely despise WvW, as the zergfest was basically just grouping up with everyone and attacking/capturing places while the other teams are attacking other areas, and just avoiding the other teams as much as possible until you get swarmed, then win or die and repeat. It's something to switch to every now and then to break up the leveling monotony however. 

    If you find the game lacking or don't enjoy it by 31, you're not gonna suddenly start loving it come 80.

    GW2 isn't a terrible game, it's just more of a game to get into and play short term while in between games with nothing better to do, not one that you stick with long term. 
  • bcbullybcbully Member EpicPosts: 11,838
    Stuka1000 said:
    Painlezz said:
    So i'm not missing anything?  IE, once I got 31 and unlocked the last ability slot and maxed out the spec points.... That's it?

    I noticed you can farm/grind to get better gear and it will make you a bit stronger... But stronger for what?  To farm achievements in lower zones?

    I hate to say it... but even in a game like WoW they have you level all the way up to 100 and slowly give you new kills and perks along the way.  If I have everything unlocked by level 31 for a spec then I guess all I have to look forward to is unlocking other specs that I don't want to play... 

    *sigh*

    You're talking BS.  You can only add your 3rd specialisation at 71 and it takes more than 31 levels to aquire the hero points available to max out the skills.  So I guess it's learn the game mechanics before talking about stuff you obviously do not understand.
    OP is talking about skills. They basically do the same thing 31-80 and forever after... I've said for the longest, weapons need more skills. Like 3-5 1 buttons 3-5 2 buttons and so own. The way things are it just gets boring for people who like a lot of sill customization and development. 
    "We see fundamentals and we ape in"
  • SoloAnythingSoloAnything Member UncommonPosts: 308
    eye_m said:
    I decided to take up tennis, so I went and bought a tennis racket and some tennis balls and even a full tennis outfit. I walked on to the court hit the ball forehand and backhand and realized there was nothing left for me to add or do so I quit.  Wow, tennis sucks.
    You're very wrong cause to become a tennis player it takes years of training and a lot of skills, in gw2 i had all weapon skills in 5 or 7 first levels I forget the right level but took me about an hour.
  • KyleranKyleran Member LegendaryPosts: 43,498
    lordboos said:
    observer said:
    Then what to do you care about in your other MMOs?  They all have pretty much the same thing at max lvl.
    Exactly. Other mmos gives you what? For example WoW gives you only 1, 2, 3, 4, 6 (like any other mmo).
    If you do not like PvP and PvE and completion/achievements you play wrong games. Basicaly ALL mmos give you this so they are not the right genre for you.
    You need to play a virtual world like EVE to understand the real possibilities in the MMORPG genre, trust me, they are not all the same.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • DztBlkDztBlk Member UncommonPosts: 127
    Well I am just chiming in to basically agree with several of the posts about this game.  It is a BEAUTIFUL game, but after a certain point...maybe lvl 31 you're pretty much done.  My buddy, who is a brooding almost reclusive PVPer loves that game.  That should pretty much say it all.  I have never really enjoyed PvP nor waiting around to repeat mass events to get items I could care less about.  Also, having to spend tons of gold and time on crafting or tons of gold for gear?  No thanks.  Besides after a certain level, what difference does the gear make because you 1. don't PvP or  2. You've pretty much tapped any power you might want to use levels ago.  So...yea there really isn't much reason to play the game after a you've gotten all the powers.  By the way, even the dungeons are kind of silly.  The ones I've done feel more like puzzles....snore! 
  • PainlezzPainlezz Member UncommonPosts: 646
    So much hate and trolling (standard fare here I assume).

    I'm getting mixed responses.  Could someone please clarify the following for me?

    At level 31, you can unlock your elite skill slot and by this time max out a specialization.  At 45 and 71 there are 2 more specialization sections that unlock.  Are these 100% active and you get ALL buffs from anything slotted in all 3 specializations?  Or do you only get bonuses from 1 of the 3 specializations at any given time?  In other words, WoW has dual-spec where you can switch between two specs anytime you want (more or less) but only one is active at any given time.
  • moonboundmoonbound Member UncommonPosts: 396
    Deivos said:
    moonbound said:
    And really people this is endgame in a nutshell in almost every mmo.

    http://www.engadget.com/2014/03/14/working-as-intended-endgame-is-the-worst-thing-that-ever-happen/

    To add to this point, it's not like the majority of players want raiding as the endgame.

    http://www.mmo-champion.com/threads/1304374-WotLK-to-MoP-A-Trend-Analysis-of-Raiding-Difficulty

    http://www.engadget.com/2014/07/03/turbine-raiders-make-up-the-smallest-player-group-in-lotro/

    http://www.engadget.com/2014/11/24/the-soapbox-six-reasons-mmos-should-abandon-raiding-part-1/

    Destiny only sits at an 18-19% completion on raids.

