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As game makers, we have a very powerful storytelling tool, completely unique to our medium, that we have barely exploited. Instead of exploring the strength of interactivity in games for story, we’ve been distracted for years trying to emulate the story-telling technique of books and movies.
Read on for the rest of Mark Kern's: Games and Story - The Third Paradigm
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.