It looks like you're new here. If you want to get involved, click one of these buttons!
Back in the days when I played EQ1 I had so much fun fighting in groups through all the dungeons gaining loot from rare spawns. It was a blast.
The usual group was a typical trinity + one crowd control char like a bard or enchanter.
The fights were very intense and while we had enchanter that could hold like 7-9 adds in single target mezzes, the fights were super thrilling. one runner and the hell broke out.
It was fun!
I wonder why no other game took this path? Why?
I knew a lot of people who liked that.
What do you think?