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what game modes will make MMOs more fun?

nariusseldonnariusseldon santa clara, CAPosts: 22,441Member

Aside from the vanilla type dungeon runs, WoW has scenarios, and challenge dungeons.

Diablo has added choice of bounty (that is task with loot, and no pretentious quest text), random dungeon since 2.0, and will add infinite levels of random dungeons with increasing challenges in 2.1.

Obviously there are the pvp game modes like battleground, and arena ...

I guess the seamless matching with stories in Destiny is one new idea. In Incredible Adventure of Van Helsing, there is a "tower defense" type game mode that I think is new to pve games.

Now what other game modes can a MMO add to make the game more fun?

What about a pure survival mode with increasingly difficult waves of enemies (i think Marvel Heroes have that)?

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Comments

  • sunandshadowsunandshadow Pittsburgh, PAPosts: 1,034Member Uncommon

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?


    I want to help design and develop a PvE-focused sandpark MMO, so PM me if you are starting one.
  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    solo mode for dungeons .. yes for all the ARPGs like D3 ... if they can do it in a ARPG, they should be able to do it in an instanced dungeon in a MMO.

    forum mode ... yes for blizz ARPGs (D3) and MMO (WoW) .. but it is not in-game (in-game you use inspect in both games) but outside of the game on a webpage.

    I like the webpage idea better because you can use another screen (like a tablet) to look at it.

     

  • QuesaQuesa Sacramento, CAPosts: 1,246Member
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member
    Originally posted by Quesa
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

    Like GW1 ?

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Quesa
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

    why not have both? It is not like getting both the audience is a bad thing. Plus, it is not that hard to do ... if single player RPG can add a co-op mode (quite common), then MMO can scale the difficulty down for dungeon soloers.

    Didn't DDO already have done that?

  • CecropiaCecropia The Great White North, ONPosts: 3,471Member Uncommon
    Originally posted by nariusseldon
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    solo mode for dungeons .. yes for all the ARPGs like D3 ... if they can do it in a ARPG, they should be able to do it in an instanced dungeon in a MMO.

    forum mode ... yes for blizz ARPGs (D3) and MMO (WoW) .. but it is not in-game (in-game you use inspect in both games) but outside of the game on a webpage.

    I like the webpage idea better because you can use another screen (like a tablet) to look at it.

     

    So now D3 is an ARPG and not an MMO?

    You're making all kinds of sense now. You're all over the place, man. How is anyone supposed to take you seriously?

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • CecropiaCecropia The Great White North, ONPosts: 3,471Member Uncommon
    Originally posted by DamonVile
    Originally posted by Quesa
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

    Like GW1 ?

    Not an MMO, not even marketed as one. 

     

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Cecropia
    Originally posted by nariusseldon
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    solo mode for dungeons .. yes for all the ARPGs like D3 ... if they can do it in a ARPG, they should be able to do it in an instanced dungeon in a MMO.

    forum mode ... yes for blizz ARPGs (D3) and MMO (WoW) .. but it is not in-game (in-game you use inspect in both games) but outside of the game on a webpage.

    I like the webpage idea better because you can use another screen (like a tablet) to look at it.

     

    So now D3 is an ARPG and not an MMO?

    You're making all kinds of sense now. You're all over the place, man. How is anyone supposed to take you seriously?

    it can be both .. they are not mutually exclusive. Just like it is a RPG, *and* a ARPG. [mod edit]

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Cecropia
    Originally posted by DamonVile
    Originally posted by Quesa
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

    Like GW1 ?

    Not an MMO, not even marketed as one. 

     

    close enough

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member
    Originally posted by Cecropia
    Originally posted by DamonVile
    Originally posted by Quesa
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

    Like GW1 ?

    Not an MMO, not even marketed as one. 

     

    The question was why don't they have solo dungeons. GW1's henchman system would be a viable alternative and allow people to do group content with fewer numbers of people.

     

  • sunandshadowsunandshadow Pittsburgh, PAPosts: 1,034Member Uncommon

    Huh, not quite the response I expected - it's so common for MMOs to have single-player bonus modes, I'm surprised it's even something people would grouse about.

    As far as forums within games, I personally really like the way social gaming sites like GaiaOnline and Virtual Pet Sites like Flight Rising bring the game elements like avatars and collections into the forums.  It's also not impossible for MMOs to allow more than one window to be open to MMO content on the same machine - MMO clients aren't usually built to allow this but most browser-based MMOs do.  Browser-based social gaming sites may be the poor cousin of MMOs, but they have been coming up with their own innovations that MMOs could benefit from importing.


    I want to help design and develop a PvE-focused sandpark MMO, so PM me if you are starting one.
  • CecropiaCecropia The Great White North, ONPosts: 3,471Member Uncommon
    Originally posted by nariusseldon
    Originally posted by Cecropia
    Originally posted by DamonVile
    Originally posted by Quesa
    Originally posted by sunandshadow

    Do they have a solo mode for dungeons yet?  I've wanted that for years.

     

    How about a forum mode within the game so it's easy to display your avatar customizations and collections to other players?

    Yes, they are generally found in single player games not a game designed around interactions with other players.

    Like GW1 ?