    WoW has had a consistent drop on raid volume over time, with LFR temporarily boosting it.

    Wildstar only makes it to around 12% at this point.


    Point here being, the endgame people seem to be chasing, is not the endgame that's actually needed in terms of what's going to deliver entertainment value.

    More horizontal progression would do players considerably more good in this regard. Alternate weapon skill sets, new or advanced spec lines, maybe class hybridization like in the first Guild Wars. Things that give the players more control and freedom of development.

    Aside from that, fleshing out more side activities and types of things to do in general would help. GW2 has been big on the seasonal minigames and events, which is neat and gives a change of pace every so often, but does not give players a lasting alternative to the core gameplay activities.
    Those stats are not really fact, alternate advancements like in everquest 2 are great and add allot of replay, however the point in this thread is the claim there was nothing towards endgame when there is.
  • moonboundmoonbound Member UncommonPosts: 396
    bcbully said:
    Stuka1000 said:
    Painlezz said:
    So i'm not missing anything?  IE, once I got 31 and unlocked the last ability slot and maxed out the spec points.... That's it?

    I noticed you can farm/grind to get better gear and it will make you a bit stronger... But stronger for what?  To farm achievements in lower zones?

    I hate to say it... but even in a game like WoW they have you level all the way up to 100 and slowly give you new kills and perks along the way.  If I have everything unlocked by level 31 for a spec then I guess all I have to look forward to is unlocking other specs that I don't want to play... 

    *sigh*

    You're talking BS.  You can only add your 3rd specialisation at 71 and it takes more than 31 levels to aquire the hero points available to max out the skills.  So I guess it's learn the game mechanics before talking about stuff you obviously do not understand.
    OP is talking about skills. They basically do the same thing 31-80 and forever after... I've said for the longest, weapons need more skills. Like 3-5 1 buttons 3-5 2 buttons and so own. The way things are it just gets boring for people who like a lot of sill customization and development. 
    Now I am confused you get to specialize what kind weapons or elements you may be switching between, you get traits, and to customize utility abilities, you get plenty of skills in this game because you use them all unlike most mmorpgs where you have all these abilities that you use in a very situational sense.
  • moonboundmoonbound Member UncommonPosts: 396
    moonbound said:
    What are you guys talking about? There is some endgame stuff, gear and pvp, pvp is a big part of this game and the expansion coming out is all about endgame, you can play more then one class.

    1. Cosmetic endgame: getting the perfect look and dyes, prestige armor and weapons (dungeon skins, MF crafted skins, Legendaries).

    2. Stats endgame: Ascended gear must be crafted or purchased with Laurels; both require a significant amount of time and effort. Also do not forget legendary gear.

    3. Completionist endgame: doing all dungeon paths, jumping puzzles, world exploration, etc.

    4. World bosses and temples: large meta events that require 20+ people to complete.

    5. Living Story: bi-weekly new content for all levels of play.

    6. sPvP, WvW: competitive modes that are both familiar in their design but unique because of GW2's combat and classes. Their progression is unique and mostly detached from PvE (except the up leveling in WvW of course).

    Most people are not satisfied with these examples. I imagine by saying "endgame," they want to hear "raiding and a gear treadmill," but that doesn't really exist too much in this game. If people dismiss the game because they don't think there is anything "to do" after they hit an 80 level cap, there's not much convincing that can be done.


    Sure you posted things that could be done but let's look closer at them:

    1.  I don't care about the cosmetic endgame so doesn't apply
    2.  I don't care about the small boost to stats Ascended gives me.  A lot of work for little payout, again doesn't apply
    3. I don't care to complete anything, not what I play for so doesn't apply
    4. I don;t care about world bosses/temples or other meta events, doesn't apply
    5. I could care less about it, horrible writing, etc so doesn't apply
    6. PvP & WvW (again pvp) I don't like pvp so it doesn't apply

    So the bottom line for me is the 6 things that you might enjoy I don't and if I don't enjoy them I have no reason to do them.  Thus those items will not keep me playing.  Again not much incentive to level up and I have even less incentive to buy the expansion.
    You do realize the expansion will give you new abilities to work on and customize beyond level 80 right? I simply showed you things you can do in the mean time other then traits, and the other customization, you can also play more then one character, I really do not care if you stay or leave the information is there for you do what you will with it.
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