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If your argument involves sales and numbers and all that finance jazz then you would have no issue admitting that Candy Crush and Flappy Bird are one of the greatest games in the history of gaming. In that respect, sales and numbers do not mean it is a good thing nor mean it is a good game. Cheap or free does not guarantee quality either.
We all knew what would happen when Free 2 Play came around and mostly MMOers from the new age, were so passionate about the idea of FREE as if it meant FREEDOM and the whole mainstream press was embracing something in the same lines. What is ironical though that the same press and new MMoers alike are steadily reaching the same conclusion - they are all reaching the same wall that old MMOers reached when the MMO market was in a stale condition.
"We are bored. We need more. We want more".
Free to play market has been absolutely nothing but fireworks and all it has done is apply reverse engineering - instead of progressing forward to a more complete and unified MMOrpg culture it has dissected that genre into snacks and bites with incomplete PVE & PVP and hidden content through paywalls and paypals. Every single Free 2 Play MMOrpg right now is incomplete and lacks usually basic tools such as a good group finder.
Progression has been reversed and that is exactly why we have got a shitton of MMOrpgs with disgusting graphics, generic and limited character customization, unpolished combat and animations and bad level designs and environments. Calling the F2P scene as mediocre would be a flattery. In all fronts of story and gameplay the F2P market will make sure that there is always going to be a core expectation missing in order to build up hype for the next generation of gamers.
Therefore we are in this unfortunate situation where WildStar and Final Fantasy: A realm reborn are considered the "best" or have got the most players because they are the most complete MMOrpgs in the market and not a half-ass MMOG. That does not mean they are revolutionary but at least they are heading the right direction.
While the West patiently waits for Phantasy Star Online 2, Blade & Soul, Star Citizen, Destiny (for PC) and Kindom Under Fire II, we are stuck taking breaks by playing other MMOs not of our genre because of lack of competition. And that is where all the juice is at. It is easy to state "No one is forcing you" but when you have no options and there is no competition, you are forced to adapt and not just adapt. We are not only forced to play those MMOs because there is nothing else good on the market, we are also forced to play niche games with low or unhealthy population such as ArcheAge so time can somehow fly faster.
This has been one of the most ludicrous (for the business), subpar (for the genre) and ridiculous state of gaming where manipulative products of P2W dominate. This is like Steam flooded with indie games to justify that PC gaming is doing good and it still has the most exclusive titles when in reality most of them are byproducts of easy, cheap and intentionally lazy development. And in that respect, MMO is still is a moneycash grabbing scheme like a bad Kickstarter project.
The pipe dream lives on.