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First look at Darkfall Siege Engine!

mmoesportsmmoesports TokyoPosts: 159Member
Darkfall Unholy Wars Siege Engines

Comments

  • BadaboomBadaboom Moose Jaw, SKPosts: 2,380Member
    Hell of a lot bigger than what I was expecting.
  • mmoesportsmmoesports TokyoPosts: 159Member
    Originally posted by Badaboom
    Hell of a lot bigger than what I was expecting.

    I was expecting it to be stationary but these things got wheels.

  • BadaboomBadaboom Moose Jaw, SKPosts: 2,380Member
    Originally posted by mmoesports
    Originally posted by Badaboom
    Hell of a lot bigger than what I was expecting.

    I was expecting it to be stationary but these things got wheels.

    That gives me hope.  I believe the devs are not planning on making this despawnable into a figurine.  Since it has wheels, my guess is that you have to push it all the way to where you are planning to siege.  This is awesome if this is the case, since spies will be able to report the whereabouts and a counter attack could happen enroute to the siege.

  • kaiser3282kaiser3282 Phoenix, AZPosts: 2,690Member Uncommon
    Originally posted by Badaboom
    Originally posted by mmoesports
    Originally posted by Badaboom
    Hell of a lot bigger than what I was expecting.

    I was expecting it to be stationary but these things got wheels.

    That gives me hope.  I believe the devs are not planning on making this despawnable into a figurine.  Since it has wheels, my guess is that you have to push it all the way to where you are planning to siege.  This is awesome if this is the case, since spies will be able to report the whereabouts and a counter attack could happen enroute to the siege.

    This is correct. Here is the info they released on siege engines back in their "Vision, Direction, and immeditae plans" announcement back in April:

     

    Siege Engines
    A highly requested feature, siege engines have been on our backlog for a while. Proper catapults, siege towers, battering rams and siege ladders are in the works and their introduction will change the face of sieging. These engines are driven across terrain, and need to be positioned properly following a realistic medieval approach to their design and operation. This feature, currently in the design pipeline, will become our development focus right after custom roles have been implemented.

  • corpusccorpusc Chattanooga, TNPosts: 1,330Member

    this is a major addition to the game.

     

    should cause another big spike of new players.

     

    looks like Av is gonna carve out a much bigger niche than they have in the past.

    The End
    ---------------------------
    i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

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