It looks like you're new here. If you want to get involved, click one of these buttons!
I think 60% of the features they want to implement are done, but that doesn't necessarily mean that the percentage given in the interview ties in with the "entire scope" of the game. Here is the transcript (to the best of my ability) from 11:17 – 12:30.
BM: About how far along are you with Next then, like 20% or?
DG: Well see that is a tricky question. If we were only building EverQuest Next, we’d be pretty much in the same spot we are now. Because there is all those supporting systems and all the ancillary features that have to exist before we can build the new Norrath that we want to build; all the destructible worlds, all the Holy Grail stuff that we went through last year, is all stuff that we absolutely have to have. That is being developed in public view in Landmark. So we are [pause] 60% complete with EverQuest Next.
BM: The rallying calls are going to be a big part, which you said is still kind of in process.
DG: The strategy is when Landmark goes open beta we’ll be mostly feature complete for EverQuest Next. And then we just focus on A.I. and content and the characters and all that other stuff and push push push push on that stuff and really make the new Norrath suddenly come to life.
BM: Landmark is for builders and for explorers. Next is going to be for the people that want to roleplay within that world.
DG: A really deep and immersive, episodic kind of game that is constantly changing that you can get into and make a big difference.