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[Editorial] WildStar: Gauging the Critical Reception

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Comments

  • masterdtoxmasterdtox Member Posts: 66
    Originally posted by DanitaKusor

    Wildstar has a lot of the basic requirements for a MMO in the game and fleshes it out with player housing and a unique world but it just fails at the most basic requirement which is to be a fun game. Combat is clunky and doesn't flow as smoothly as even your most basic tab targetting games like WoW and SWTOR and is a long way behind GW2. Questing is just horrendously bad, 10 years out of date at least. Limited voice acting, just accept quest and kill X of Y or collect Z whatevers. No attempt to make it interesting at all.

    Developers really need to stop putting 50-100 level of boring crap in their games and calling it levelling. Scrap the whole idea of levelling and make a game that is all end game or give us with an actual good story as levelling content (e.g. SWTOR and TSW).

     

    Combat is clunky and doesn't flow as smoothly as even your most basic tab targetting games like WoW and SWTOR and is a long way behind GW2 " 

    Biggest BS ever, really this is utter BS man.  Combat system en smoothness of it in Wildstar feels just smooth like butter and the reaction time is just great. I really have no idea where u came up with this BS story of yours.

    To give you an idea about clunky combat animations, go play ESO a melee class then you will see what clunky combat animations etc are.. But to call out WS this, is just some trolling of yours. I have played the game and i can tell u folks it is just smooth as GW2 and WOW the combat system nothing wrong with it only with guys/girls  like " DanitaKusor ", that have a very bad bad taste. U know those games are MMO'S not FPS games.

    Sorry to say this, it is just that such people pisses me of telling stuff at the forums that are not true. If it was like this bad combat clunky etc then totally right. But really just stop the BS man. And just go play a FPS game great reaction time " u will need a 2ms screen for it + u don't have to lvl anymore = u will be glad and can troll other games then like COD and BF4 etc".

    Oh yea once again plz stop playing MMO'S the reason is kinda given in your comment and says enough why MMORPG'S are not your type of games.

    PS: sorry folks to flame that guy/girl sorry can not tell by the name, but such causal bus stop MMORPG player posts are just bad trolling.

  • Sassy_Gay_UnicornSassy_Gay_Unicorn Member UncommonPosts: 316
    I'm going to use the classic 'Price is Right' stratagem and say  "1". I realize my opinion is just one among many, and for those who enjoy WS - rock on. I did not care for it in the least and fail to fathom the attraction. 
  • HarikenHariken Member EpicPosts: 2,680
    Originally posted by oboc
    Originally posted by Wicoa
    Originally posted by Nanfoodle
    This game is no carebear game, it's a real challenge with very little hand holding. People who get to level 20+ will get that and love it for what it is, or they will hate the play style as its really has its own style. I love it, Im not sure my wife with like the high twitch dungeon bosses and raids will have. This game will be far from a flop but I can see people getting burned out on this game as there is no way you can play with a burger in one hand and a mouse in the other. It requires 100% of you all the time. This is not a game you can rate easy but IMO its no lower then a B+. What it does, it does very well. 
     

     

    Good I hate it when people eat at the keyboard, hearing it on comms is disgusting.  It is like being around a crowd of virtual chimps at a zoo i.e no manners or respect for others or their equipment.

     

    I can just imagine the crumbs and fat lumps of cheese these inbreds have lodged in their keyboard, trying to get mom or wife to clean up after them... And a crane to get them into a bath.

     

    Nice write up, its interesting that you folks at mmorpg.com already think its a 70+. Good sign.

     

     

    THIS so much ! I hate when some fark head is eating my dam ear. To add to list, singing ( shut up, you suck) , loud ass tv , kids, some horrid music people seemed to think everyone wants to hear and pretty much everything other then whats going on in the game. 

    Just thinking about this makes me want to quit playing mmo's. This is so right and the mmo communities are starting to annoy me now.

  • HarikenHariken Member EpicPosts: 2,680
    Originally posted by Yoda_Clone

    Scores on advertising sites like this are invariably inflated and meaningless; thus, paying attention to them is foolish.  It's gotten to the point that even written reviews are carefully worded to gloss over problems in a game -- yea, even to gloss over major bugs -- so it is debatable whether or not game-players should bother to read them.

    The only solution is to wait a few months after release before deciding to buy; sift through the weeping and gnashing of teeth from the suckers who bought a game early and the shills and fanbois singing a game's praises.  Check all the different site's forums, especially those sites that aren't funded by advertising revenue... you know, the so-called "haters' sites".  Eventually the truth will come out.

