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We finally got a good glimps into what RAID gear will be and CRAFTING gear will be and how to OBTAIN it.
So we have official word now, Crafting End game Gear upgrades will come from temepres, resins, ect. (boosters), and will be exclusively to "Hirlings, Extractions, and Refinement". Which Paul Sage said was to "keep crafters special".
This means that a crafter who obtains around 20 or so Legendary upgrade items can make a Rank 10 piece of gear the best piece of gear in game using 20 legendary upgrade items obtained from "Hirlings, Extractions, and Refinements".
Getting to max crafting will be a long journey that will require you to specialize in only one craft. You can do all at the same time, but would take insane amounts of hours, as 300-400 hours are needed for just one craft to level to max with all researched traits in only one type of armor.
Raiders will get gear drops, gear drops which will have super powerful enchanments embedded on them, but need to be upgraded to legendary by crafters, making crafters very very special, as it will be just a press of a button if you have all the legendary upgrade items, but it will take very long work to get those legeandary upgrade items to upgrade them.
What do you think about this end game system?
Conclusions made in this OP is based and formed from gathered information supplied by our fellow mmorpg.com user Greenreen, and from TESOelite's Q&A from Paul Sage today.