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The game has like 6 classes, from which only 1 can be a healer and another can be a tank (yet they can also function in DPS roles)
The game should have had at least 10 to 15 classes by now, i think people would even play real time money to play additinonal classes... with the 3rd chapter released, it really gerts to me, what are these devs thinking? DOnt they want to make money with this game?
This fact alone kills the replayabillity of this game for me.... while there is lots and lots of content (mostly player created) there is no reason to return with only the 6 classes so far....
On top of that, the main feature of the game keeps underdeveloped after release... to my knowledge still no updated loot tables for player created content... and no bosses or bosscripting... and no option to add PvP enabled to player created content... or create content for groups or raids ...
Most of all, i hate it that this game ruined the Forgotten realms for me.... I have been looking so much forward to a game in the 3.5 D&D setting with all the great heroes and the great game systems.... sadly it ended up like this..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)