Hate to admit I might be wrong, but...

MadimorgaMadimorga Atlanta, GAMember UncommonPosts: 1,920
ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

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I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

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Comments

  • ClippersNBAClippersNBA Los Angeles, CAMember Posts: 39

    Wait, don't go... I love killing PvEers.

    Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

  • MadimorgaMadimorga Atlanta, GAMember UncommonPosts: 1,920
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers.

     

    Sorry, dearie, but some relationships were simply meant to be outgrown.  We all had some good times, though, didn't we?  I was just a level one when when we met, picking flowers, minding my own business.  Then you and your five max level friends swooped in and dazzled me with your one hit kill skills.  Ah, the memories I shall treasure!

     

    Edit:  AI could stomp any of us any time if it were programmed that way.  

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • rawfoxrawfox HamburgMember UncommonPosts: 761
    Originally posted by Madimorga
    ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

    sounds like a victom ..

    what happend ?

  • MadimorgaMadimorga Atlanta, GAMember UncommonPosts: 1,920
    Originally posted by rawfox
    Originally posted by Madimorga
    ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

    sounds like a victom ..

    what happend ?

     

    This is why I hate to admit I'm wrong.  Not that I can't accept being wrong, but because I just know someone is going to come along and get smarty pants about it.  And misspell words at me.  image

     

     

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • DocBrodyDocBrody EldridgeMember UncommonPosts: 1,926
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers. Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

    oh so true. Because I wonder what the so called PvEers will do when AI is modelled after human intelligence (in fact just PvP-haters, everyone does PvE anyway)

  • TiamatRoarTiamatRoar Potomac, MDMember UncommonPosts: 1,207
    Several MMOs actually did model their AI after human intelligence during the design stages according to dev interviews (Everquest 2 and Ultima Online being some examples, if I recall correctly). They always ended up toning it down because it makes the game TOO hard.
  • DrunkWolfDrunkWolf Member UncommonPosts: 1,310
    Is there really alot of pvp happening in this game?
  • mcrippinsmcrippins Dallas, TXMember RarePosts: 1,308
    All good man - not every game can be for everyone. I feel the same about Wildstar. It bored me to tears, and I love AA. Hope you find a game that fits all of your needs!
  • Tyvolus4Tyvolus4 lincoln, NEMember UncommonPosts: 192

    looking forward to this game.  Reminds me of having to find creative and sneaky ways to avoid ganks when I was out and about in the game world, back on Tallon Zek in EQ, or Lineage 2 and Aion...Nothing makes me want to level up and grow in power in an MMO when I have RL players and enemy guilds to payback.  wish they would hurry up and launch.

     

  • ChrisboxChrisbox Member UncommonPosts: 1,729
    If you thought this game was PVE focused you didn't do your homework.  

    Played-Everything
    Playing-LoL

  • ZzadZzad SPAINMember UncommonPosts: 1,388
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers. Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

    You know there are already games that have to "tune down" AI in order to become "more friendly" to real human players and don´t  DESTROY them... right?

    It´s not a matter of Intelligence after all...not human...not artificial....it´s a matter of balance and most of all...a matter of FUN and not just frustration.

    NO ONE is going to play a game where they feel they are useless & frustated.

  • Loke666Loke666 KalmarMember EpicPosts: 20,812
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers. Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

    I think it have more to do with the fact that not even a human smart AI would be programmed to use maxed out mobs to kill total noobs in the beginner zones.

    Most PvE only folks I know at least claim that they don't mind beating tough encounters but it is the impossible ones that turns them off. And I kinda agree, MMOs main problem is the huge power gap between noobs and vets, not the fact that human opponents are harder to predict and play better than bots.

  • AzmodeusAzmodeus MassachusettsMember UncommonPosts: 207
    This title seems to be getting better reviews in North America beta than in Asia where it has been out for a while.  It is funny how these different markets view games.
      OMG I am Ancient!
  • KyleranKyleran Paradise City, FLMember LegendaryPosts: 26,290
    Originally posted by Azmodeus
    This title seems to be getting better reviews in North America beta than in Asia where it has been out for a while.  It is funny how these different markets view games.

    Well yeah, look how they seem to favor playing avatars that look like 9 year old half human, half small animals.

    Definitely a few cultural differences there.

    I think we're more bored here, been playing standard theme parks for a long time, anything new is going to feel a bit fresh after being in the MMORPG "Dark Ages" for so long.

     

    On hiatus from EVE Online since Dec 2016 - Screw off-grid PVE boosting changes

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.

