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ESO Templar Heal/Dps PvP LvL 15

DragnelusDragnelus UtrechtPosts: 481Member Uncommon

Breton with full light armor

Light armor skills:

Evocation0 / 3

 

  • -1% spell cost per piece of equipped Light Armor.

 

Recovery0 / 2

 

  • +2% magicka regeneration per piece of equipped Light Armor

Race skills:

Gift of Magnus0 / 3

 

 

  • +4/7/10% maximum magicka.

Magicka Mastery0 / 3

 

 

  • -1/2/3% spell cost.

Mage skill:

Equilibrium

 

 

  • Cast Time: Instant / Self

  • Cost: None

  • Trade 37(?) health for 37 magicka.

  • Morphs

    • Spell Symmetry: Trade 0 health to 6 magicka (?), next magicka ability costs 25% less.

    • Balance: Trade 1 health to 6 magicka (?), +37% health regeneration for 20 seconds.

 

Imo (Healing Ritual) is a good! and doesnt cost alot of mana with (Light Weaver)

Light weaver

0 / 2

 

  • Restoring light abilities gain the following effects...

    • Restoring Aura: +10% duration.

    • Healing Ritual: -10% cost.

    • Rite of Passage: +13 armor and spell resistance while channeling.

 

Healing Ritual

 

  • Cast Time: 2 Seconds

  • Radius: 12m

  • Cost: 39 Magicka

  • Heals nearby allies for 22.

  • Heal self for an additional 30%.

  • Morphs

    • Lingering Ritual: Adds health points to affected allies after 8 seconds.

    • Ritual of Rebirth: Self-heal increased to 50%.

Some nice buffs:

Restoring Aura

 

 

  • Cast Time: Instant

  • Radius: 12m

  • Cost: 46 Magicka

  • Slotted: +15% stamina and health regeneration.

  • Active: +80% stamina and health regeneration of nearby allies for 6 seconds. Chooses a target based on the target’s distance from the Templar, favoring closer allies.

Cleansing Ritual

 

 

  • Cast Time: Instant

  • Radius: 12m

  • Cost: 49 Magicka

  • Instantly removes a negative effect from self.

  • Heals allies in area for 2 (?) every 2 seconds over 12 seconds.

  • Allies may activate Purify synergy, removing all negative effects and healing the target.

  • Morphs

    • Purifying Ritual: Removes 2 negative effects and heals nearby allies for 3 health every 2 seconds. -7 magicka cost.

    • Extended Ritual: Increase duration by 4 seconds.

Rune Focus

 

 

  • Cast Time: Instant / Self

  • Cost: 25 Magicka

  • Create an area of protection for 12 seconds...

    • +25 armor and spell resistance

  • Morphs

    • Channeled Focus: Recover magicka.

    • Restoring Focus: +15% healing received.

Some good CC

Maybe if I become a vamp:

Mist Form

 

 

  • Cast Time: 3 Seconds

  • Cost: 521 Magicka

  • -75% damage received from all sources.

  • Invulnerable to healing magic and control effects.

  • Morphs

    • Elusive Mist: +45% movement speed.

    • Poison Mist: Deal 149 poison damage every 0.5 seconds.

  • Supernatural Recovery0 / 2

     

     

    • Increases magicka and stamina recovery by 5%.

    Bat Swarm

     

     

    • Cast Time: Instant

    • Radius: 10m

    • Cost: 275 Ultimate

    • Summon a swarm of bats that surround you and deal 160 magic damage to enemies per second for 5 seconds.

    • Morphs

      • Clouding Swarm: Gain invisibility and deal high AoE damage.

      •  

    Maybe 3 light and 2 heavy pieces.

    I want to be a buffing healer with average dmg and survivebilty for pvp. In dungeons I can change armor etc. Tips are welcome, also I cant decide between pc or ps4 version!

     

    I tried some healing:

    Youtube: 

    (LvL 15)

    Dungeon:  Link

    Pvp: Link

     

 

Comments

  • GhabboGhabbo Buenos AiresPosts: 251Member Uncommon

    Great videos, thx image

     

    BTW, what's the music from the PVE video?