    If everyone did this, of course, nobody would ever buy any games at release, everyone waiting for someone else to be the sucker, and advertising sites like MMORPG.com would go out of business since nobody would be paying attention to their reviews and scores anymore.

    "Poof!"  There go the advertising dollars...

    EDIT: Typo

     

    I do agree 100%. In fact i don't get the point of this kind of article before the game is even released. I will never buy any mmo based on mmo fansite reviews. And i am one who waits for a few months to buy one. User reviews are the only true reviews to go by. These sites are just good to get info and try not to get caught up in the massive hype that happens on these sites.

  • DignaDigna Member UncommonPosts: 1,994

    After beta testing for more than 6 weeks (playing daily/regularly) imo it's WoW in space. It was designed to be WoW done differently. And it does that. Even 10% of the WoW market (the disgruntled/tired WoW market) will make this a smashing success.

    I found it boring. There is humor to be found but it doesn't mask the rinse and repeat underlying game.

    *shrug*

    I think it will be a success but I won't be playing. First AAA title I've missed the start of in....hm well, in ever I guess.

  • zimboy69zimboy69 Member UncommonPosts: 395

    i just been playing wildstar  beta

     

    thought it was good and its a shame because i do think they have a good mmo  they probably  might even have a  great mmo as good as wow if not better in many ways

    I myself cannot justify a sub,  so i cannot buy the game,   im not saying its not worth it  as its my own personal choice

    but for every person like myself, they have to get a subscriber to  play for at least 4 months  just to recoup  the money they lost from  the box i didn't purchase

     

    myself i would probably buy it today if it was  b2p 

    As i did think the game was very good  

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  • umcorianumcorian Member UncommonPosts: 519

    I'm giving Wildstar a pass as well.

    I'm ready for a new wheel, not a better old one. 

  • zellmerzellmer Member UncommonPosts: 442

    Why is MMORPG jamming this down our throats anyways, it's getting a bit...

    *Sees wildstar ads popping up*

    Oh.....

     

  • klash2defklash2def Member EpicPosts: 1,949
    Originally posted by Laughing-man

    I really don't get the Elder Scrolls love, I just don't understand it...  To me it is just another SWTOR.

    However, Wildstar is trying to do something actually different. I hope it pays off, I'm tired of the same ol same ol with every game that comes out.

    thread is about wildstar. please stay on topic

    "Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."


    "The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."



     
    Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear. 


  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505

    I downloaded the open beta without high expectations for this one.

     

    I was...  Very pleasantly surprised.  As some have said, Wildstar does not pretend to be anything other than what it is.  A well-done themepark MMO akin to WoW.  Only, in my opinion, it does some things better than WoW.  The way ranged attacks work is genius.  It's Smite-esque in that every shot is a skillshot.  This makes PvP much, much more interesting and fun.  All of a sudden snares, roots, and stuns are much more meaningful.  Active dodging actually helps avoid meaningful doses of damage if timed properly.

     

    The combat in this game, overall, is incredibly superior to the tab-targetting of most MMOs.  I thought ESO had good ideas for combat (even if it lacked a little in its execution).  If that's so, Wildstar has great ones.  Make whatever argument you will, I felt ESO suffered immensely from limiting players to just 5 abilities.  It was incompatible with the number of skill points you received in the game, and smacked of console compatibility.  Wildstar cuts a fine middle ground with 8 action slots plus 3 gadget/consumable slots, and an "ultimate" type slot bound to the R key.  It's a masterful balance between flexibility and strategy when selecting a build, in my opinion.

     

    The world feels hectic and full, at least the parts I've experienced thus far.  Even without a multitude of other players around me, it feels busy.  That's refreshing, and keeps me on my toes when questing or roaming.  The path professions seem unique, and though I haven't tested them all, I enjoy the little extra lore and quests that my scanbot provides as a scientist throughout my gameplay.

     

    The interface has a slight learning curve, but once mastered provides you with every bit of information you need to get the job done quickly and efficiently.  I've experienced a few glitches and bugs, but nothing that has brought my gameplay to a grinding hault.  Optimization seems to be the greatest technical deficit, currently.  Though I surmise this should get better with patching.

     

    Overall, I think this MMO should be rated a point higher than ESO.  I'd give it an 8.5-8.8 based on my experience thus far.

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  • darkrain21darkrain21 Member UncommonPosts: 383
    Originally posted by Scot

    Hard to say, but they have avoided anything that will not appeal to easymode gamers and I think the launch will have fewer bugs. So I would predict a higher score than TESO, even though I see TESO as the better game.

