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What I would like in an MMORPG:
Battles that require some thinking/strategy, each time. Including using 'wits' in the middle of the fight. Even with the same fight that you've done a hundred times before.
Equipment/Weapons that are not strictly progressive but situational (the right tool for the right job).
Equipment/Weapon customization (think FFVII Swords with material to heavily customize what they can do).
Social Community (Fun/nice people to chat with while going out on adventures).
What I do not want in MMORPGs:
My 'problem' with a lot of the MMORPGs out there now are they are too simple/straightforward, or just click-click-click-battle-won, or PvP.