    Not an MMO, not even marketed as one. 

    close enough

    Not according to ArenaNet, but feel free to take that up with them.

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • AldersAlders Jack Burton'sPosts: 1,857Member Uncommon
    Game modes that aren't game modes will make MMO's more fun.
  • RobokappRobokapp Dublin, OHPosts: 5,205Member Uncommon

    Vindicus has solo mode. And Aion.

     

    what modes:

     

    -Progression mode.

    -Hardcore mode.

    -Vanilla mode. 

    image

  • PyrateLVPyrateLV Las Vegas, NVPosts: 1,096Member Common

    Oh I dont know.....

    How about the Massive Multiplayer Mode???

    Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
    Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
    Playing: Skyrim
    Following: The Repopulation
    I want a Virtual World, not just a Game.
    ITS TOO HARD! - Matt Firor (ZeniMax)

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by PyrateLV

    Oh I dont know.....

    How about the Massive Multiplayer Mode???

    Like what? A public zone mode? A war mode?

    "massive multiplayer" is not a game mode without specifying what do you do in the game.

  • YoungCaesarYoungCaesar San Diego, CAPosts: 297Member Uncommon
    If I wanted game modes, Id play single player games or console games with friends. From MMOs I expect a living persistent virtual world to have any fun, where I can interact with alot of ppl.
  • DistopiaDistopia Baltimore, MDPosts: 16,899Member Uncommon
    It's not about Modes or features, it's about replacing the monotony with something more substantial than numbers and prizes.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • FoomerangFoomerang Portland, ORPosts: 5,564Member Uncommon

    Offer more ways to interact with the world and each other. We have heals, tanks, dps, cc/support, crafting, gathering, commerce.

    What are some fun and interesting ways we interact with the real world and each other? Food, music, sports, things like that. Find ways to make a "game" out of those things and make them relevant to the overall progress of your character.

    I know thats terribly vague, but you kind of get the idea I hope.

  • GorweGorwe ZagrebPosts: 2,472Member Uncommon
    More interaction and impact on the world coupled with better stories.

    Bring back the RP part please!

    (I know that MM part is missing as well, but the RP part is more important to me. Today's MMOs aren't that. They are OLGs{Online Lobby Games} ffs!)
  • NiburuNiburu BerlinPosts: 378Member Uncommon
    OP is the reason MMORPG's are so boring.....i mean Game modes in games that are supposed to be one virtual world
  • AeanderAeander Walker, LAPosts: 522Member Uncommon
    MOBA style PvP would be excellent for a team PvP MMO. Hell, it wouldn't even be difficult - Smite feels pretty much like what you would expect from this mode. 
  • AlBQuirkyAlBQuirky Sioux City, IAPosts: 3,828Member


    Originally posted by Foomerang
    Offer more ways to interact with the world and each other. We have heals, tanks, dps, cc/support, crafting, gathering, commerce.What are some fun and interesting ways we interact with the real world and each other? Food, music, sports, things like that. Find ways to make a "game" out of those things and make them relevant to the overall progress of your character.I know thats terribly vague, but you kind of get the idea I hope.
    Those are superb ideas!

    Unfortunately, the "majority of players" have little to no interest in these kinds of activities. If they are not swinging a sword, shooting a gun, or slinging spells (aka: killing things), they have no interest. "I can do that stuff offline."

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR

  • SovrathSovrath Boston Area, MAPosts: 18,451Member Uncommon
    Originally posted by Niburu
    OP is the reason MMORPG's are so boring.....i mean Game modes in games that are supposed to be one virtual world

    Now, keep in mind that I agree with you on the "Virtual World" part. At least as it pertains to my taste in mmo's.

     

    Having said that, people believe that mmo's should be something other than virtual worlds as is evidenced by the type of games that have been released.

    I read the title of the op's post and cringed.

    But that doesn't mean an mmo can't have many game modes. It just means that the mmo in question isn't really striving to be a virtual world. It's probably more "about" allowing players to log into some sort of virtual community and experience the game play as more of a "game".

    For me? No modes of anything,. I just want one virtual world where I can wander around and find trouble.

     

  • FoomerangFoomerang Portland, ORPosts: 5,564Member Uncommon


    Originally posted by AlBQuirky

    Originally posted by Foomerang
    Offer more ways to interact with the world and each other. We have heals, tanks, dps, cc/support, crafting, gathering, commerce.

    What are some fun and interesting ways we interact with the real world and each other? Food, music, sports, things like that. Find ways to make a "game" out of those things and make them relevant to the overall progress of your character.

    I know thats terribly vague, but you kind of get the idea I hope.


    Those are superb ideas!

    Unfortunately, the "majority of players" have little to no interest in these kinds of activities. If they are not swinging a sword, shooting a gun, or slinging spells (aka: killing things), they have no interest. "I can do that stuff offline."


    Yeah, and I get that sentiment. I mean if people want to race each other or play music together, they can play games like Gran Turismo or Guitar Hero. And those specialized games offer much more depth in gameplay than if an mmo were to put in a few race courses, or had a music playing co-op mini game.
    But even though it may not be as robust as their dedicated counterparts, what it does offer is something for the character you created to do in a world it is part of. And it lends itself to players feeling more like they are part of something and may even want to stick around longer, who knows heh.

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