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Disappointed after trying it tonight for a couple of hours.
Main reason was the linear feel of the game but being a sandbox. Starting out and questing is so linear. The game maybe a sandbox world in some places but others it's just too constricted to bring me into the game, I want to be immersed when I play a sandbox and not have the game hold my hand to show me what to do or where to go. If questing was done right it would have gotten points from me, but it has failed at that aspect as well.
The towns seem to be slow and boring, I especially dislike how the animations are for movement. I also find it hard to get into a new mmorpg when you got a lot of people the same look all the way through the game, many players daunting the same gear and look really doesn't do it for me, pushes me further from immersion. When Everquest first came out in 99 and I loaded it up and played the first time that was the experience I was hoping with this game, but it never got me, never pulled me in.
Combat is weak, the animations and game play are more conducive for Asian market, keeping in mind this was an Asian game to begin with it is no wonder it may not do well over here. I see the same game type you find in ESO and Neverwinter.
This is the kind of game maybe you come back to in 1 year and go wow they did a lot of polishing, it does feel a little more complex and real. But for now I do not get the sense of pleasure out of this one, it's lacking somewhere. Maybe you guys can tell me what I missed that is so great that it encapsulates me and pulls me in in an immersive kind of way?