    Well the game has longevity over TESO as well. Granted they have stated there are things in Wildstar that are not ment for the casuals I.E their raiding which is intended for the hardcore. But they stilll have tons of content at launch for people and plan on releasing more soon after. To be fair its great you enjoy TESO the game needs all the love it can get right now but Id say that out of the 2 major AAA titles that had Sub systems in place if one was to need to drop it, it would be TESO. 

  • Venom2506Venom2506 Member UncommonPosts: 15
    Originally posted by Aeonblades
    Originally posted by turinmacleod

    LOL, just reading he comments is hilarious.  No two of you can agree on what to judge the game on or what score is "good", no wonder we get so varied a range of reviews.

     

    Imma just stick to my tried and true formula "try it and see if you like it", it's worked wonders so far.

     

    T

    That's really the best way to do things. If you like it, great, if not, move on. If only others would follow this tried and true formula heh.

    Trouble is, some sub MMO don't offer a trial of any sort (GW2 I look at you), and I'm not paying for a trial.

    Yes, I missed the  OB, I was away :'(

     
  • Gobstopper3DGobstopper3D Member RarePosts: 966
    Originally posted by Voqar

    3/10 for being a solid WoW Clone.  Quality game with lots of features at release.

     

    Utterly ruined by the cash for gold pay 2 win via CREDD.

     

    You cannot call your game a premium game when it includes pay 2 win.

     

    I wouldn't call it more of the same with a subscription because most WoW cloned failures don't do blatant RMT-like cheating IN THE GAME with garbage like CREDD's cash for gold, something you usually only find in the lowest of the low in F2P trash.

     

    Somehow we've gone from RMT being bannable cheating in quality MMORPGs to having it provided by the hosting company (as they skim extra profits on top of the 15/mo sub and 60 box cost).  And so few seem to care, which is the real sickening part.

     

    Boring forgettable solo questing, solid instance bosses mired in tedious trash, zerg-like adventures one step above FFXIV's fate xp giveaway, typical instanced/fake/meaningless pvp minigames - we've seen it all before, really.

     

    What we haven't seen before is a sub-based MMORPG that includes pay 2 win vis cash for gold.

     

    For the record, I don't consider EVE to be an MMORPG, not like a WildStar or a WoW or EQ, or DAoC, it's more of just an online game with a lot of players, you hardly do similar stuff in EVE that you do in more true to form MMORPGs, so the fact that EVE has pay to win cheating in it means nothing to me, and if you wanna cite GW2, then of course, GW2 isn't a sub-based game and also is barely an MMORPG - more of a single player game online with crappy pseudo grouping - and has a cash shop and has had cash for gold since day one.

    This^^

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Unless I missed something, the posts about CREDD being pay to win are entirely misinformation.

    CREDD is simply a way to pay for your subscription through earning gold in-game. It does not provide any other benefit. It's not pay to win. If you have massive amounts of time you wanna invest in the game, you can buy game time by paying other players to give your their CREDD. It's honestly a funnel of gold to players with less time to play but more cash to pay a subscription with, FROM players with more time to play but less money to pay a subscription with.

    image
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by BillMurphy

     We were pretty evenly divided into two camps. 

    One side believes that WildStar will sit in the 80s because, despite its old-hat questing, it’s still a very fun and polished game hitting all of the check-list areas of what a theme park MMO should have. 

    The other side of the argument thinks that Carbine’s freshman game will fall somewhere in the mid-70s due to backlash that other recent MMO releases have been receiving.

    i will be playing WS at launch

    but I'm expecting to be no more popular than RIFT

     

    as to how well it will score?   no clue

  • MetricaMetrica Member CommonPosts: 37

    After spending a few hours with it over the weekend, it's maybe a 5/10.  And that's being generous. 

     

    For all the hate that ESO has gotten, it's a much more fun and engaging game, and a much more optimized bit of software, than I think WildStar ever will be.  

     

    Metacritic will be higher than ESO, but it won't get near as much attention from the general public.  It's just a bland but flashy pseudo-RPG. 

  • DullahanDullahan Member EpicPosts: 4,536
    Originally posted by MadFrenchie
    Unless I missed something, the posts about CREDD being pay to win are entirely misinformation.

    CREDD is simply a way to pay for your subscription through earning gold in-game. It does not provide any other benefit. It's not pay to win. If you have massive amounts of time you wanna invest in the game, you can buy game time by paying other players to give your their CREDD. It's honestly a funnel of gold to players with less time to play but more cash to pay a subscription with, FROM players with more time to play but less money to pay a subscription with.

    Thats actually a very good idea.  F2P done that way benefits everyone.  Subscribers, especially casual ones, need people who want to play a lot to keep the world busy.