  • Jaychi72Jaychi72 Lake Elsinore, CAPosts: 66Member Common
    Were you switching between restro and destruction staff during PvP? Sry couldn't tell.
  • DrDwarfDrDwarf TeesidePosts: 475Member
    What skills have you got on your bars here in the PVe vid ?
  • DragnelusDragnelus UtrechtPosts: 481Member Uncommon

    Healing staff:

    1: Grand Healing

    • Cast Time: Instant
    • Range: 28m
    • Radius: 8m
    • Cost: 46 Magicka
    • Heal allies in area for 2 per second for 3 seconds.
    • Morphs

    Morphs

    • Illustrious Healing: Increases duration by 1 second.

    2: Steadfast Ward

    • Cast Time: Instant
    • Range: 28m
    • Cost: 60 Magicka
    • Creates an 8-point damage shield for 6 seconds on lowest-health ally in front of caster.
    • +300% shield strength, increasing based on missing health.

    3: Regeneration

    • Cast Time: Instant
    • Range: 28m
    • Cost: 28 Magicka
    • Heal 2 wounded allies for 22 health over 20 seconds.
    • Morphs
      • Rapid Regeneration: Increases the frequency of healing over time.

    4: Sun Fire

    • Cast Time: Instant
    • Range: 28m
    • Cost: 35 Magicka
    • Deals 11 magic damage and 6 fire damage over 4.5 seconds.
    • Snares target 40% for 4.5 seconds.
    • Morphs
    • Reflective Light: Affects multiple targets.

    5: Backlash

    • Cast Time: 1.5 Seconds
    • Range: 28m
    • Cost: 25 Magicka
    • For 6 seconds...
      • Stores up damage. When effect ends nearby enemies take an additional 33% of damage suffered.

    Ulitmate: Rite of Passage

    • Channel Time: 4 Seconds / Self
    • Radius: 12m
    • Cost: 150 Ultimate
    • For 4 seconds...
      • Nearby allies are healed for 11 every 0.5 seconds.
      • Caster is unable to move while casting.
    • Morphs
      • Rememberance: Allies take less damage.

    Electric staff:

    1: Restoring Aura

    • Cast Time: Instant
    • Radius: 12m
    • Cost: 46 Magicka
    • Slotted: +15% stamina and health regeneration.
    • Active: +80% stamina and health regeneration of nearby allies for 6 seconds. Chooses a target based on the target’s distance from the Templar, favoring closer allies.

    2: Healing Ritual

    • Cast Time: 2 Seconds
    • Radius: 12m
    • Cost: 39 Magicka
    • Heals nearby allies for 22.
    • Heal self for an additional 30%.
    • Morph: 
    • Ritual of Rebirth: Self-heal increased to 50%.

    3: Rushed Ceremony

    • Cast Time: Instant
    • Radius: 28m
    • Cost: 60 Magicka
    • Heal nearby ally for 33.
    • Morphs
      • Honor the Dead: Restore magicka when healing low health allies.

    4: Destructive Touch

    • Cast Time: Instant
    • Range: 7m
    • Cost: 53 Magicka
    • Deals 6 magic damage.
    • Fire Touch causes knockback, Frost causes deep freeze, Shock causes disorient.
    • Morphs
      • Destructing Clinch: Fire causes knockback and stun, frost causes deeper freeze, storm causes disorient and chance to fall off balance.

    Nova

    • Cast Time: Instant
    • Range: 28m
    • Cost: 300 Ultimate
    • For 8 seconds...
      • Enemies deal 40% less damage.
      • Enemies take 9 magic damage per second.
      • Allies may activate Super Nova synergy, dealing damage and stunning all enemies in the area.
  • DragnelusDragnelus UtrechtPosts: 481Member Uncommon
    Originally posted by Ghabbo

    Great videos, thx image

     

    BTW, what's the music from the PVE video?

    Fairy Tail OST

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