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Citing bad sales, will ESO survive with console sales?

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Comments

  • RusqueRusque Member RarePosts: 2,785
    Originally posted by Horusra
    Holy crap. I ignored over half the 183 players.

    lol I'm pretty sure there's more than 183 players standing next to the buggy Motes in the Moonlight quest.

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Karteli

    It's OK.  I know you all just want to repeat what everyone else says about digital sales. But they are included.  You can read VGChartz's manifest and you can evaluate the final numbers when they were updated.

     

    You can also observe Xfire if you are in denial. 

     

    #23?  And SWTOR is #15,,,, call conspiracy all you wish (http://www.xfire.com/games) .. but ESO PC sales were not so hot.

     

    That source will never give an exact number of players but it is useful for trending.  And ESO is trending low.

     

    Zenimax never gave numbers?  I wonder why?

     

    All I'm saying is that the console sales will be better .. maybe?

    I like using Xfire, but I can not get ESO to work with Xfire, I think only the NA server works and also lists it as Beta still. so xfire stats on ESO are useless. It is strange that Xfire made the effort to make the Beta recognisiable but not make it work for retail. 

  • coorsguyscoorsguys Member Posts: 272

    How does that saying go...

    lack of credibility killed the orange Cat?  

  • xdabearzxdabearz Member Posts: 6
    Link me proof they track digital sales. Everything I've read says otherwise, even the recent stuff
  • DamediusDamedius Member Posts: 346

    Kartelli with another troll bait post about ESO. Who would have thought it?

    How come the moderators allow certain posters to antagonise and troll certain games? Seems to be serious double standards here.

    On topic: VGChartz has already been exposed as a sham. There numbers are inaccurate. Case in point Diablo 3.

    http://en.wikipedia.org/wiki/Diablo_III

    It's sold over 15 million copies.

    http://www.vgchartz.com/gamedb/?name=diablo&publisher=&platform=&genre=&minSales=0&results=200

    Yet according to VGChartz it has only sold 5.59 million dollar copies.

     

    So as you can see VGchartz is a good indicator of absolutely nothing. It's numbers should be taken for entertainment purposes only.

  • KuinnKuinn Member UncommonPosts: 2,072

    I cant see into the future but I have to say, now that I have finally started playing the game, and even though I really like the game (thank you haters for lowering my expectations) there isnt anything in the game that makes me feel like I should pay a monthly fee.

     

    They should have gone box+cash shop and sell XP boosts, racial motiffs, mounts, and stuff like that on the shop. The monthly fee is just meh, why do I pay for it? For some possible group content addons that I may or may not even play? Even if I would find the monthly fee OK or even preferred, it's still a wall that will keep a lot of people from buying the game, or keep them from continuing to play.

     

    Not a bad game, just some bad business sense indeed.

  • AmanaAmana Moderator UncommonPosts: 3,912
    Should anyone want to discuss the sales topic, there's already thread about it here http://www.mmorpg.com/discussion2.cfm/thread/410383/Eso-Global-top-seller-5-april.html

    To give feedback on moderation, contact [email protected]

This discussion has been closed.