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So I downloaded the game again to check out 2.0 and I thought
"HOLY SHIT! Look at all these difficulty levels! This is going to be awesome!"
haha, NOPE! "Dynamic Difficulty". In other words.... All sound and fury but no rain baby. Your numbers don't mean A THING. Enjoy those higher drop rates? Well why does it even matter!? lol
Now am I missing something? Does the system mean anything once you start cranking up the Torment levels? Does gear decide the level of the enemy you face?