  • EvelknievelEvelknievel Member UncommonPosts: 2,964

    same ole, same ole, themepark hyped game

    sticking with the majority, it will get a 8, but if I was going to rate it and as much as I played, I'd say a easy 7 1/2 since its the same mmo like everything else with a different skin.

    to me, the game feels like it has old mechanics for a themepark style mmo bordering a f2p feel as well, now if the game was more complex and built around a sandbox style, i would be more forgiving, but its not a sandbox mmo, its another linear themepark mmo.

     

  • TraceOfDustMitesTraceOfDustMites Member Posts: 28
    Originally posted by JR4D

    same ole, same ole, themepark hyped game

    sticking with the majority, it will get a 8, but if I was going to rate it and as much as I played, I'd say a easy 7 1/2 since its the same mmo like everything else with a different skin.

    to me, the game feels like it has old mechanics for a themepark style mmo bordering a f2p feel as well, now if the game was more complex and built around a sandbox style, i would be more forgiving, but its not a sandbox mmo, its another linear themepark mmo.

     

    Have you played really?

    same old same old? If you mean that it's an mmo with quests, housing, leveling, crafting, then ya, you are right! same old same old...

    MMO's are what they are, you can't reinvent the wheel.

    Combat is fun, NOT same old same old.

    Housing has a lot to offer, and crafting is fun and in depth as well. You say you have played, but how can you say that? The professions are also a fun thing to build while leveling as well. 

    This game is actually refreshing, it offers a lot, if people actually tried it, they would see it. Maybe it all feels the same to you, but I highly doubt it if you really examined all of the systems in place.

    I'm just so tired of hearing WOW clone, when WOW was an EQ clone by definition, but WOW offered fresh new ideas to build on it.

    This is not same old same old, far from it.  When I got into beta last month I thought it might be, but if I actually gave it a real try.

     
  • DullahanDullahan Member EpicPosts: 4,536
    Originally posted by TraceOfDustMites
    Originally posted by JR4D

    same ole, same ole, themepark hyped game

    sticking with the majority, it will get a 8, but if I was going to rate it and as much as I played, I'd say a easy 7 1/2 since its the same mmo like everything else with a different skin.

    to me, the game feels like it has old mechanics for a themepark style mmo bordering a f2p feel as well, now if the game was more complex and built around a sandbox style, i would be more forgiving, but its not a sandbox mmo, its another linear themepark mmo.

     

    Have you played really?

    same old same old? If you mean that it's an mmo with quests, housing, leveling, crafting, then ya, you are right! same old same old...

    MMO's are what they are, you can't reinvent the wheel.

    Combat is fun, NOT same old same old.

    Housing has a lot to offer, and crafting is fun and in depth as well. You say you have played, but how can you say that? The professions are also a fun thing to build while leveling as well. 

    This game is actually refreshing, it offers a lot, if people actually tried it, they would see it. Maybe it all feels the same to you, but I highly doubt it if you really examined all of the systems in place.

    I'm just so tired of hearing WOW clone, when WOW was an EQ clone by definition, but WOW offered fresh new ideas to build on it.

    This is not same old same old, far from it.  When I got into beta last month I thought it might be, but if I actually gave it a real try.

     

    I strongly disagree.

    Same old same old because its just another mmo with one form of progression.  Level up, do instanced dungeons, instanced raids and instanced pvp, with absolutely no impact on the world, meaningful interactions with other players or immersive qualities whatsoever.  MMOs do NOT have to choose this style, but because its much easier to develop, appeals to kids and casuals, and is a formula that made World of Warcraft so much money, game studios choose to adopt it.

    Perhaps it is an improvement on the themepark, but it feels like "just another game" instead of an immersive fantasy world.


  • JaedorJaedor Member UncommonPosts: 1,173
    I think it will land between 7.5 and 8 but that's the issue anyway. 8 and above is good, below 8 is "bad".
  • LavecLavec Member UncommonPosts: 43
    7.2
  • BladestromBladestrom Member UncommonPosts: 5,001
    Dulahan what you are referring to is a genre. I want levelling I want questing I want instanced dungeons (because actually history and more recently eso has shown us met open dungeons do not work)

    I gate football games, I don't however need to have questing in football games, what I need to do is not play football games. It's not about how 'easy' it is, especially considering mmorgs represent the most expensive and difficult forms of game to develop well.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • BigbooBigboo Member Posts: 201

    It will get around 7,5. A bit more than Eso only because it hasnt received the same flood of hate. 

    I havent been able to play it myself more than an hour, it was to laggy and totally unplayable on my computer. 

    But I will surely try this one later on it looks fun, but for now Im having a blast in ESO, really enjoying that game.

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  • DashiDMVDashiDMV Member Posts: 362
    I'll give a score when the game gets a new publisher.
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