    Don't just play games, inhabit virtual worlds™
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon


  • KarbleKarble San Diego, CAMember UncommonPosts: 750
    Originally posted by Madimorga
    ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

    What is the point of this thread?

    You clearly have a game style that you like which is ...... non-PvP with cooperative PvE play.

    ArcheAge is not that game.

    You will find many games to suit your desire.

    So why keep going with various posts railing against the fact there are no plans for PvE only servers if you are never planning to play this game to begin with based on it's original design?

    maybe /thread time?

    Good luck in whatever game you choose to play and I hope whatever it is gives you as much interesting activities to do if not more than ArcheAge.

  • BailoPan15BailoPan15 VrakaMember Posts: 410
    Originally posted by Kyleran
    Originally posted by Azmodeus
    This title seems to be getting better reviews in North America beta than in Asia where it has been out for a while.  It is funny how these different markets view games.

    Well yeah, look how they seem to favor playing avatars that look like 9 year old half human, half small animals.

    Definitely a few cultural differences there.

    I think we're more bored here, been playing standard theme parks for a long time, anything new is going to feel a bit fresh after being in the MMORPG "Dark Ages" for so long.

     

    What dark ages? o.O I'm having a blast in the MMOs I play. I don't flop from a MMO to MMO like a honeybee in search for the ultimate WoW clone like some of you...

  • BailoPan15BailoPan15 VrakaMember Posts: 410
    Originally posted by Karble
    Originally posted by Madimorga
    ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

    What is the point of this thread?

    You clearly have a game style that you like which is ...... non-PvP with cooperative PvE play.

    ArcheAge is not that game.

    You will find many games to suit your desire.

    So why keep going with various posts railing against the fact there are no plans for PvE only servers if you are never planning to play this game to begin with based on it's original design?

    maybe /thread time?

    Good luck in whatever game you choose to play and I hope whatever it is gives you as much interesting activities to do if not more than ArcheAge.

    If you drop 150$ for a product you do not like and do not enjoy, You will understand xD

    Which is funny because unlike some of you carebear haters and "true PvPers", he has actually supported the game, and by that I don't mean "forum defending" (LOL) 

  • FlyByKnightFlyByKnight Algo Star SystemMember RarePosts: 1,909

    If OWPVP took hand eye coordination, timing and system awareness like Street Fighter majority of these overbearing PVP types would be quiet as church mice.

     

    The stereotypical jerk PVP guy, rushes to max level then goes around preying on lower level people who are exploring other aspects of the game. They stun lock and rely on surprise, their level advantage, and gear advantage to win encounters but when they see someone on equal playing field they make mad dashes for safe zones. If that's apart of the game so be it, but what I don't understand is the chest pounding and "better than yew awl" mentality that follows.

     

    Until OWPVP mmorpgs switch over to full action combat with fair systems that compensate for status quo tactics (zerg attacking, stun locking, etc) a lot of people are not going to want to play. It has nothing to do with being a "carebear" it has to do with other people being dicks, and not being able to do anything about it because those dicks out gear and out level them in most cases, and the game combat is poorly designed & balanced.

  • R1zlaR1zla HantsMember Posts: 25

    Its quite the misconception that all PvE players are scared of the challenge that comes with fighting another player. Im a PvE only player and id love to fight AI enemies that are as skilled as other players. I dont get involved in PvP because i am trying to avoid the mentality that surrounds it.

    Im not saying that all PvPers are morons. Im sure many are decent and fair players. But unfortunately PvP does also draw in the worst of the gaming community. Many people simply cant be bothered to be involved with players laughing like hyenas and smacking their wrists together at the excitement of their l33tness. 

    I for one do not wish to trudge through the syrup of immaturity, arrogance, griefing and a bucket load of personality disorders to enjoy a game. THIS is why i do not PvP, it has nothing to do with 'carebear' . Its all about the mentality that surrounds the whole experience. Im pretty sure many other PvE players feel the same.

    Personally i wish they would make PvE only OR PvP only games and dont try to mix them. Keep the 2 play styles out of each others games. We have seen time and time again trying to cater for both in one game doesnt work out well. I truly hope Archeage is a fantastic PvP experience. I think there does need to be one to satisfy the needs of the PvP pref play styles. Theres a place for both PvE and PvP play styles, but that place is not in each others game.

  • demadildemadil poconos PAMember UncommonPosts: 81
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers. Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

    What is the AI gonna add lvl 50 npc's to a lvl 2 quest?

  • DistopiaDistopia Baltimore, MDMember EpicPosts: 21,106
    Originally posted by Madimorga
    Originally posted by rawfox
    Originally posted by Madimorga
    ArcheAge as it is now will never be my cup of tea, but judging by the way the PvP servers are blowing up in Wildstar right now, I'd say you guys might just have the numbers to keep ArcheAge alive without any PvE players at all.  Your numbers seem to be growing.  I plan to never share your open world games or servers ever again, but have fun anyway.

    sounds like a victom ..

    what happend ?

     

    This is why I hate to admit I'm wrong.  Not that I can't accept being wrong, but because I just know someone is going to come along and get smarty pants about it.  And misspell words at me.  image

     

     

    ROFL

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • KuanshuKuanshu Des Moines, IAMember Posts: 272
    Originally posted by TiamatRoar
    Several MMOs actually did model their AI after human intelligence during the design stages according to dev interviews (Everquest 2 and Ultima Online being some examples, if I recall correctly). They always ended up toning it down because it makes the game TOO hard.

    LOL riiiiight

     

    Best AI I have ever contended with in any game was playing god mode against BOTs in a first person shooter. Now thats a challenge for even the best players in the world, as most of them say its how they got so good.

     

    Massively Multiplayer games are simply too massive and populated to allow such coding to exist without causing serious performance issues to the game. Whilst they could possibly pull this off in an instanced game, it would be a monumental task to undertake in a seamless persistent world.

     

    Everquest 2 may have actually gotten alot more notice then it did if they were actually able to pull off such a monumental task LOL. I for one would have possible decided to rethink my choice to play it instead of World of Warcraft at the time when I was beta testing World of Warcraft and my roommate was beta testing Everquest 2. The choice wasn't hard to make for either of us.

     

    Most PvP players exist simply because PvE isn't as challenging nor as exciting as engaging human opponents. The best PvP players do it to improve their technique, skills, temperment as it provides great satisfaction to best a likewise opponent; Each of the contestants walk away from the engagement better and wiser, no matter who won, or who lost. This dispells the myth that PvPers are immature degenerates who enjoy nothing more then to instigate, aggrivate, agitate, and frustrate players in game causing much grief as possible as they go about only ganking obviously inferior players simply because they do not want any sort of real challenge. Not every PvPer was bullied, victimized, nor persecuted in some way so therefore they feel the need to seek retribution or redemption as they go about PKing with relentless rage and some sort of pubescent angst against other players in game.

     

    The day some developer actually brings forth human behavior, skill, intelligence, etc... in a massively multiplayer online role playing game is the day you will see the best of the best players in the world come together to prove once and for all that the human player sets the standard.

     

    Bring it and you will see...

     

    This ain't a game of chess on "Big Blue" :P

  • SovrathSovrath Boston Area, MAMember LegendaryPosts: 22,892
    Originally posted by DocBrody
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers. Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

    oh so true. Because I wonder what the so called PvEers will do when AI is modelled after human intelligence (in fact just PvP-haters, everyone does PvE anyway)

    Except, as it has already been said, ai can already be programmed to beat players. Heck I've seen developer interviews talking about just such a thing. the whole idea is to make the pve opponents smart enough so they "might" beat the players. Remember, pve opponents are essentiall "powerups".

    Additionally, you guys are mistaking the issue. The issue is not being beaten for pve players. The issue is that they don't want to be ganked by maurauding players who outlevel and out gear them who are bad sports about it.

    Now, if a game has marauding pve opponents that go out and hunt players (and they have better ai) then that would be another story.




  • syriinxsyriinx New York, NYMember UncommonPosts: 1,383
    Originally posted by R1zla
    Its quite the misconception that all PvE players are scared of the challenge that comes with fighting another player. Im a PvE only player and id love to fight AI enemies that are as skilled as other players. I dont get involved in PvP because i am trying to avoid the mentality that surrounds it.  

    Yup, its not that PvE players don't want a challenging opponent.

    They just don't want their opponent to be a dick.

  • DihoruDihoru ConstantaMember Posts: 2,731
    Originally posted by demadil
    Originally posted by ClippersNBA
    Wait, don't go... I love killing PvEers. Strict PvEers will become extinct as soon as AI reaches the level of a human player. It's just a matter of time. You might as well get used to dealing with players who have the ability to harm you.

    What is the AI gonna add lvl 50 npc's to a lvl 2 quest?

    Make the lvl 2 NPCs as smart as a average level 2 player, ergo the line between PVE and PVP will become a purely semantic one.

    image
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